;;; number.el --- Functions for working with numbers -*- lexical-binding: t -*- ;; Author: William Carroll <wpcarro@gmail.com> ;; Version: 0.0.1 ;; Package-Requires: ((emacs "24")) ;; Homepage: https://user.git.corp.google.com/wpcarro/briefcase ;;; Commentary: ;; ;; Classifications of numbers: ;; - Natural: (a.k.a positive integers, counting numbers); {1, 2, 3, ... } ;; ;; - Whole: Natural Numbers, plus zero; {0, 1, 2, 3, ...} ;; ;; - Integers: Whole numbers plus all the negatives of the natural numbers; ;; {... , -2, -1, 0, 1, 2, ...} ;; ;; - Rational numbers: (a.k.a. fractions) where the top and bottom numbers are ;; integers; e.g., 1/2, 3/4, 7/2, ⁻4/3, 4/1. Note: The denominator cannot be ;; 0, but the numerator can be. ;; ;; - Real numbers: All numbers that can be written as a decimal. This includes ;; fractions written in decimal form e.g., 0.5, 0.75 2.35, ⁻0.073, 0.3333, or ;; 2.142857. It also includes all the irrational numbers such as π, √2 etc. ;; Every real number corresponds to a point on the number line. ;; ;; The functions defined herein attempt to capture the mathematical definitions ;; of numbers and their classifications as defined above. ;;; Code: ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Dependencies ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (require 'prelude) (require 'dash) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Library ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defconst number-test? t "When t, run the test suite defined herein.") ;; TODO: What about int.el? ;; TODO: How do we handle a number typeclass? (defun number-positive? (x) "Return t if `X' is a positive number." (> x 0)) (defun number-negative? (x) "Return t if `X' is a positive number." (< x 0)) ;; TODO: Don't rely on this. Need to have 10.0 and 10 behave similarly. (defun number-float? (x) "Return t if `X' is a floating point number." (floatp x)) (defun number-natural? (x) "Return t if `X' is a natural number." (and (number-positive? x) (not (number-float? x)))) (defun number-whole? (x) "Return t if `X' is a whole number." (or (= 0 x) (number-natural? x))) (defun number-integer? (x) "Return t if `X' is an integer." (or (number-whole? x) (number-natural? (- x)))) ;; TODO: How defensive should these guards be? Should we assert that the inputs ;; are integers before checking evenness or oddness? ;; TODO: Look up Runar (from Unison) definition of handling zero as even or odd. ;; TODO: How should rational numbers be handled? Lisp is supposedly famous for ;; its handling of rational numbers. ;; TODO: `calc-mode' supports rational numbers as "1:2" meaning "1/2" ;; (defun number-rational? (x)) ;; TODO: Can or should I support real numbers? ;; (defun number-real? (x)) (defun number-even? (x) "Return t if `X' is an even number." (or (= 0 x) (= 0 (mod x 2)))) (defun number-odd? (x) "Return t if `X' is an odd number." (not (number-even? x))) (defun number-dec (x) "Subtract one from `X'. While this function is undeniably trivial, I have unintentionally done (- 1 x) when in fact I meant to do (- x 1) that I figure it's better for this function to exist, and for me to train myself to reach for it and its inc counterpart." (- x 1)) (defun number-inc (x) "Add one to `X'." (+ x 1)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Tests ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (when number-test? (prelude-assert (number-positive? 10)) (prelude-assert (number-natural? 10)) (prelude-assert (number-whole? 10)) (prelude-assert (number-whole? 0)) (prelude-assert (number-integer? 10)) ;; (prelude-assert ;; (= 120 (number-factorial 5))) (prelude-assert (number-even? 6)) (prelude-refute (number-odd? 6)) (prelude-refute (number-positive? -10)) (prelude-refute (number-natural? 10.0)) (prelude-refute (number-natural? -10)) (prelude-refute (number-natural? -10.0))) (provide 'number) ;;; number.el ends here