about summary refs log blame commit diff
path: root/absl/numeric/int128.h
blob: c0ec03d4e836614e2eedf7b172816fd612c39d91 (plain) (tree)
1
2
3
4
5
6
7
8






                                                                   
                                                   










                                                                                



                                                                                









                              
                  




                             





                                                                                
                   

                           
                          


                                     
 

                
 





                                                                                

                                                                             
  
                                                                              














                                                                              
                                                                         




                                                                           


                                                                        


           

                                                                            
  
                       

                                                       
  




                                       













                                                                       


                                  



















                                                                   
                                                            






















                                                                    


                                     
                                      

                                     



                            


                                     





                                                         
                                                    



                                                          
                                                     









                                                                             
                                                                    
 




                                                              





                                                                       
         
                                                 















                                                                        


                                                                         


                                 
                                                      
 
                                                     
 
                                

                                                         




































                                                                         
                                                      
                                                       
                                                                       








                                                              
                                                 



                                                                             
                
 

                                                            



                                 
                                                                        

































                                                                    
                        
 






                                            
 



                                                  
 



                                                  
 



                                                    
 



                                                    
 



                                                    
 








                                                    
 
                                                            
 
                                                             




                                   
                                                       
                            
 
                                 
                                    
                                                                
                                                          
                                    
                                                                
                                                               
                                    
                                                                
 
                                                              
                              
                                                               
                              
                                                                    

                                 
                                      

                                                                            
                                               

                                                   



                                     
                                                       
                            
 
                                 
                                                              
                                      
                                                          
                                                              
                                      
                                                               
                                                              
                                      
 
                                                              
                              
                                                               
                              
                                                                    

                                 
                                      

                                                                          
                                               

                                                     







                                                                     
                                                               
 
                                                                           
 
                                                 


                                       
                                                   


                                         
                                              


                                    
                                              


                                    

                                                           


                              
                                                                             
 

                                                                            

 
                                                                         
 
                                                  



                                        
                                                                           
 

                                                                           

 

                                                                       

 

                                                                                


                                 
                                              


                                                  
                                                       




















                                                                             
                                                  



                                                    
                                                  


                       
                                                 




                                                         
                                                 




                                                         
                                                  




                                                          
                                                  






                                                          
                                       



                                       

 
                                    




                                                   
                                       


                                                              
                                                    



                                                                  
                                                    



                                                                  
                                                    



                                                                  
                                                    




                   
                                                    




                   
                                                    




                   
                        
 
                                                    



                                                                 


                                                                                
     
               
   
                                                            

 
                                                    



                                                                 


                                                                    
     
               
   
                                                             

 






                                                                        

 






                                                                        

 
                                                    


                                                                                

                                              
                                          




                                                                        
                                 










                                                                         


























                                         





                                                 

                    

                            
                                 
//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: int128.h
// -----------------------------------------------------------------------------
//
// This header file defines 128-bit integer types.
//
// Currently, this file defines `uint128`, an unsigned 128-bit integer; a signed
// 128-bit integer is forthcoming.

#ifndef ABSL_NUMERIC_INT128_H_
#define ABSL_NUMERIC_INT128_H_

#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <iosfwd>
#include <limits>
#include <utility>

#include "absl/base/config.h"
#include "absl/base/macros.h"
#include "absl/base/port.h"

#if defined(_MSC_VER)
// In very old versions of MSVC and when the /Zc:wchar_t flag is off, wchar_t is
// a typedef for unsigned short.  Otherwise wchar_t is mapped to the __wchar_t
// builtin type.  We need to make sure not to define operator wchar_t()
// alongside operator unsigned short() in these instances.
#define ABSL_INTERNAL_WCHAR_T __wchar_t
#if defined(_M_X64)
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif  // defined(_M_X64)
#else   // defined(_MSC_VER)
#define ABSL_INTERNAL_WCHAR_T wchar_t
#endif  // defined(_MSC_VER)

namespace absl {


// uint128
//
// An unsigned 128-bit integer type. The API is meant to mimic an intrinsic type
// as closely as is practical, including exhibiting undefined behavior in
// analogous cases (e.g. division by zero). This type is intended to be a
// drop-in replacement once C++ supports an intrinsic `uint128_t` type; when
// that occurs, existing well-behaved uses of `uint128` will continue to work
// using that new type.
//
// Note: code written with this type will continue to compile once `uint128_t`
// is introduced, provided the replacement helper functions
// `Uint128(Low|High)64()` and `MakeUint128()` are made.
//
// A `uint128` supports the following:
//
//   * Implicit construction from integral types
//   * Explicit conversion to integral types
//
// Additionally, if your compiler supports `__int128`, `uint128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// However, a `uint128` differs from intrinsic integral types in the following
// ways:
//
//   * Errors on implicit conversions that do not preserve value (such as
//     loss of precision when converting to float values).
//   * Requires explicit construction from and conversion to floating point
//     types.
//   * Conversion to integral types requires an explicit static_cast() to
//     mimic use of the `-Wnarrowing` compiler flag.
//   * The alignment requirement of `uint128` may differ from that of an
//     intrinsic 128-bit integer type depending on platform and build
//     configuration.
//
// Example:
//
//     float y = absl::Uint128Max();  // Error. uint128 cannot be implicitly
//                                    // converted to float.
//
//     absl::uint128 v;
//     uint64_t i = v;                         // Error
//     uint64_t i = static_cast<uint64_t>(v);  // OK
//
class
#if defined(ABSL_HAVE_INTRINSIC_INT128)
    alignas(unsigned __int128)
#endif  // ABSL_HAVE_INTRINSIC_INT128
        uint128 {
 public:
  uint128() = default;

  // Constructors from arithmetic types
  constexpr uint128(int v);                 // NOLINT(runtime/explicit)
  constexpr uint128(unsigned int v);        // NOLINT(runtime/explicit)
  constexpr uint128(long v);                // NOLINT(runtime/int)
  constexpr uint128(unsigned long v);       // NOLINT(runtime/int)
  constexpr uint128(long long v);           // NOLINT(runtime/int)
  constexpr uint128(unsigned long long v);  // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
  constexpr uint128(__int128 v);           // NOLINT(runtime/explicit)
  constexpr uint128(unsigned __int128 v);  // NOLINT(runtime/explicit)
#endif  // ABSL_HAVE_INTRINSIC_INT128
  explicit uint128(float v);
  explicit uint128(double v);
  explicit uint128(long double v);

  // Assignment operators from arithmetic types
  uint128& operator=(int v);
  uint128& operator=(unsigned int v);
  uint128& operator=(long v);                // NOLINT(runtime/int)
  uint128& operator=(unsigned long v);       // NOLINT(runtime/int)
  uint128& operator=(long long v);           // NOLINT(runtime/int)
  uint128& operator=(unsigned long long v);  // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
  uint128& operator=(__int128 v);
  uint128& operator=(unsigned __int128 v);
#endif  // ABSL_HAVE_INTRINSIC_INT128

  // Conversion operators to other arithmetic types
  constexpr explicit operator bool() const;
  constexpr explicit operator char() const;
  constexpr explicit operator signed char() const;
  constexpr explicit operator unsigned char() const;
  constexpr explicit operator char16_t() const;
  constexpr explicit operator char32_t() const;
  constexpr explicit operator ABSL_INTERNAL_WCHAR_T() const;
  constexpr explicit operator short() const;  // NOLINT(runtime/int)
  // NOLINTNEXTLINE(runtime/int)
  constexpr explicit operator unsigned short() const;
  constexpr explicit operator int() const;
  constexpr explicit operator unsigned int() const;
  constexpr explicit operator long() const;  // NOLINT(runtime/int)
  // NOLINTNEXTLINE(runtime/int)
  constexpr explicit operator unsigned long() const;
  // NOLINTNEXTLINE(runtime/int)
  constexpr explicit operator long long() const;
  // NOLINTNEXTLINE(runtime/int)
  constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
  constexpr explicit operator __int128() const;
  constexpr explicit operator unsigned __int128() const;
#endif  // ABSL_HAVE_INTRINSIC_INT128
  explicit operator float() const;
  explicit operator double() const;
  explicit operator long double() const;

  // Trivial copy constructor, assignment operator and destructor.

  // Arithmetic operators.
  uint128& operator+=(uint128 other);
  uint128& operator-=(uint128 other);
  uint128& operator*=(uint128 other);
  // Long division/modulo for uint128.
  uint128& operator/=(uint128 other);
  uint128& operator%=(uint128 other);
  uint128 operator++(int);
  uint128 operator--(int);
  uint128& operator<<=(int);
  uint128& operator>>=(int);
  uint128& operator&=(uint128 other);
  uint128& operator|=(uint128 other);
  uint128& operator^=(uint128 other);
  uint128& operator++();
  uint128& operator--();

  // Uint128Low64()
  //
  // Returns the lower 64-bit value of a `uint128` value.
  friend constexpr uint64_t Uint128Low64(uint128 v);

  // Uint128High64()
  //
  // Returns the higher 64-bit value of a `uint128` value.
  friend constexpr uint64_t Uint128High64(uint128 v);

  // MakeUInt128()
  //
  // Constructs a `uint128` numeric value from two 64-bit unsigned integers.
  // Note that this factory function is the only way to construct a `uint128`
  // from integer values greater than 2^64.
  //
  // Example:
  //
  //   absl::uint128 big = absl::MakeUint128(1, 0);
  friend constexpr uint128 MakeUint128(uint64_t high, uint64_t low);

  // Uint128Max()
  //
  // Returns the highest value for a 128-bit unsigned integer.
  friend constexpr uint128 Uint128Max();

  // Support for absl::Hash.
  template <typename H>
  friend H AbslHashValue(H h, uint128 v) {
    return H::combine(std::move(h), Uint128High64(v), Uint128Low64(v));
  }

 private:
  constexpr uint128(uint64_t high, uint64_t low);

  // TODO(strel) Update implementation to use __int128 once all users of
  // uint128 are fixed to not depend on alignof(uint128) == 8. Also add
  // alignas(16) to class definition to keep alignment consistent across
  // platforms.
#if defined(ABSL_IS_LITTLE_ENDIAN)
  uint64_t lo_;
  uint64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
  uint64_t hi_;
  uint64_t lo_;
#else  // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif  // byte order
};

// Prefer to use the constexpr `Uint128Max()`.
//
// TODO(absl-team) deprecate kuint128max once migration tool is released.
extern const uint128 kuint128max;

// allow uint128 to be logged
std::ostream& operator<<(std::ostream& os, uint128 v);

// TODO(strel) add operator>>(std::istream&, uint128)

constexpr uint128 Uint128Max() {
  return uint128((std::numeric_limits<uint64_t>::max)(),
                 (std::numeric_limits<uint64_t>::max)());
}

}  // namespace absl

// Specialized numeric_limits for uint128.
namespace std {
template <>
class numeric_limits<absl::uint128> {
 public:
  static constexpr bool is_specialized = true;
  static constexpr bool is_signed = false;
  static constexpr bool is_integer = true;
  static constexpr bool is_exact = true;
  static constexpr bool has_infinity = false;
  static constexpr bool has_quiet_NaN = false;
  static constexpr bool has_signaling_NaN = false;
  static constexpr float_denorm_style has_denorm = denorm_absent;
  static constexpr bool has_denorm_loss = false;
  static constexpr float_round_style round_style = round_toward_zero;
  static constexpr bool is_iec559 = false;
  static constexpr bool is_bounded = true;
  static constexpr bool is_modulo = true;
  static constexpr int digits = 128;
  static constexpr int digits10 = 38;
  static constexpr int max_digits10 = 0;
  static constexpr int radix = 2;
  static constexpr int min_exponent = 0;
  static constexpr int min_exponent10 = 0;
  static constexpr int max_exponent = 0;
  static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
  static constexpr bool traps = numeric_limits<unsigned __int128>::traps;
#else   // ABSL_HAVE_INTRINSIC_INT128
  static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif  // ABSL_HAVE_INTRINSIC_INT128
  static constexpr bool tinyness_before = false;

  static constexpr absl::uint128 (min)() { return 0; }
  static constexpr absl::uint128 lowest() { return 0; }
  static constexpr absl::uint128 (max)() { return absl::Uint128Max(); }
  static constexpr absl::uint128 epsilon() { return 0; }
  static constexpr absl::uint128 round_error() { return 0; }
  static constexpr absl::uint128 infinity() { return 0; }
  static constexpr absl::uint128 quiet_NaN() { return 0; }
  static constexpr absl::uint128 signaling_NaN() { return 0; }
  static constexpr absl::uint128 denorm_min() { return 0; }
};
}  // namespace std

// TODO(absl-team): Implement signed 128-bit type

// --------------------------------------------------------------------------
//                      Implementation details follow
// --------------------------------------------------------------------------
namespace absl {

constexpr uint128 MakeUint128(uint64_t high, uint64_t low) {
  return uint128(high, low);
}

// Assignment from integer types.

inline uint128& uint128::operator=(int v) { return *this = uint128(v); }

inline uint128& uint128::operator=(unsigned int v) {
  return *this = uint128(v);
}

inline uint128& uint128::operator=(long v) {  // NOLINT(runtime/int)
  return *this = uint128(v);
}

// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long v) {
  return *this = uint128(v);
}

// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(long long v) {
  return *this = uint128(v);
}

// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long long v) {
  return *this = uint128(v);
}

#ifdef ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(__int128 v) {
  return *this = uint128(v);
}

inline uint128& uint128::operator=(unsigned __int128 v) {
  return *this = uint128(v);
}
#endif  // ABSL_HAVE_INTRINSIC_INT128

// Arithmetic operators.

uint128 operator<<(uint128 lhs, int amount);
uint128 operator>>(uint128 lhs, int amount);
uint128 operator+(uint128 lhs, uint128 rhs);
uint128 operator-(uint128 lhs, uint128 rhs);
uint128 operator*(uint128 lhs, uint128 rhs);
uint128 operator/(uint128 lhs, uint128 rhs);
uint128 operator%(uint128 lhs, uint128 rhs);

inline uint128& uint128::operator<<=(int amount) {
  *this = *this << amount;
  return *this;
}

inline uint128& uint128::operator>>=(int amount) {
  *this = *this >> amount;
  return *this;
}

inline uint128& uint128::operator+=(uint128 other) {
  *this = *this + other;
  return *this;
}

inline uint128& uint128::operator-=(uint128 other) {
  *this = *this - other;
  return *this;
}

inline uint128& uint128::operator*=(uint128 other) {
  *this = *this * other;
  return *this;
}

inline uint128& uint128::operator/=(uint128 other) {
  *this = *this / other;
  return *this;
}

inline uint128& uint128::operator%=(uint128 other) {
  *this = *this % other;
  return *this;
}

constexpr uint64_t Uint128Low64(uint128 v) { return v.lo_; }

constexpr uint64_t Uint128High64(uint128 v) { return v.hi_; }

// Constructors from integer types.

#if defined(ABSL_IS_LITTLE_ENDIAN)

constexpr uint128::uint128(uint64_t high, uint64_t low)
    : lo_{low}, hi_{high} {}

constexpr uint128::uint128(int v)
    : lo_{static_cast<uint64_t>(v)},
      hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long v)  // NOLINT(runtime/int)
    : lo_{static_cast<uint64_t>(v)},
      hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long long v)  // NOLINT(runtime/int)
    : lo_{static_cast<uint64_t>(v)},
      hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}

constexpr uint128::uint128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : lo_{v}, hi_{0} {}

#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
    : lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
      hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)} {}
constexpr uint128::uint128(unsigned __int128 v)
    : lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
      hi_{static_cast<uint64_t>(v >> 64)} {}
#endif  // ABSL_HAVE_INTRINSIC_INT128

#elif defined(ABSL_IS_BIG_ENDIAN)

constexpr uint128::uint128(uint64_t high, uint64_t low)
    : hi_{high}, lo_{low} {}

constexpr uint128::uint128(int v)
    : hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
      lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long v)  // NOLINT(runtime/int)
    : hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
      lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long long v)  // NOLINT(runtime/int)
    : hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
      lo_{static_cast<uint64_t>(v)} {}

constexpr uint128::uint128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : hi_{0}, lo_{v} {}

#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
    : hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)},
      lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
constexpr uint128::uint128(unsigned __int128 v)
    : hi_{static_cast<uint64_t>(v >> 64)},
      lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
#endif  // ABSL_HAVE_INTRINSIC_INT128

#else  // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif  // byte order

// Conversion operators to integer types.

constexpr uint128::operator bool() const { return lo_ || hi_; }

constexpr uint128::operator char() const { return static_cast<char>(lo_); }

constexpr uint128::operator signed char() const {
  return static_cast<signed char>(lo_);
}

constexpr uint128::operator unsigned char() const {
  return static_cast<unsigned char>(lo_);
}

constexpr uint128::operator char16_t() const {
  return static_cast<char16_t>(lo_);
}

constexpr uint128::operator char32_t() const {
  return static_cast<char32_t>(lo_);
}

constexpr uint128::operator ABSL_INTERNAL_WCHAR_T() const {
  return static_cast<ABSL_INTERNAL_WCHAR_T>(lo_);
}

// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator short() const { return static_cast<short>(lo_); }

constexpr uint128::operator unsigned short() const {  // NOLINT(runtime/int)
  return static_cast<unsigned short>(lo_);            // NOLINT(runtime/int)
}

constexpr uint128::operator int() const { return static_cast<int>(lo_); }

constexpr uint128::operator unsigned int() const {
  return static_cast<unsigned int>(lo_);
}

// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator long() const { return static_cast<long>(lo_); }

constexpr uint128::operator unsigned long() const {  // NOLINT(runtime/int)
  return static_cast<unsigned long>(lo_);            // NOLINT(runtime/int)
}

constexpr uint128::operator long long() const {  // NOLINT(runtime/int)
  return static_cast<long long>(lo_);            // NOLINT(runtime/int)
}

constexpr uint128::operator unsigned long long() const {  // NOLINT(runtime/int)
  return static_cast<unsigned long long>(lo_);            // NOLINT(runtime/int)
}

#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::operator __int128() const {
  return (static_cast<__int128>(hi_) << 64) + lo_;
}

constexpr uint128::operator unsigned __int128() const {
  return (static_cast<unsigned __int128>(hi_) << 64) + lo_;
}
#endif  // ABSL_HAVE_INTRINSIC_INT128

// Conversion operators to floating point types.

inline uint128::operator float() const {
  return static_cast<float>(lo_) + std::ldexp(static_cast<float>(hi_), 64);
}

inline uint128::operator double() const {
  return static_cast<double>(lo_) + std::ldexp(static_cast<double>(hi_), 64);
}

inline uint128::operator long double() const {
  return static_cast<long double>(lo_) +
         std::ldexp(static_cast<long double>(hi_), 64);
}

// Comparison operators.

inline bool operator==(uint128 lhs, uint128 rhs) {
  return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
          Uint128High64(lhs) == Uint128High64(rhs));
}

inline bool operator!=(uint128 lhs, uint128 rhs) {
  return !(lhs == rhs);
}

inline bool operator<(uint128 lhs, uint128 rhs) {
  return (Uint128High64(lhs) == Uint128High64(rhs))
             ? (Uint128Low64(lhs) < Uint128Low64(rhs))
             : (Uint128High64(lhs) < Uint128High64(rhs));
}

inline bool operator>(uint128 lhs, uint128 rhs) {
  return (Uint128High64(lhs) == Uint128High64(rhs))
             ? (Uint128Low64(lhs) > Uint128Low64(rhs))
             : (Uint128High64(lhs) > Uint128High64(rhs));
}

inline bool operator<=(uint128 lhs, uint128 rhs) {
  return (Uint128High64(lhs) == Uint128High64(rhs))
             ? (Uint128Low64(lhs) <= Uint128Low64(rhs))
             : (Uint128High64(lhs) <= Uint128High64(rhs));
}

inline bool operator>=(uint128 lhs, uint128 rhs) {
  return (Uint128High64(lhs) == Uint128High64(rhs))
             ? (Uint128Low64(lhs) >= Uint128Low64(rhs))
             : (Uint128High64(lhs) >= Uint128High64(rhs));
}

// Unary operators.

inline uint128 operator-(uint128 val) {
  uint64_t hi = ~Uint128High64(val);
  uint64_t lo = ~Uint128Low64(val) + 1;
  if (lo == 0) ++hi;  // carry
  return MakeUint128(hi, lo);
}

inline bool operator!(uint128 val) {
  return !Uint128High64(val) && !Uint128Low64(val);
}

// Logical operators.

inline uint128 operator~(uint128 val) {
  return MakeUint128(~Uint128High64(val), ~Uint128Low64(val));
}

inline uint128 operator|(uint128 lhs, uint128 rhs) {
  return MakeUint128(Uint128High64(lhs) | Uint128High64(rhs),
                           Uint128Low64(lhs) | Uint128Low64(rhs));
}

inline uint128 operator&(uint128 lhs, uint128 rhs) {
  return MakeUint128(Uint128High64(lhs) & Uint128High64(rhs),
                           Uint128Low64(lhs) & Uint128Low64(rhs));
}

inline uint128 operator^(uint128 lhs, uint128 rhs) {
  return MakeUint128(Uint128High64(lhs) ^ Uint128High64(rhs),
                           Uint128Low64(lhs) ^ Uint128Low64(rhs));
}

inline uint128& uint128::operator|=(uint128 other) {
  hi_ |= other.hi_;
  lo_ |= other.lo_;
  return *this;
}

inline uint128& uint128::operator&=(uint128 other) {
  hi_ &= other.hi_;
  lo_ &= other.lo_;
  return *this;
}

inline uint128& uint128::operator^=(uint128 other) {
  hi_ ^= other.hi_;
  lo_ ^= other.lo_;
  return *this;
}

// Arithmetic operators.

inline uint128 operator<<(uint128 lhs, int amount) {
  // uint64_t shifts of >= 64 are undefined, so we will need some
  // special-casing.
  if (amount < 64) {
    if (amount != 0) {
      return MakeUint128(
          (Uint128High64(lhs) << amount) | (Uint128Low64(lhs) >> (64 - amount)),
          Uint128Low64(lhs) << amount);
    }
    return lhs;
  }
  return MakeUint128(Uint128Low64(lhs) << (amount - 64), 0);
}

inline uint128 operator>>(uint128 lhs, int amount) {
  // uint64_t shifts of >= 64 are undefined, so we will need some
  // special-casing.
  if (amount < 64) {
    if (amount != 0) {
      return MakeUint128(Uint128High64(lhs) >> amount,
                         (Uint128Low64(lhs) >> amount) |
                             (Uint128High64(lhs) << (64 - amount)));
    }
    return lhs;
  }
  return MakeUint128(0, Uint128High64(lhs) >> (amount - 64));
}

inline uint128 operator+(uint128 lhs, uint128 rhs) {
  uint128 result = MakeUint128(Uint128High64(lhs) + Uint128High64(rhs),
                               Uint128Low64(lhs) + Uint128Low64(rhs));
  if (Uint128Low64(result) < Uint128Low64(lhs)) {  // check for carry
    return MakeUint128(Uint128High64(result) + 1, Uint128Low64(result));
  }
  return result;
}

inline uint128 operator-(uint128 lhs, uint128 rhs) {
  uint128 result = MakeUint128(Uint128High64(lhs) - Uint128High64(rhs),
                               Uint128Low64(lhs) - Uint128Low64(rhs));
  if (Uint128Low64(lhs) < Uint128Low64(rhs)) {  // check for carry
    return MakeUint128(Uint128High64(result) - 1, Uint128Low64(result));
  }
  return result;
}

inline uint128 operator*(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
  // TODO(strel) Remove once alignment issues are resolved and unsigned __int128
  // can be used for uint128 storage.
  return static_cast<unsigned __int128>(lhs) *
         static_cast<unsigned __int128>(rhs);
#elif defined(_MSC_VER) && defined(_M_X64)
  uint64_t carry;
  uint64_t low = _umul128(Uint128Low64(lhs), Uint128Low64(rhs), &carry);
  return MakeUint128(Uint128Low64(lhs) * Uint128High64(rhs) +
                         Uint128High64(lhs) * Uint128Low64(rhs) + carry,
                     low);
#else   // ABSL_HAVE_INTRINSIC128
  uint64_t a32 = Uint128Low64(lhs) >> 32;
  uint64_t a00 = Uint128Low64(lhs) & 0xffffffff;
  uint64_t b32 = Uint128Low64(rhs) >> 32;
  uint64_t b00 = Uint128Low64(rhs) & 0xffffffff;
  uint128 result =
      MakeUint128(Uint128High64(lhs) * Uint128Low64(rhs) +
                      Uint128Low64(lhs) * Uint128High64(rhs) + a32 * b32,
                  a00 * b00);
  result += uint128(a32 * b00) << 32;
  result += uint128(a00 * b32) << 32;
  return result;
#endif  // ABSL_HAVE_INTRINSIC128
}

// Increment/decrement operators.

inline uint128 uint128::operator++(int) {
  uint128 tmp(*this);
  *this += 1;
  return tmp;
}

inline uint128 uint128::operator--(int) {
  uint128 tmp(*this);
  *this -= 1;
  return tmp;
}

inline uint128& uint128::operator++() {
  *this += 1;
  return *this;
}

inline uint128& uint128::operator--() {
  *this -= 1;
  return *this;
}

#if defined(ABSL_HAVE_INTRINSIC_INT128)
#include "absl/numeric/int128_have_intrinsic.inc"
#else  // ABSL_HAVE_INTRINSIC_INT128
#include "absl/numeric/int128_no_intrinsic.inc"
#endif  // ABSL_HAVE_INTRINSIC_INT128

}  // namespace absl

#undef ABSL_INTERNAL_WCHAR_T

#endif  // ABSL_NUMERIC_INT128_H_