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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Each active thread has an ThreadIdentity that may represent the thread in
// various level interfaces. ThreadIdentity objects are never deallocated.
// When a thread terminates, its ThreadIdentity object may be reused for a
// thread created later.
#ifndef ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
#define ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
#ifndef _WIN32
#include <pthread.h>
// Defines __GOOGLE_GRTE_VERSION__ (via glibc-specific features.h) when
// supported.
#include <unistd.h>
#endif
#include <atomic>
#include <cstdint>
#include "absl/base/config.h"
#include "absl/base/internal/per_thread_tls.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
struct SynchLocksHeld;
struct SynchWaitParams;
namespace base_internal {
class SpinLock;
struct ThreadIdentity;
// Used by the implementation of absl::Mutex and absl::CondVar.
struct PerThreadSynch {
// The internal representation of absl::Mutex and absl::CondVar rely
// on the alignment of PerThreadSynch. Both store the address of the
// PerThreadSynch in the high-order bits of their internal state,
// which means the low kLowZeroBits of the address of PerThreadSynch
// must be zero.
static constexpr int kLowZeroBits = 8;
static constexpr int kAlignment = 1 << kLowZeroBits;
// Returns the associated ThreadIdentity.
// This can be implemented as a cast because we guarantee
// PerThreadSynch is the first element of ThreadIdentity.
ThreadIdentity* thread_identity() {
return reinterpret_cast<ThreadIdentity*>(this);
}
PerThreadSynch *next; // Circular waiter queue; initialized to 0.
PerThreadSynch *skip; // If non-zero, all entries in Mutex queue
// up to and including "skip" have same
// condition as this, and will be woken later
bool may_skip; // if false while on mutex queue, a mutex unlocker
// is using this PerThreadSynch as a terminator. Its
// skip field must not be filled in because the loop
// might then skip over the terminator.
// The wait parameters of the current wait. waitp is null if the
// thread is not waiting. Transitions from null to non-null must
// occur before the enqueue commit point (state = kQueued in
// Enqueue() and CondVarEnqueue()). Transitions from non-null to
// null must occur after the wait is finished (state = kAvailable in
// Mutex::Block() and CondVar::WaitCommon()). This field may be
// changed only by the thread that describes this PerThreadSynch. A
// special case is Fer(), which calls Enqueue() on another thread,
// but with an identical SynchWaitParams pointer, thus leaving the
// pointer unchanged.
SynchWaitParams *waitp;
bool suppress_fatal_errors; // If true, try to proceed even in the face of
// broken invariants. This is used within fatal
// signal handlers to improve the chances of
// debug logging information being output
// successfully.
intptr_t readers; // Number of readers in mutex.
int priority; // Priority of thread (updated every so often).
// When priority will next be read (cycles).
int64_t next_priority_read_cycles;
// State values:
// kAvailable: This PerThreadSynch is available.
// kQueued: This PerThreadSynch is unavailable, it's currently queued on a
// Mutex or CondVar waistlist.
//
// Transitions from kQueued to kAvailable require a release
// barrier. This is needed as a waiter may use "state" to
// independently observe that it's no longer queued.
//
// Transitions from kAvailable to kQueued require no barrier, they
// are externally ordered by the Mutex.
enum State {
kAvailable,
kQueued
};
std::atomic<State> state;
bool maybe_unlocking; // Valid at head of Mutex waiter queue;
// true if UnlockSlow could be searching
// for a waiter to wake. Used for an optimization
// in Enqueue(). true is always a valid value.
// Can be reset to false when the unlocker or any
// writer releases the lock, or a reader fully releases
// the lock. It may not be set to false by a reader
// that decrements the count to non-zero.
// protected by mutex spinlock
bool wake; // This thread is to be woken from a Mutex.
// If "x" is on a waiter list for a mutex, "x->cond_waiter" is true iff the
// waiter is waiting on the mutex as part of a CV Wait or Mutex Await.
//
// The value of "x->cond_waiter" is meaningless if "x" is not on a
// Mutex waiter list.
bool cond_waiter;
// Locks held; used during deadlock detection.
// Allocated in Synch_GetAllLocks() and freed in ReclaimThreadIdentity().
SynchLocksHeld *all_locks;
};
struct ThreadIdentity {
// Must be the first member. The Mutex implementation requires that
// the PerThreadSynch object associated with each thread is
// PerThreadSynch::kAlignment aligned. We provide this alignment on
// ThreadIdentity itself.
PerThreadSynch per_thread_synch;
// Private: Reserved for absl::synchronization_internal::Waiter.
struct WaiterState {
char data[128];
} waiter_state;
// Used by PerThreadSem::{Get,Set}ThreadBlockedCounter().
std::atomic<int>* blocked_count_ptr;
// The following variables are mostly read/written just by the
// thread itself. The only exception is that these are read by
// a ticker thread as a hint.
std::atomic<int> ticker; // Tick counter, incremented once per second.
std::atomic<int> wait_start; // Ticker value when thread started waiting.
std::atomic<bool> is_idle; // Has thread become idle yet?
ThreadIdentity* next;
};
// Returns the ThreadIdentity object representing the calling thread; guaranteed
// to be unique for its lifetime. The returned object will remain valid for the
// program's lifetime; although it may be re-assigned to a subsequent thread.
// If one does not exist, return nullptr instead.
//
// Does not malloc(*), and is async-signal safe.
// [*] Technically pthread_setspecific() does malloc on first use; however this
// is handled internally within tcmalloc's initialization already.
//
// New ThreadIdentity objects can be constructed and associated with a thread
// by calling GetOrCreateCurrentThreadIdentity() in per-thread-sem.h.
ThreadIdentity* CurrentThreadIdentityIfPresent();
using ThreadIdentityReclaimerFunction = void (*)(void*);
// Sets the current thread identity to the given value. 'reclaimer' is a
// pointer to the global function for cleaning up instances on thread
// destruction.
void SetCurrentThreadIdentity(ThreadIdentity* identity,
ThreadIdentityReclaimerFunction reclaimer);
// Removes the currently associated ThreadIdentity from the running thread.
// This must be called from inside the ThreadIdentityReclaimerFunction, and only
// from that function.
void ClearCurrentThreadIdentity();
// May be chosen at compile time via: -DABSL_FORCE_THREAD_IDENTITY_MODE=<mode
// index>
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#error ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC 0
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_TLS
#error ABSL_THREAD_IDENTITY_MODE_USE_TLS cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_TLS 1
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#error ABSL_THREAD_IDENTITY_MODE_USE_CPP11 cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_CPP11 2
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE
#error ABSL_THREAD_IDENTITY_MODE cannot be direcly set
#elif defined(ABSL_FORCE_THREAD_IDENTITY_MODE)
#define ABSL_THREAD_IDENTITY_MODE ABSL_FORCE_THREAD_IDENTITY_MODE
#elif defined(_WIN32) && !defined(__MINGW32__)
#define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#elif ABSL_PER_THREAD_TLS && defined(__GOOGLE_GRTE_VERSION__) && \
(__GOOGLE_GRTE_VERSION__ >= 20140228L)
// Support for async-safe TLS was specifically added in GRTEv4. It's not
// present in the upstream eglibc.
// Note: Current default for production systems.
#define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_TLS
#else
#define ABSL_THREAD_IDENTITY_MODE \
ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#endif
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \
ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#if ABSL_PER_THREAD_TLS
ABSL_CONST_INIT extern ABSL_PER_THREAD_TLS_KEYWORD ThreadIdentity*
thread_identity_ptr;
#elif defined(ABSL_HAVE_THREAD_LOCAL)
ABSL_CONST_INIT extern thread_local ThreadIdentity* thread_identity_ptr;
#else
#error Thread-local storage not detected on this platform
#endif
// thread_local variables cannot be in headers exposed by DLLs. However, it is
// important for performance reasons in general that
// `CurrentThreadIdentityIfPresent` be inlined. This is not possible across a
// DLL boundary so, with DLLs, we opt to have the function not be inlined. Note
// that `CurrentThreadIdentityIfPresent` is declared above so we can exclude
// this entire inline definition when compiling as a DLL.
#if !defined(ABSL_BUILD_DLL) && !defined(ABSL_CONSUME_DLL)
inline ThreadIdentity* CurrentThreadIdentityIfPresent() {
return thread_identity_ptr;
}
#endif
#elif ABSL_THREAD_IDENTITY_MODE != \
ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#error Unknown ABSL_THREAD_IDENTITY_MODE
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
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