// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Produce stack trace.
//
// There are three different ways we can try to get the stack trace:
//
// 1) Our hand-coded stack-unwinder. This depends on a certain stack
// layout, which is used by gcc (and those systems using a
// gcc-compatible ABI) on x86 systems, at least since gcc 2.95.
// It uses the frame pointer to do its work.
//
// 2) The libunwind library. This is still in development, and as a
// separate library adds a new dependency, but doesn't need a frame
// pointer. It also doesn't call malloc.
//
// 3) The gdb unwinder -- also the one used by the c++ exception code.
// It's obviously well-tested, but has a fatal flaw: it can call
// malloc() from the unwinder. This is a problem because we're
// trying to use the unwinder to instrument malloc().
//
// Note: if you add a new implementation here, make sure it works
// correctly when absl::GetStackTrace() is called with max_depth == 0.
// Some code may do that.
#include "absl/debugging/stacktrace.h"
#include <atomic>
#include "absl/base/port.h"
#include "absl/debugging/internal/stacktrace_config.h"
#if defined(ABSL_STACKTRACE_INL_HEADER)
#include ABSL_STACKTRACE_INL_HEADER
#else
# error Cannot calculate stack trace: will need to write for your environment
# include "absl/debugging/internal/stacktrace_x86-inl.inc"
# include "absl/debugging/internal/stacktrace_win32-inl.inc"
# include "absl/debugging/internal/stacktrace_unimplemented-inl.inc"
# include "absl/debugging/internal/stacktrace_libunwind-inl.inc"
# include "absl/debugging/internal/stacktrace_generic-inl.inc"
# include "absl/debugging/internal/stacktrace_powerpc-inl.inc"
# include "absl/debugging/internal/stacktrace_arm-inl.inc"
# include "absl/debugging/internal/stacktrace_aarch64-inl.inc"
#endif
namespace absl {
namespace {
typedef int (*Unwinder)(void**, int*, int, int, const void*, int*);
std::atomic<Unwinder> custom;
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_ALWAYS_INLINE inline int Unwind(void** result, int* sizes,
int max_depth, int skip_count,
const void* uc,
int* min_dropped_frames) {
Unwinder f = &UnwindImpl<IS_STACK_FRAMES, IS_WITH_CONTEXT>;
Unwinder g = custom.load(std::memory_order_acquire);
if (g != nullptr) f = g;
// Add 1 to skip count for the unwinder function itself
int size = (*f)(result, sizes, max_depth, skip_count + 1, uc,
min_dropped_frames);
// To disable tail call to (*f)(...)
ABSL_BLOCK_TAIL_CALL_OPTIMIZATION();
return size;
}
} // anonymous namespace
int GetStackFrames(void** result, int* sizes, int max_depth, int skip_count) {
return Unwind<true, false>(result, sizes, max_depth, skip_count, nullptr,
nullptr);
}
int GetStackFramesWithContext(void** result, int* sizes, int max_depth,
int skip_count, const void* uc,
int* min_dropped_frames) {
return Unwind<true, true>(result, sizes, max_depth, skip_count, uc,
min_dropped_frames);
}
int GetStackTrace(void** result, int max_depth, int skip_count) {
return Unwind<false, false>(result, nullptr, max_depth, skip_count, nullptr,
nullptr);
}
int GetStackTraceWithContext(void** result, int max_depth, int skip_count,
const void* uc, int* min_dropped_frames) {
return Unwind<false, true>(result, nullptr, max_depth, skip_count, uc,
min_dropped_frames);
}
void SetStackUnwinder(Unwinder w) {
custom.store(w, std::memory_order_release);
}
int DefaultStackUnwinder(void** pcs, int* sizes, int depth, int skip,
const void* uc, int* min_dropped_frames) {
skip++; // For this function
Unwinder f = nullptr;
if (sizes == nullptr) {
if (uc == nullptr) {
f = &UnwindImpl<false, false>;
} else {
f = &UnwindImpl<false, true>;
}
} else {
if (uc == nullptr) {
f = &UnwindImpl<true, false>;
} else {
f = &UnwindImpl<true, true>;
}
}
volatile int x = 0;
int n = (*f)(pcs, sizes, depth, skip, uc, min_dropped_frames);
x = 1; (void) x; // To disable tail call to (*f)(...)
return n;
}
} // namespace absl