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#![allow(clippy::derive_partial_eq_without_eq, non_snake_case)]
// https://github.com/hyperium/tonic/issues/1056
use std::{collections::HashSet, iter::Peekable};
use thiserror::Error;

use prost::Message;

use nix_compat::store_path::{self, StorePath};

mod grpc_blobservice_wrapper;
mod grpc_directoryservice_wrapper;
mod grpc_pathinfoservice_wrapper;

mod sync_read_into_async_read;

pub use grpc_blobservice_wrapper::GRPCBlobServiceWrapper;
pub use grpc_directoryservice_wrapper::GRPCDirectoryServiceWrapper;
pub use grpc_pathinfoservice_wrapper::GRPCPathInfoServiceWrapper;

use crate::B3Digest;

tonic::include_proto!("tvix.store.v1");

#[cfg(feature = "reflection")]
/// Compiled file descriptors for implementing [gRPC
/// reflection](https://github.com/grpc/grpc/blob/master/doc/server-reflection.md) with e.g.
/// [`tonic_reflection`](https://docs.rs/tonic-reflection).
pub const FILE_DESCRIPTOR_SET: &[u8] = tonic::include_file_descriptor_set!("tvix.store.v1");

#[cfg(test)]
mod tests;

/// Errors that can occur during the validation of Directory messages.
#[derive(Debug, PartialEq, Eq, Error)]
pub enum ValidateDirectoryError {
    /// Elements are not in sorted order
    #[error("{0:?} is not sorted")]
    WrongSorting(Vec<u8>),
    /// Multiple elements with the same name encountered
    #[error("{0:?} is a duplicate name")]
    DuplicateName(Vec<u8>),
    /// Invalid name encountered
    #[error("Invalid name in {0:?}")]
    InvalidName(Vec<u8>),
    /// Invalid digest length encountered
    #[error("Invalid Digest length: {0}")]
    InvalidDigestLen(usize),
}

/// Errors that can occur during the validation of PathInfo messages.
#[derive(Debug, Error, PartialEq)]
pub enum ValidatePathInfoError {
    /// No node present
    #[error("No node present")]
    NoNodePresent(),

    /// Invalid node name encountered.
    #[error("Failed to parse {0:?} as StorePath: {1}")]
    InvalidNodeName(Vec<u8>, store_path::Error),

    /// The digest the (root) node refers to has invalid length.
    #[error("Invalid Digest length: {0}")]
    InvalidDigestLen(usize),

    /// The number of references in the narinfo.reference_names field does not match
    /// the number of references in the .references field.
    #[error("Inconsistent Number of References: {0} (references) vs {0} (narinfo)")]
    InconsistentNumberOfReferences(usize, usize),
}

/// Checks a Node name for validity as an intermediate node, and returns an
/// error that's generated from the supplied constructor.
///
/// We disallow slashes, null bytes, '.', '..' and the empty string.
fn validate_node_name<E>(name: &[u8], err: fn(Vec<u8>) -> E) -> Result<(), E> {
    if name.is_empty()
        || name == b".."
        || name == b"."
        || name.contains(&0x00)
        || name.contains(&b'/')
    {
        return Err(err(name.to_vec()));
    }
    Ok(())
}

/// Checks a digest for validity.
/// Digests are 32 bytes long, as we store blake3 digests.
fn validate_digest<E>(digest: &bytes::Bytes, err: fn(usize) -> E) -> Result<(), E> {
    if digest.len() != 32 {
        return Err(err(digest.len()));
    }
    Ok(())
}

/// Parses a root node name.
///
/// On success, this returns the parsed [StorePath].
/// On error, it returns an error generated from the supplied constructor.
fn parse_node_name_root<E>(
    name: &[u8],
    err: fn(Vec<u8>, store_path::Error) -> E,
) -> Result<StorePath, E> {
    match StorePath::from_bytes(name) {
        Ok(np) => Ok(np),
        Err(e) => Err(err(name.to_vec(), e)),
    }
}

impl PathInfo {
    /// validate performs some checks on the PathInfo struct,
    /// Returning either a [StorePath] of the root node, or a
    /// [ValidatePathInfoError].
    pub fn validate(&self) -> Result<StorePath, ValidatePathInfoError> {
        // If there is a narinfo field populated, ensure the number of references there
        // matches PathInfo.references count.
        if let Some(narinfo) = &self.narinfo {
            if narinfo.reference_names.len() != self.references.len() {
                return Err(ValidatePathInfoError::InconsistentNumberOfReferences(
                    narinfo.reference_names.len(),
                    self.references.len(),
                ));
            }
        }
        // FUTUREWORK: parse references in reference_names. ensure they start
        // with storeDir, and use the same digest as in self.references.

        // Ensure there is a (root) node present, and it properly parses to a [StorePath].
        let root_nix_path = match &self.node {
            None => {
                return Err(ValidatePathInfoError::NoNodePresent());
            }
            Some(Node { node }) => match node {
                None => {
                    return Err(ValidatePathInfoError::NoNodePresent());
                }
                Some(node::Node::Directory(directory_node)) => {
                    // ensure the digest has the appropriate size.
                    validate_digest(
                        &directory_node.digest,
                        ValidatePathInfoError::InvalidDigestLen,
                    )?;

                    // parse the name
                    parse_node_name_root(
                        &directory_node.name,
                        ValidatePathInfoError::InvalidNodeName,
                    )?
                }
                Some(node::Node::File(file_node)) => {
                    // ensure the digest has the appropriate size.
                    validate_digest(&file_node.digest, ValidatePathInfoError::InvalidDigestLen)?;

                    // parse the name
                    parse_node_name_root(&file_node.name, ValidatePathInfoError::InvalidNodeName)?
                }
                Some(node::Node::Symlink(symlink_node)) => {
                    // parse the name
                    parse_node_name_root(
                        &symlink_node.name,
                        ValidatePathInfoError::InvalidNodeName,
                    )?
                }
            },
        };

        // return the root nix path
        Ok(root_nix_path)
    }
}

/// NamedNode is implemented for [FileNode], [DirectoryNode] and [SymlinkNode]
/// and [node::Node], so we can ask all of them for the name easily.
pub trait NamedNode {
    fn get_name(&self) -> &[u8];
}

impl NamedNode for &FileNode {
    fn get_name(&self) -> &[u8] {
        &self.name
    }
}

impl NamedNode for &DirectoryNode {
    fn get_name(&self) -> &[u8] {
        &self.name
    }
}

impl NamedNode for &SymlinkNode {
    fn get_name(&self) -> &[u8] {
        &self.name
    }
}

impl NamedNode for node::Node {
    fn get_name(&self) -> &[u8] {
        match self {
            node::Node::File(node_file) => &node_file.name,
            node::Node::Directory(node_directory) => &node_directory.name,
            node::Node::Symlink(node_symlink) => &node_symlink.name,
        }
    }
}

impl node::Node {
    /// Returns the node with a new name.
    pub fn rename(self, name: bytes::Bytes) -> Self {
        match self {
            node::Node::Directory(n) => node::Node::Directory(DirectoryNode { name, ..n }),
            node::Node::File(n) => node::Node::File(FileNode { name, ..n }),
            node::Node::Symlink(n) => node::Node::Symlink(SymlinkNode { name, ..n }),
        }
    }
}

/// Accepts a name, and a mutable reference to the previous name.
/// If the passed name is larger than the previous one, the reference is updated.
/// If it's not, an error is returned.
fn update_if_lt_prev<'n>(
    prev_name: &mut &'n [u8],
    name: &'n [u8],
) -> Result<(), ValidateDirectoryError> {
    if *name < **prev_name {
        return Err(ValidateDirectoryError::WrongSorting(name.to_vec()));
    }
    *prev_name = name;
    Ok(())
}

/// Inserts the given name into a HashSet if it's not already in there.
/// If it is, an error is returned.
fn insert_once<'n>(
    seen_names: &mut HashSet<&'n [u8]>,
    name: &'n [u8],
) -> Result<(), ValidateDirectoryError> {
    if seen_names.get(name).is_some() {
        return Err(ValidateDirectoryError::DuplicateName(name.to_vec()));
    }
    seen_names.insert(name);
    Ok(())
}

impl Directory {
    /// The size of a directory is the number of all regular and symlink elements,
    /// the number of directory elements, and their size fields.
    pub fn size(&self) -> u32 {
        self.files.len() as u32
            + self.symlinks.len() as u32
            + self
                .directories
                .iter()
                .fold(0, |acc: u32, e| (acc + 1 + e.size))
    }

    /// Calculates the digest of a Directory, which is the blake3 hash of a
    /// Directory protobuf message, serialized in protobuf canonical form.
    pub fn digest(&self) -> B3Digest {
        let mut hasher = blake3::Hasher::new();

        hasher
            .update(&self.encode_to_vec())
            .finalize()
            .as_bytes()
            .into()
    }

    /// validate checks the directory for invalid data, such as:
    /// - violations of name restrictions
    /// - invalid digest lengths
    /// - not properly sorted lists
    /// - duplicate names in the three lists
    pub fn validate(&self) -> Result<(), ValidateDirectoryError> {
        let mut seen_names: HashSet<&[u8]> = HashSet::new();

        let mut last_directory_name: &[u8] = b"";
        let mut last_file_name: &[u8] = b"";
        let mut last_symlink_name: &[u8] = b"";

        // check directories
        for directory_node in &self.directories {
            validate_node_name(&directory_node.name, ValidateDirectoryError::InvalidName)?;
            validate_digest(
                &directory_node.digest,
                ValidateDirectoryError::InvalidDigestLen,
            )?;

            update_if_lt_prev(&mut last_directory_name, &directory_node.name)?;
            insert_once(&mut seen_names, &directory_node.name)?;
        }

        // check files
        for file_node in &self.files {
            validate_node_name(&file_node.name, ValidateDirectoryError::InvalidName)?;
            validate_digest(&file_node.digest, ValidateDirectoryError::InvalidDigestLen)?;

            update_if_lt_prev(&mut last_file_name, &file_node.name)?;
            insert_once(&mut seen_names, &file_node.name)?;
        }

        // check symlinks
        for symlink_node in &self.symlinks {
            validate_node_name(&symlink_node.name, ValidateDirectoryError::InvalidName)?;

            update_if_lt_prev(&mut last_symlink_name, &symlink_node.name)?;
            insert_once(&mut seen_names, &symlink_node.name)?;
        }

        Ok(())
    }

    /// Allows iterating over all three nodes ([DirectoryNode], [FileNode],
    /// [SymlinkNode]) in an ordered fashion, as long as the individual lists
    /// are sorted (which can be checked by the [Directory::validate]).
    pub fn nodes(&self) -> DirectoryNodesIterator {
        return DirectoryNodesIterator {
            i_directories: self.directories.iter().peekable(),
            i_files: self.files.iter().peekable(),
            i_symlinks: self.symlinks.iter().peekable(),
        };
    }
}

/// Struct to hold the state of an iterator over all nodes of a Directory.
///
/// Internally, this keeps peekable Iterators over all three lists of a
/// Directory message.
pub struct DirectoryNodesIterator<'a> {
    // directory: &Directory,
    i_directories: Peekable<std::slice::Iter<'a, DirectoryNode>>,
    i_files: Peekable<std::slice::Iter<'a, FileNode>>,
    i_symlinks: Peekable<std::slice::Iter<'a, SymlinkNode>>,
}

/// looks at two elements implementing NamedNode, and returns true if "left
/// is smaller / comes first".
///
/// Some(_) is preferred over None.
fn left_name_lt_right<A: NamedNode, B: NamedNode>(left: Option<&A>, right: Option<&B>) -> bool {
    match left {
        // if left is None, right always wins
        None => false,
        Some(left_inner) => {
            // left is Some.
            match right {
                // left is Some, right is None - left wins.
                None => true,
                Some(right_inner) => {
                    // both are Some - compare the name.
                    return left_inner.get_name() < right_inner.get_name();
                }
            }
        }
    }
}

impl Iterator for DirectoryNodesIterator<'_> {
    type Item = node::Node;

    // next returns the next node in the Directory.
    // we peek at all three internal iterators, and pick the one with the
    // smallest name, to ensure lexicographical ordering.
    // The individual lists are already known to be sorted.
    fn next(&mut self) -> Option<Self::Item> {
        if left_name_lt_right(self.i_directories.peek(), self.i_files.peek()) {
            // i_directories is still in the game, compare with symlinks
            if left_name_lt_right(self.i_directories.peek(), self.i_symlinks.peek()) {
                self.i_directories
                    .next()
                    .cloned()
                    .map(node::Node::Directory)
            } else {
                self.i_symlinks.next().cloned().map(node::Node::Symlink)
            }
        } else {
            // i_files is still in the game, compare with symlinks
            if left_name_lt_right(self.i_files.peek(), self.i_symlinks.peek()) {
                self.i_files.next().cloned().map(node::Node::File)
            } else {
                self.i_symlinks.next().cloned().map(node::Node::Symlink)
            }
        }
    }
}