/// This module implements Nix attribute sets. They have flexible
/// backing implementations, as they are used in very versatile
/// use-cases that are all exposed the same way in the language
/// surface.
///
/// Due to this, construction and management of attribute sets has
/// some peculiarities that are encapsulated within this module.
use std::collections::BTreeMap;
use std::fmt::Display;
use std::rc::Rc;
use crate::errors::{Error, EvalResult};
use super::string::NixString;
use super::Value;
#[cfg(test)]
mod tests;
#[derive(Clone, Debug)]
enum AttrsRep {
Empty,
Map(BTreeMap<NixString, Value>),
KV { name: Value, value: Value },
}
impl AttrsRep {
/// Retrieve reference to a mutable map inside of an attrs,
/// optionally changing the representation if required.
fn map_mut(&mut self) -> &mut BTreeMap<NixString, Value> {
match self {
AttrsRep::Map(m) => m,
AttrsRep::Empty => {
*self = AttrsRep::Map(BTreeMap::new());
self.map_mut()
}
AttrsRep::KV { name, value } => {
*self = AttrsRep::Map(BTreeMap::from([
(NixString::NAME, std::mem::replace(name, Value::Blackhole)),
(NixString::VALUE, std::mem::replace(value, Value::Blackhole)),
]));
self.map_mut()
}
}
}
fn select(&self, key: &str) -> Option<&Value> {
match self {
AttrsRep::Empty => None,
AttrsRep::KV { name, value } => {
if key == "name" {
return Some(name);
}
if key == "value" {
return Some(value);
}
None
}
AttrsRep::Map(map) => map.get(&key.into()),
}
}
}
#[repr(transparent)]
#[derive(Clone, Debug)]
pub struct NixAttrs(AttrsRep);
impl Display for NixAttrs {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str("{ ")?;
match &self.0 {
AttrsRep::KV { name, value } => {
write!(f, "name = {}; ", name)?;
write!(f, "value = {}; ", value)?;
}
AttrsRep::Map(map) => {
for (name, value) in map.iter() {
write!(f, "{} = {}; ", name.ident_str(), value)?;
}
}
AttrsRep::Empty => { /* no values to print! */ }
}
f.write_str("}")
}
}
impl PartialEq for NixAttrs {
fn eq(&self, other: &Self) -> bool {
match (&self.0, &other.0) {
(AttrsRep::Empty, AttrsRep::Empty) => true,
// It is possible to create an empty attribute set that
// has Map representation like so: ` { ${null} = 1; }`.
//
// Preventing this would incur a cost on all attribute set
// construction (we'd have to check the actual number of
// elements after key construction). In practice this
// probably does not happen, so it's better to just bite
// the bullet and implement this branch.
(AttrsRep::Empty, AttrsRep::Map(map)) | (AttrsRep::Map(map), AttrsRep::Empty) => {
map.is_empty()
}
// Other specialised representations (KV ...) definitely
// do not match `Empty`.
(AttrsRep::Empty, _) | (_, AttrsRep::Empty) => false,
(
AttrsRep::KV {
name: n1,
value: v1,
},
AttrsRep::KV {
name: n2,
value: v2,
},
) => n1 == n2 && v1 == v2,
(AttrsRep::Map(map), AttrsRep::KV { name, value })
| (AttrsRep::KV { name, value }, AttrsRep::Map(map)) => {
if map.len() != 2 {
return false;
}
if let (Some(m_name), Some(m_value)) =
(map.get(&NixString::NAME), map.get(&NixString::VALUE))
{
return name == m_name && value == m_value;
}
false
}
(AttrsRep::Map(m1), AttrsRep::Map(m2)) => m1 == m2,
}
}
}
impl NixAttrs {
// Update one attribute set with the values of the other.
pub fn update(&self, other: &Self) -> Self {
match (&self.0, &other.0) {
// Short-circuit on some optimal cases:
(AttrsRep::Empty, AttrsRep::Empty) => NixAttrs(AttrsRep::Empty),
(AttrsRep::Empty, _) => other.clone(),
(_, AttrsRep::Empty) => self.clone(),
(AttrsRep::KV { .. }, AttrsRep::KV { .. }) => other.clone(),
// Slightly more advanced, but still optimised updates
(AttrsRep::Map(m), AttrsRep::KV { name, value }) => {
let mut m = m.clone();
m.insert(NixString::NAME, name.clone());
m.insert(NixString::VALUE, value.clone());
NixAttrs(AttrsRep::Map(m))
}
(AttrsRep::KV { name, value }, AttrsRep::Map(m)) => {
let mut m = m.clone();
match m.entry(NixString::NAME) {
std::collections::btree_map::Entry::Vacant(e) => {
e.insert(name.clone());
}
std::collections::btree_map::Entry::Occupied(_) => {
/* name from `m` has precedence */
}
};
match m.entry(NixString::VALUE) {
std::collections::btree_map::Entry::Vacant(e) => {
e.insert(value.clone());
}
std::collections::btree_map::Entry::Occupied(_) => {
/* value from `m` has precedence */
}
};
NixAttrs(AttrsRep::Map(m))
}
// Plain merge of maps.
(AttrsRep::Map(m1), AttrsRep::Map(m2)) => {
let mut m1 = m1.clone();
let mut m2 = m2.clone();
m1.append(&mut m2);
NixAttrs(AttrsRep::Map(m1))
}
}
}
// Select a value from an attribute set by key.
pub fn select(&self, key: &str) -> Option<&Value> {
self.0.select(key)
}
/// Implement construction logic of an attribute set, to encapsulate
/// logic about attribute set optimisations inside of this module.
pub fn construct(count: usize, mut stack_slice: Vec<Value>) -> EvalResult<Self> {
debug_assert!(
stack_slice.len() == count * 2,
"construct_attrs called with count == {}, but slice.len() == {}",
count,
stack_slice.len(),
);
// Optimisation: Empty attribute set
if count == 0 {
return Ok(NixAttrs(AttrsRep::Empty));
}
// Optimisation: KV pattern
if count == 2 {
if let Some(kv) = attempt_optimise_kv(&mut stack_slice) {
return Ok(kv);
}
}
// TODO(tazjin): extend_reserve(count) (rust#72631)
let mut attrs = NixAttrs(AttrsRep::Map(BTreeMap::new()));
for _ in 0..count {
let value = stack_slice.pop().unwrap();
// It is at this point that nested attribute sets need to
// be constructed (if they exist).
//
let key = stack_slice.pop().unwrap();
match key {
Value::String(ks) => set_attr(&mut attrs, ks, value)?,
Value::AttrPath(mut path) => {
set_nested_attr(
&mut attrs,
path.pop().expect("AttrPath is never empty"),
path,
value,
)?;
}
Value::Null => {
// This is in fact valid, but leads to the value
// being ignored and nothing being set, i.e. `{
// ${null} = 1; } => { }`.
continue;
}
other => panic!("unexpected attribute key type: {}", other.type_of()),
}
}
Ok(attrs)
}
}
// In Nix, name/value attribute pairs are frequently constructed from
// literals. This particular case should avoid allocation of a map,
// additional heap values etc. and use the optimised `KV` variant
// instead.
//
// `slice` is the top of the stack from which the attrset is being
// constructed, e.g.
//
// slice: [ "value" 5 "name" "foo" ]
// index: 0 1 2 3
// stack: 3 2 1 0
fn attempt_optimise_kv(slice: &mut [Value]) -> Option<NixAttrs> {
let (name_idx, value_idx) = {
match (&slice[2], &slice[0]) {
(Value::String(s1), Value::String(s2))
if (*s1 == NixString::NAME && *s2 == NixString::VALUE) =>
{
(3, 1)
}
(Value::String(s1), Value::String(s2))
if (*s1 == NixString::VALUE && *s2 == NixString::NAME) =>
{
(1, 3)
}
// Technically this branch lets type errors pass,
// but they will be caught during normal attribute
// set construction instead.
_ => return None,
}
};
Some(NixAttrs(AttrsRep::KV {
name: std::mem::replace(&mut slice[name_idx], Value::Blackhole),
value: std::mem::replace(&mut slice[value_idx], Value::Blackhole),
}))
}
// Set an attribute on an in-construction attribute set, while
// checking against duplicate keys.
fn set_attr(attrs: &mut NixAttrs, key: NixString, value: Value) -> EvalResult<()> {
match attrs.0.map_mut().entry(key) {
std::collections::btree_map::Entry::Occupied(entry) => Err(Error::DuplicateAttrsKey {
key: entry.key().as_str().to_string(),
}),
std::collections::btree_map::Entry::Vacant(entry) => {
entry.insert(value);
Ok(())
}
}
}
// Set a nested attribute inside of an attribute set, throwing a
// duplicate key error if a non-hashmap entry already exists on the
// path.
//
// There is some optimisation potential for this simple implementation
// if it becomes a problem.
fn set_nested_attr(
attrs: &mut NixAttrs,
key: NixString,
mut path: Vec<NixString>,
value: Value,
) -> EvalResult<()> {
// If there is no next key we are at the point where we
// should insert the value itself.
if path.is_empty() {
return set_attr(attrs, key, value);
}
// If there is not we go one step further down, in which case we
// need to ensure that there either is no entry, or the existing
// entry is a hashmap into which to insert the next value.
//
// If a value of a different type exists, the user specified a
// duplicate key.
match attrs.0.map_mut().entry(key) {
// Vacant entry -> new attribute set is needed.
std::collections::btree_map::Entry::Vacant(entry) => {
let mut map = NixAttrs(AttrsRep::Map(BTreeMap::new()));
// TODO(tazjin): technically recursing further is not
// required, we can create the whole hierarchy here, but
// it's noisy.
set_nested_attr(&mut map, path.pop().expect("next key exists"), path, value)?;
entry.insert(Value::Attrs(Rc::new(map)));
}
// Occupied entry: Either error out if there is something
// other than attrs, or insert the next value.
std::collections::btree_map::Entry::Occupied(mut entry) => match entry.get_mut() {
Value::Attrs(attrs) => {
set_nested_attr(
Rc::make_mut(attrs),
path.pop().expect("next key exists"),
path,
value,
)?;
}
_ => {
return Err(Error::DuplicateAttrsKey {
key: entry.key().as_str().to_string(),
})
}
},
}
Ok(())
}