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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: optimization.h
// -----------------------------------------------------------------------------
//
// This header file defines portable macros for performance optimization.
#ifndef ABSL_BASE_OPTIMIZATION_H_
#define ABSL_BASE_OPTIMIZATION_H_
#include "absl/base/config.h"
// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION
//
// Instructs the compiler to avoid optimizing tail-call recursion. Use of this
// macro is useful when you wish to preserve the existing function order within
// a stack trace for logging, debugging, or profiling purposes.
//
// Example:
//
// int f() {
// int result = g();
// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION();
// return result;
// }
#if defined(__pnacl__)
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; }
#elif defined(__clang__)
// Clang will not tail call given inline volatile assembly.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("")
#elif defined(__GNUC__)
// GCC will not tail call given inline volatile assembly.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("")
#elif defined(_MSC_VER)
#include <intrin.h>
// The __nop() intrinsic blocks the optimisation.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __nop()
#else
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; }
#endif
// ABSL_CACHELINE_SIZE
//
// Explicitly defines the size of the L1 cache for purposes of alignment.
// Setting the cacheline size allows you to specify that certain objects be
// aligned on a cacheline boundary with `ABSL_CACHELINE_ALIGNED` declarations.
// (See below.)
//
// NOTE: this macro should be replaced with the following C++17 features, when
// those are generally available:
//
// * `std::hardware_constructive_interference_size`
// * `std::hardware_destructive_interference_size`
//
// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html
// for more information.
#if defined(__GNUC__)
// Cache line alignment
#if defined(__i386__) || defined(__x86_64__)
#define ABSL_CACHELINE_SIZE 64
#elif defined(__powerpc64__)
#define ABSL_CACHELINE_SIZE 128
#elif defined(__aarch64__)
// We would need to read special register ctr_el0 to find out L1 dcache size.
// This value is a good estimate based on a real aarch64 machine.
#define ABSL_CACHELINE_SIZE 64
#elif defined(__arm__)
// Cache line sizes for ARM: These values are not strictly correct since
// cache line sizes depend on implementations, not architectures. There
// are even implementations with cache line sizes configurable at boot
// time.
#if defined(__ARM_ARCH_5T__)
#define ABSL_CACHELINE_SIZE 32
#elif defined(__ARM_ARCH_7A__)
#define ABSL_CACHELINE_SIZE 64
#endif
#endif
#ifndef ABSL_CACHELINE_SIZE
// A reasonable default guess. Note that overestimates tend to waste more
// space, while underestimates tend to waste more time.
#define ABSL_CACHELINE_SIZE 64
#endif
// ABSL_CACHELINE_ALIGNED
//
// Indicates that the declared object be cache aligned using
// `ABSL_CACHELINE_SIZE` (see above). Cacheline aligning objects allows you to
// load a set of related objects in the L1 cache for performance improvements.
// Cacheline aligning objects properly allows constructive memory sharing and
// prevents destructive (or "false") memory sharing.
//
// NOTE: this macro should be replaced with usage of `alignas()` using
// `std::hardware_constructive_interference_size` and/or
// `std::hardware_destructive_interference_size` when available within C++17.
//
// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html
// for more information.
//
// On some compilers, `ABSL_CACHELINE_ALIGNED` expands to
// `__attribute__((aligned(ABSL_CACHELINE_SIZE)))`. For compilers where this is
// not known to work, the macro expands to nothing.
//
// No further guarantees are made here. The result of applying the macro
// to variables and types is always implementation-defined.
//
// WARNING: It is easy to use this attribute incorrectly, even to the point
// of causing bugs that are difficult to diagnose, crash, etc. It does not
// of itself guarantee that objects are aligned to a cache line.
//
// Recommendations:
//
// 1) Consult compiler documentation; this comment is not kept in sync as
// toolchains evolve.
// 2) Verify your use has the intended effect. This often requires inspecting
// the generated machine code.
// 3) Prefer applying this attribute to individual variables. Avoid
// applying it to types. This tends to localize the effect.
#define ABSL_CACHELINE_ALIGNED __attribute__((aligned(ABSL_CACHELINE_SIZE)))
#else // not GCC
#define ABSL_CACHELINE_SIZE 64
#define ABSL_CACHELINE_ALIGNED
#endif
// ABSL_PREDICT_TRUE, ABSL_PREDICT_FALSE
//
// Enables the compiler to prioritize compilation using static analysis for
// likely paths within a boolean branch.
//
// Example:
//
// if (ABSL_PREDICT_TRUE(expression)) {
// return result; // Faster if more likely
// } else {
// return 0;
// }
//
// Compilers can use the information that a certain branch is not likely to be
// taken (for instance, a CHECK failure) to optimize for the common case in
// the absence of better information (ie. compiling gcc with `-fprofile-arcs`).
#if ABSL_HAVE_BUILTIN(__builtin_expect) || \
(defined(__GNUC__) && !defined(__clang__))
#define ABSL_PREDICT_FALSE(x) (__builtin_expect(x, 0))
#define ABSL_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
#else
#define ABSL_PREDICT_FALSE(x) (x)
#define ABSL_PREDICT_TRUE(x) (x)
#endif
#endif // ABSL_BASE_OPTIMIZATION_H_
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