#include "pathlocks.hh"
#include "util.hh"
#include <cerrno>
#include <cstdlib>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#ifdef __CYGWIN__
#include <windows.h>
#include <sys/cygwin.h>
#endif
namespace nix {
int openLockFile(const Path & path, bool create)
{
AutoCloseFD fd;
#ifdef __CYGWIN__
/* On Cygwin we have to open the lock file without "DELETE"
sharing mode; otherwise Windows will allow open lock files to
be deleted (which is almost but not quite what Unix does). */
char win32Path[MAX_PATH + 1];
cygwin_conv_to_full_win32_path(path.c_str(), win32Path);
SECURITY_ATTRIBUTES sa; /* required, otherwise inexplicably bad shit happens */
sa.nLength = sizeof sa;
sa.lpSecurityDescriptor = 0;
sa.bInheritHandle = TRUE;
HANDLE h = CreateFile(win32Path, GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, &sa,
(create ? OPEN_ALWAYS : OPEN_EXISTING),
FILE_ATTRIBUTE_NORMAL, 0);
if (h == INVALID_HANDLE_VALUE) {
if (create || GetLastError() != ERROR_FILE_NOT_FOUND)
throw Error(format("opening lock file `%1%'") % path);
fd = -1;
}
else
fd = cygwin_attach_handle_to_fd((char *) path.c_str(), -1, h, 1, O_RDWR);
#else
fd = open(path.c_str(), O_RDWR | (create ? O_CREAT : 0), 0666);
if (fd == -1 && (create || errno != ENOENT))
throw SysError(format("opening lock file `%1%'") % path);
#endif
return fd.borrow();
}
void deleteLockFilePreClose(const Path & path, int fd)
{
#ifndef __CYGWIN__
/* Get rid of the lock file. Have to be careful not to introduce
races. */
/* On Unix, write a (meaningless) token to the file to indicate to
other processes waiting on this lock that the lock is stale
(deleted). */
unlink(path.c_str());
writeFull(fd, (const unsigned char *) "d", 1);
/* Note that the result of unlink() is ignored; removing the lock
file is an optimisation, not a necessity. */
#endif
}
void deleteLockFilePostClose(const Path & path)
{
#ifdef __CYGWIN__
/* On Windows, just try to delete the lock file. This will fail
if anybody still has the file open. We cannot use unlink()
here, because Cygwin emulates Unix semantics of allowing an
open file to be deleted (but fakes it - the file isn't actually
deleted until later, so a file with the same name cannot be
created in the meantime). */
char win32Path[MAX_PATH + 1];
cygwin_conv_to_full_win32_path(path.c_str(), win32Path);
if (DeleteFile(win32Path))
debug(format("delete of `%1%' succeeded") % path.c_str());
else
/* Not an error: probably means that the lock is still opened
by someone else. */
debug(format("delete of `%1%' failed: %2%") % path.c_str() % GetLastError());
#endif
}
bool lockFile(int fd, LockType lockType, bool wait)
{
struct flock lock;
if (lockType == ltRead) lock.l_type = F_RDLCK;
else if (lockType == ltWrite) lock.l_type = F_WRLCK;
else if (lockType == ltNone) lock.l_type = F_UNLCK;
else abort();
lock.l_whence = SEEK_SET;
lock.l_start = 0;
lock.l_len = 0; /* entire file */
if (wait) {
while (fcntl(fd, F_SETLKW, &lock) != 0) {
checkInterrupt();
if (errno != EINTR)
throw SysError(format("acquiring/releasing lock"));
}
} else {
while (fcntl(fd, F_SETLK, &lock) != 0) {
checkInterrupt();
if (errno == EACCES || errno == EAGAIN) return false;
if (errno != EINTR)
throw SysError(format("acquiring/releasing lock"));
}
}
return true;
}
/* This enables us to check whether are not already holding a lock on
a file ourselves. POSIX locks (fcntl) suck in this respect: if we
close a descriptor, the previous lock will be closed as well. And
there is no way to query whether we already have a lock (F_GETLK
only works on locks held by other processes). */
static StringSet lockedPaths; /* !!! not thread-safe */
PathLocks::PathLocks()
: deletePaths(false)
{
}
PathLocks::PathLocks(const PathSet & paths, const string & waitMsg)
: deletePaths(false)
{
lockPaths(paths, waitMsg);
}
bool PathLocks::lockPaths(const PathSet & _paths,
const string & waitMsg, bool wait)
{
assert(fds.empty());
/* Note that `fds' is built incrementally so that the destructor
will only release those locks that we have already acquired. */
/* Sort the paths. This assures that locks are always acquired in
the same order, thus preventing deadlocks. */
Paths paths(_paths.begin(), _paths.end());
paths.sort();
/* Acquire the lock for each path. */
for (Paths::iterator i = paths.begin(); i != paths.end(); i++) {
checkInterrupt();
Path path = *i;
Path lockPath = path + ".lock";
debug(format("locking path `%1%'") % path);
if (lockedPaths.find(lockPath) != lockedPaths.end())
throw Error("deadlock: trying to re-acquire self-held lock");
AutoCloseFD fd;
while (1) {
/* Open/create the lock file. */
fd = openLockFile(lockPath, true);
/* Acquire an exclusive lock. */
if (!lockFile(fd, ltWrite, false)) {
if (wait) {
if (waitMsg != "") printMsg(lvlError, waitMsg);
lockFile(fd, ltWrite, true);
} else {
/* Failed to lock this path; release all other
locks. */
unlock();
return false;
}
}
debug(format("lock acquired on `%1%'") % lockPath);
/* Check that the lock file hasn't become stale (i.e.,
hasn't been unlinked). */
struct stat st;
if (fstat(fd, &st) == -1)
throw SysError(format("statting lock file `%1%'") % lockPath);
if (st.st_size != 0)
/* This lock file has been unlinked, so we're holding
a lock on a deleted file. This means that other
processes may create and acquire a lock on
`lockPath', and proceed. So we must retry. */
debug(format("open lock file `%1%' has become stale") % lockPath);
else
break;
}
/* Use borrow so that the descriptor isn't closed. */
fds.push_back(FDPair(fd.borrow(), lockPath));
lockedPaths.insert(lockPath);
}
return true;
}
PathLocks::~PathLocks()
{
unlock();
}
void PathLocks::unlock()
{
for (list<FDPair>::iterator i = fds.begin(); i != fds.end(); i++) {
if (deletePaths) deleteLockFilePreClose(i->second, i->first);
lockedPaths.erase(i->second);
if (close(i->first) == -1)
printMsg(lvlError,
format("error (ignored): cannot close lock file on `%1%'") % i->second);
if (deletePaths) deleteLockFilePostClose(i->second);
debug(format("lock released on `%1%'") % i->second);
}
fds.clear();
}
void PathLocks::setDeletion(bool deletePaths)
{
this->deletePaths = deletePaths;
}
bool pathIsLockedByMe(const Path & path)
{
Path lockPath = path + ".lock";
return lockedPaths.find(lockPath) != lockedPaths.end();
}
}