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module Xanthous.Data.App
( Panel(..)
, ResourceName(..)
, AppEvent(..)
) where
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import Xanthous.Prelude
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import Test.QuickCheck
import Data.Aeson (ToJSON, FromJSON)
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import Xanthous.Util.QuickCheck
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-- | Enum for "panels" displayed in the game's UI.
data Panel
= InventoryPanel -- ^ A panel displaying the character's inventory
deriving stock (Show, Eq, Ord, Generic, Enum, Bounded)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary Panel
data ResourceName
= MapViewport -- ^ The main viewport where we display the game content
| Character -- ^ The character
| MessageBox -- ^ The box where we display messages to the user
| Prompt -- ^ The game's prompt
| Panel Panel -- ^ A panel in the game
deriving stock (Show, Eq, Ord, Generic)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary ResourceName
data AppEvent
= AutoContinue -- ^ Continue whatever autocommand has been requested by the
-- user
deriving stock (Show, Eq, Ord, Generic)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary AppEvent