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{-# LANGUAGE TemplateHaskell #-}
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module Xanthous.Game.Env
( GameEnv(..)
, eventChan
) where
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import Xanthous.Prelude
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import Brick.BChan (BChan)
import Xanthous.Data.App (AppEvent)
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data GameEnv = GameEnv
{ _eventChan :: BChan AppEvent
}
deriving stock (Generic)
makeLenses ''GameEnv
{-# ANN GameEnv ("HLint: ignore Use newtype instead of data" :: String) #-}
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