struct Env { // ... some struct fields ... Value* values[0]; }; // .... if (env->type == Env::HasWithExpr) { // ... evalAttrs(*env->up, (Expr *) env->values[0], *v, noPos, "<borked>"); // ^^^^^^^^^^^^^^^^^^^^^^^ }
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struct Env { // ... some struct fields ... Value* values[0]; }; // .... if (env->type == Env::HasWithExpr) { // ... evalAttrs(*env->up, (Expr *) env->values[0], *v, noPos, "<borked>"); // ^^^^^^^^^^^^^^^^^^^^^^^ }