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authorGriffin Smith <root@gws.fyi>2019-09-15T17·43-0400
committerGriffin Smith <root@gws.fyi>2019-09-15T21·30-0400
commit2604341c2f3c7805f88422707e8ed08e45ecfa0b (patch)
treecc47c19e90a30fdb9670a0b5354d809dd3ee6d12
parent58fce2ec1976b957c7e24a282964c62f7ddf7b02 (diff)
Scroll the viewport around the character
Scroll the viewport so that the character is never less than 5 away from
the edge of the screen.

This was super easy, thanks Brick!
-rw-r--r--src/Xanthous/Entities/Character.hs12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/Xanthous/Entities/Character.hs b/src/Xanthous/Entities/Character.hs
index e2ca874ddd..246e55071c 100644
--- a/src/Xanthous/Entities/Character.hs
+++ b/src/Xanthous/Entities/Character.hs
@@ -5,6 +5,7 @@ module Xanthous.Entities.Character
 --------------------------------------------------------------------------------
 import Xanthous.Prelude
 import Test.QuickCheck
+import Brick
 --------------------------------------------------------------------------------
 import Xanthous.Entities
 --------------------------------------------------------------------------------
@@ -12,7 +13,16 @@ import Xanthous.Entities
 data Character = Character
   deriving stock (Show, Eq, Ord, Generic)
   deriving anyclass (CoArbitrary, Function)
-  deriving Draw via (DrawCharacter "@" Character)
+
+scrollOffset :: Int
+scrollOffset = 5
+
+-- deriving Draw via (DrawCharacter "@" Character)
+instance Draw Character where
+  draw _ = visibleRegion rloc rreg $ str "@"
+    where
+      rloc = Location (negate scrollOffset, negate scrollOffset)
+      rreg = (2 * scrollOffset, 2 * scrollOffset)
 
 instance Entity Character where
   blocksVision _ = False