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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: function_ref.h
// -----------------------------------------------------------------------------
//
// This header file defines the `absl::FunctionRef` type for holding a
// non-owning reference to an object of any invocable type. This function
// reference is typically most useful as a type-erased argument type for
// accepting function types that neither take ownership nor copy the type; using
// the reference type in this case avoids a copy and an allocation. Best
// practices of other non-owning reference-like objects (such as
// `absl::string_view`) apply here.
//
// An `absl::FunctionRef` is similar in usage to a `std::function` but has the
// following differences:
//
// * It doesn't own the underlying object.
// * It doesn't have a null or empty state.
// * It never performs deep copies or allocations.
// * It's much faster and cheaper to construct.
// * It's trivially copyable and destructable.
//
// Generally, `absl::FunctionRef` should not be used as a return value, data
// member, or to initialize a `std::function`. Such usages will often lead to
// problematic lifetime issues. Once you convert something to an
// `absl::FunctionRef` you cannot make a deep copy later.
//
// This class is suitable for use wherever a "const std::function<>&"
// would be used without making a copy. ForEach functions and other versions of
// the visitor pattern are a good example of when this class should be used.
//
// This class is trivial to copy and should be passed by value.
#ifndef ABSL_FUNCTIONAL_FUNCTION_REF_H_
#define ABSL_FUNCTIONAL_FUNCTION_REF_H_
#include <cassert>
#include <functional>
#include <type_traits>
#include "absl/functional/internal/function_ref.h"
#include "absl/meta/type_traits.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// FunctionRef
//
// Dummy class declaration to allow the partial specialization based on function
// types below.
template <typename T>
class FunctionRef;
// FunctionRef
//
// An `absl::FunctionRef` is a lightweight wrapper to any invokable object with
// a compatible signature. Generally, an `absl::FunctionRef` should only be used
// as an argument type and should be preferred as an argument over a const
// reference to a `std::function`.
//
// Example:
//
// // The following function takes a function callback by const reference
// bool Visitor(const std::function<void(my_proto&,
// absl::string_view)>& callback);
//
// // Assuming that the function is not stored or otherwise copied, it can be
// // replaced by an `absl::FunctionRef`:
// bool Visitor(absl::FunctionRef<void(my_proto&, absl::string_view)>
// callback);
//
// Note: the assignment operator within an `absl::FunctionRef` is intentionally
// deleted to prevent misuse; because the `absl::FunctionRef` does not own the
// underlying type, assignment likely indicates misuse.
template <typename R, typename... Args>
class FunctionRef<R(Args...)> {
private:
// Used to disable constructors for objects that are not compatible with the
// signature of this FunctionRef.
template <typename F,
typename FR = absl::base_internal::InvokeT<F, Args&&...>>
using EnableIfCompatible =
typename std::enable_if<std::is_void<R>::value ||
std::is_convertible<FR, R>::value>::type;
public:
// Constructs a FunctionRef from any invokable type.
template <typename F, typename = EnableIfCompatible<const F&>>
FunctionRef(const F& f) // NOLINT(runtime/explicit)
: invoker_(&absl::functional_internal::InvokeObject<F, R, Args...>) {
absl::functional_internal::AssertNonNull(f);
ptr_.obj = &f;
}
// Overload for function pointers. This eliminates a level of indirection that
// would happen if the above overload was used (it lets us store the pointer
// instead of a pointer to a pointer).
//
// This overload is also used for references to functions, since references to
// functions can decay to function pointers implicitly.
template <
typename F, typename = EnableIfCompatible<F*>,
absl::functional_internal::EnableIf<absl::is_function<F>::value> = 0>
FunctionRef(F* f) // NOLINT(runtime/explicit)
: invoker_(&absl::functional_internal::InvokeFunction<F*, R, Args...>) {
assert(f != nullptr);
ptr_.fun = reinterpret_cast<decltype(ptr_.fun)>(f);
}
// To help prevent subtle lifetime bugs, FunctionRef is not assignable.
// Typically, it should only be used as an argument type.
FunctionRef& operator=(const FunctionRef& rhs) = delete;
// Call the underlying object.
R operator()(Args... args) const {
return invoker_(ptr_, std::forward<Args>(args)...);
}
private:
absl::functional_internal::VoidPtr ptr_;
absl::functional_internal::Invoker<R, Args...> invoker_;
};
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_FUNCTIONAL_FUNCTION_REF_H_
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