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//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#pragma once
#include <scm/detail/util.hpp>
#include <cstdint>
#include <type_traits>
#include <utility>
#include <libguile.h>
namespace scm {
namespace detail {
template <typename T, typename Enable=void>
struct convert;
template <typename T>
auto to_scm(T&& v)
-> SCM_DECLTYPE_RETURN(
convert<std::decay_t<T>>::to_scm(std::forward<T>(v)));
template <typename T>
auto to_cpp(SCM v)
-> SCM_DECLTYPE_RETURN(
convert<std::decay_t<T>>::to_cpp(v));
} // namespace detail
} // namespace scm
#define SCM_DECLARE_NUMERIC_TYPE(cpp_name__, scm_name__) \
namespace scm { \
namespace detail { \
template <> \
struct convert<cpp_name__> { \
static cpp_name__ to_cpp(SCM v) { return scm_to_ ## scm_name__(v); } \
static SCM to_scm(cpp_name__ v) { return scm_from_ ## scm_name__(v); } \
}; \
}} /* namespace scm::detail */ \
/**/
SCM_DECLARE_NUMERIC_TYPE(float, double);
SCM_DECLARE_NUMERIC_TYPE(double, double);
SCM_DECLARE_NUMERIC_TYPE(std::int8_t, int8);
SCM_DECLARE_NUMERIC_TYPE(std::int16_t, int16);
SCM_DECLARE_NUMERIC_TYPE(std::int32_t, int32);
SCM_DECLARE_NUMERIC_TYPE(std::int64_t, int64);
SCM_DECLARE_NUMERIC_TYPE(std::uint8_t, uint8);
SCM_DECLARE_NUMERIC_TYPE(std::uint16_t, uint16);
SCM_DECLARE_NUMERIC_TYPE(std::uint32_t, uint32);
SCM_DECLARE_NUMERIC_TYPE(std::uint64_t, uint64);
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