#![allow(clippy::derive_partial_eq_without_eq)]
// https://github.com/hyperium/tonic/issues/1056
use std::{collections::HashSet, iter::Peekable};
use thiserror::Error;
use prost::Message;
use nix_compat::store_path::{self, StorePath};
mod grpc_blobservice_wrapper;
mod grpc_directoryservice_wrapper;
mod grpc_pathinfoservice_wrapper;
mod sync_read_into_async_read;
pub use grpc_blobservice_wrapper::GRPCBlobServiceWrapper;
pub use grpc_directoryservice_wrapper::GRPCDirectoryServiceWrapper;
pub use grpc_pathinfoservice_wrapper::GRPCPathInfoServiceWrapper;
use crate::B3Digest;
tonic::include_proto!("tvix.store.v1");
#[cfg(feature = "reflection")]
/// Compiled file descriptors for implementing [gRPC
/// reflection](https://github.com/grpc/grpc/blob/master/doc/server-reflection.md) with e.g.
/// [`tonic_reflection`](https://docs.rs/tonic-reflection).
pub const FILE_DESCRIPTOR_SET: &[u8] = tonic::include_file_descriptor_set!("tvix.store.v1");
#[cfg(test)]
mod tests;
/// Errors that can occur during the validation of Directory messages.
#[derive(Debug, PartialEq, Eq, Error)]
pub enum ValidateDirectoryError {
/// Elements are not in sorted order
#[error("{0:?} is not sorted")]
WrongSorting(Vec<u8>),
/// Multiple elements with the same name encountered
#[error("{0:?} is a duplicate name")]
DuplicateName(Vec<u8>),
/// Invalid name encountered
#[error("Invalid name in {0:?}")]
InvalidName(Vec<u8>),
/// Invalid digest length encountered
#[error("Invalid Digest length: {0}")]
InvalidDigestLen(usize),
}
/// Errors that can occur during the validation of PathInfo messages.
#[derive(Debug, Error, PartialEq)]
pub enum ValidatePathInfoError {
/// No node present
#[error("No node present")]
NoNodePresent(),
/// Invalid node name encountered.
#[error("Failed to parse {0:?} as StorePath: {1}")]
InvalidNodeName(Vec<u8>, store_path::Error),
/// The digest the (root) node refers to has invalid length.
#[error("Invalid Digest length: {0}")]
InvalidDigestLen(usize),
/// The number of references in the narinfo.reference_names field does not match
/// the number of references in the .references field.
#[error("Inconsistent Number of References: {0} (references) vs {0} (narinfo)")]
InconsistentNumberOfReferences(usize, usize),
}
/// Checks a Node name for validity as an intermediate node, and returns an
/// error that's generated from the supplied constructor.
///
/// We disallow slashes, null bytes, '.', '..' and the empty string.
fn validate_node_name<E>(name: &[u8], err: fn(Vec<u8>) -> E) -> Result<(), E> {
if name.is_empty()
|| name == b".."
|| name == b"."
|| name.contains(&0x00)
|| name.contains(&b'/')
{
return Err(err(name.to_vec()));
}
Ok(())
}
/// Checks a digest for validity.
/// Digests are 32 bytes long, as we store blake3 digests.
fn validate_digest<E>(digest: &Vec<u8>, err: fn(usize) -> E) -> Result<(), E> {
if digest.len() != 32 {
return Err(err(digest.len()));
}
Ok(())
}
/// Parses a root node name.
///
/// On success, this returns the parsed [StorePath].
/// On error, it returns an error generated from the supplied constructor.
fn parse_node_name_root<E>(
name: &[u8],
err: fn(Vec<u8>, store_path::Error) -> E,
) -> Result<StorePath, E> {
match StorePath::from_bytes(name) {
Ok(np) => Ok(np),
Err(e) => Err(err(name.to_vec(), e)),
}
}
impl PathInfo {
/// validate performs some checks on the PathInfo struct,
/// Returning either a [StorePath] of the root node, or a
/// [ValidatePathInfoError].
pub fn validate(&self) -> Result<StorePath, ValidatePathInfoError> {
// If there is a narinfo field populated, ensure the number of references there
// matches PathInfo.references count.
if let Some(narinfo) = &self.narinfo {
if narinfo.reference_names.len() != self.references.len() {
return Err(ValidatePathInfoError::InconsistentNumberOfReferences(
narinfo.reference_names.len(),
self.references.len(),
));
}
}
// FUTUREWORK: parse references in reference_names. ensure they start
// with storeDir, and use the same digest as in self.references.
// Ensure there is a (root) node present, and it properly parses to a [StorePath].
let root_nix_path = match &self.node {
None => {
return Err(ValidatePathInfoError::NoNodePresent());
}
Some(Node { node }) => match node {
None => {
return Err(ValidatePathInfoError::NoNodePresent());
}
Some(node::Node::Directory(directory_node)) => {
// ensure the digest has the appropriate size.
validate_digest(
&directory_node.digest,
ValidatePathInfoError::InvalidDigestLen,
)?;
// parse the name
parse_node_name_root(
&directory_node.name,
ValidatePathInfoError::InvalidNodeName,
)?
}
Some(node::Node::File(file_node)) => {
// ensure the digest has the appropriate size.
validate_digest(&file_node.digest, ValidatePathInfoError::InvalidDigestLen)?;
// parse the name
parse_node_name_root(&file_node.name, ValidatePathInfoError::InvalidNodeName)?
}
Some(node::Node::Symlink(symlink_node)) => {
// parse the name
parse_node_name_root(
&symlink_node.name,
ValidatePathInfoError::InvalidNodeName,
)?
}
},
};
// return the root nix path
Ok(root_nix_path)
}
}
/// NamedNode is implemented for [FileNode], [DirectoryNode] and [SymlinkNode]
/// and [node::Node], so we can ask all of them for the name easily.
pub trait NamedNode {
fn get_name(&self) -> &[u8];
}
impl NamedNode for &FileNode {
fn get_name(&self) -> &[u8] {
&self.name
}
}
impl NamedNode for &DirectoryNode {
fn get_name(&self) -> &[u8] {
&self.name
}
}
impl NamedNode for &SymlinkNode {
fn get_name(&self) -> &[u8] {
&self.name
}
}
impl NamedNode for node::Node {
fn get_name(&self) -> &[u8] {
match self {
node::Node::File(node_file) => &node_file.name,
node::Node::Directory(node_directory) => &node_directory.name,
node::Node::Symlink(node_symlink) => &node_symlink.name,
}
}
}
/// Accepts a name, and a mutable reference to the previous name.
/// If the passed name is larger than the previous one, the reference is updated.
/// If it's not, an error is returned.
fn update_if_lt_prev<'n>(
prev_name: &mut &'n [u8],
name: &'n [u8],
) -> Result<(), ValidateDirectoryError> {
if *name < **prev_name {
return Err(ValidateDirectoryError::WrongSorting(name.to_vec()));
}
*prev_name = name;
Ok(())
}
/// Inserts the given name into a HashSet if it's not already in there.
/// If it is, an error is returned.
fn insert_once<'n>(
seen_names: &mut HashSet<&'n [u8]>,
name: &'n [u8],
) -> Result<(), ValidateDirectoryError> {
if seen_names.get(name).is_some() {
return Err(ValidateDirectoryError::DuplicateName(name.to_vec()));
}
seen_names.insert(name);
Ok(())
}
impl Directory {
/// The size of a directory is the number of all regular and symlink elements,
/// the number of directory elements, and their size fields.
pub fn size(&self) -> u32 {
self.files.len() as u32
+ self.symlinks.len() as u32
+ self
.directories
.iter()
.fold(0, |acc: u32, e| (acc + 1 + e.size))
}
/// Calculates the digest of a Directory, which is the blake3 hash of a
/// Directory protobuf message, serialized in protobuf canonical form.
pub fn digest(&self) -> B3Digest {
let mut hasher = blake3::Hasher::new();
hasher
.update(&self.encode_to_vec())
.finalize()
.as_bytes()
.into()
}
/// validate checks the directory for invalid data, such as:
/// - violations of name restrictions
/// - invalid digest lengths
/// - not properly sorted lists
/// - duplicate names in the three lists
pub fn validate(&self) -> Result<(), ValidateDirectoryError> {
let mut seen_names: HashSet<&[u8]> = HashSet::new();
let mut last_directory_name: &[u8] = b"";
let mut last_file_name: &[u8] = b"";
let mut last_symlink_name: &[u8] = b"";
// check directories
for directory_node in &self.directories {
validate_node_name(&directory_node.name, ValidateDirectoryError::InvalidName)?;
validate_digest(
&directory_node.digest,
ValidateDirectoryError::InvalidDigestLen,
)?;
update_if_lt_prev(&mut last_directory_name, &directory_node.name)?;
insert_once(&mut seen_names, &directory_node.name)?;
}
// check files
for file_node in &self.files {
validate_node_name(&file_node.name, ValidateDirectoryError::InvalidName)?;
validate_digest(&file_node.digest, ValidateDirectoryError::InvalidDigestLen)?;
update_if_lt_prev(&mut last_file_name, &file_node.name)?;
insert_once(&mut seen_names, &file_node.name)?;
}
// check symlinks
for symlink_node in &self.symlinks {
validate_node_name(&symlink_node.name, ValidateDirectoryError::InvalidName)?;
update_if_lt_prev(&mut last_symlink_name, &symlink_node.name)?;
insert_once(&mut seen_names, &symlink_node.name)?;
}
Ok(())
}
/// Allows iterating over all three nodes ([DirectoryNode], [FileNode],
/// [SymlinkNode]) in an ordered fashion, as long as the individual lists
/// are sorted (which can be checked by the [Directory::validate]).
pub fn nodes(&self) -> DirectoryNodesIterator {
return DirectoryNodesIterator {
i_directories: self.directories.iter().peekable(),
i_files: self.files.iter().peekable(),
i_symlinks: self.symlinks.iter().peekable(),
};
}
}
/// Struct to hold the state of an iterator over all nodes of a Directory.
///
/// Internally, this keeps peekable Iterators over all three lists of a
/// Directory message.
pub struct DirectoryNodesIterator<'a> {
// directory: &Directory,
i_directories: Peekable<std::slice::Iter<'a, DirectoryNode>>,
i_files: Peekable<std::slice::Iter<'a, FileNode>>,
i_symlinks: Peekable<std::slice::Iter<'a, SymlinkNode>>,
}
/// looks at two elements implementing NamedNode, and returns true if "left
/// is smaller / comes first".
///
/// Some(_) is preferred over None.
fn left_name_lt_right<A: NamedNode, B: NamedNode>(left: Option<&A>, right: Option<&B>) -> bool {
match left {
// if left is None, right always wins
None => false,
Some(left_inner) => {
// left is Some.
match right {
// left is Some, right is None - left wins.
None => true,
Some(right_inner) => {
// both are Some - compare the name.
return left_inner.get_name() < right_inner.get_name();
}
}
}
}
}
impl Iterator for DirectoryNodesIterator<'_> {
type Item = node::Node;
// next returns the next node in the Directory.
// we peek at all three internal iterators, and pick the one with the
// smallest name, to ensure lexicographical ordering.
// The individual lists are already known to be sorted.
fn next(&mut self) -> Option<Self::Item> {
if left_name_lt_right(self.i_directories.peek(), self.i_files.peek()) {
// i_directories is still in the game, compare with symlinks
if left_name_lt_right(self.i_directories.peek(), self.i_symlinks.peek()) {
self.i_directories
.next()
.cloned()
.map(node::Node::Directory)
} else {
self.i_symlinks.next().cloned().map(node::Node::Symlink)
}
} else {
// i_files is still in the game, compare with symlinks
if left_name_lt_right(self.i_files.peek(), self.i_symlinks.peek()) {
self.i_files.next().cloned().map(node::Node::File)
} else {
self.i_symlinks.next().cloned().map(node::Node::Symlink)
}
}
}
}