/** * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) * Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H enum dilemma_keymap_layers { LAYER_BASE = 0, LAYER_NAVIGATION, LAYER_MOUSE, LAYER_MEDIA, LAYER_NUMERAL, LAYER_SYMBOLS, LAYER_FUNCTION, }; // Automatically enable sniping-mode on the pointer layer. #define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE #define ESC_MED LT(LAYER_MEDIA, KC_ESC) #define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC) #define TAB_MOU LT(LAYER_MOUSE, KC_TAB) #define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT) #define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC) #define DEL_FUN LT(LAYER_FUNCTION, KC_DEL) #ifndef POINTING_DEVICE_ENABLE # define DRGSCRL KC_NO # define DPI_MOD KC_NO # define S_D_MOD KC_NO # define SNIPING KC_NO #endif // !POINTING_DEVICE_ENABLE // clang-format off /** \brief COLEMAK-DH layout (3 rows, 10 columns). */ #define LAYOUT_LAYER_BASE \ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, \ KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \ KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMMA, KC_DOT, KC_SLSH, \ ESC_MED, SPC_NAV, TAB_MOU, ENT_SYM, BSP_NUM, DEL_FUN /** Convenience row shorthands. */ #define _______________DEAD_HALF_ROW_______________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define ______________HOME_ROW_GACS_L______________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX #define ______________HOME_ROW_GACS_R______________ XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI /* * Layers used on the Dilemma. * * These layers started off heavily inspired by the Miryoku layout, but trimmed * down and tailored for a stock experience that is meant to be fundation for * further personalization. * * See https://github.com/manna-harbour/miryoku for the original layout. */ /** * \brief Navigation layer. * * Primary left-hand layer (left home thumb) is navigation and editing. Cursor * keys are on the home position, line and page movement below, clipboard * above, caps lock and insert on the inner column. Thumb keys are duplicated * from the base layer to avoid having to layer change mid edit and to enable * auto-repeat. */ #define LAYOUT_LAYER_NAVIGATION \ _______________DEAD_HALF_ROW_______________, KC_AGAIN,LCTL(KC_V), LCTL(KC_C), KC_CUT, KC_UNDO, \ ______________HOME_ROW_GACS_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ _______________DEAD_HALF_ROW_______________, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ XXXXXXX, _______, XXXXXXX, KC_ENT, KC_BSPC, KC_DEL /** * \brief Mouse layer * * Secondary left-hand layer is mouse emulation. Mouse movement mirrors cursor * navigation on home and wheel mirrors line / page movement below. Mouse * buttons are on the thumbs. Left, right, and middle mouse buttons are on the * primary, secondary, and tertiary thumb keys, respectively. Mouse movement, * click, and drag, with modifiers, can be performed from the home position. * Clipboard keys are duplicated from the Nav layer. */ #define LAYOUT_LAYER_MOUSE \ _______________DEAD_HALF_ROW_______________, KC_AGAIN,KC_PSTE, KC_COPY, KC_CUT, KC_UNDO, \ ______________HOME_ROW_GACS_L______________, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, \ _______________DEAD_HALF_ROW_______________, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, \ XXXXXXX, XXXXXXX, _______, KC_BTN2, KC_BTN1, KC_BTN3 /** * \brief Media layer * * Tertiary left-hand layer is media control, with volume up / volume down and * next / prev mirroring the navigation keys. Pause, stop and mute are on the * primary, secondary, and tertiary thumbs, respectively. * * Keyboard hardware controls are also present, and depend on hardware and * firmware support. * * RGB control is on the top row. RGB Toggle is on the inner index column key. * Combine with Shift for RGB Off. RGB Mode, RGB Hue, RGB Saturation, and RGB * Value are on index, middle, ring, and pinkie column keys, respectively. * Tapping will increase the corresponding value. Combine with Shift to * decrease. */ #define LAYOUT_LAYER_MEDIA \ _______________DEAD_HALF_ROW_______________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \ ______________HOME_ROW_GACS_L______________, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \ _______________DEAD_HALF_ROW_______________, _______, _______, _______, _______, _______, \ _______, XXXXXXX, XXXXXXX, KC_MSTP, KC_MPLY, KC_MUTE /** * \brief Numeral layout. * * Primary right-hand layer (right home thumb) is numerals and symbols. Numerals * are in the standard numpad locations with symbols in the remaining positions. */ #define LAYOUT_LAYER_NUMERAL \ KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, _______________DEAD_HALF_ROW_______________, \ KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GACS_R______________, \ KC_GRAVE, KC_1, KC_2, KC_3, KC_BSLS, _______________DEAD_HALF_ROW_______________, \ KC_DOT, KC_0, KC_MINS, XXXXXXX, _______, XXXXXXX /** * \brief Symbols layer. * * Secondary right-hand layer has shifted symbols in the same locations to reduce * chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to * `KC_RPRN`. */ #define LAYOUT_LAYER_SYMBOLS \ KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, _______________DEAD_HALF_ROW_______________, \ KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GACS_R______________, \ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, _______________DEAD_HALF_ROW_______________, \ KC_LPRN, KC_RPRN, KC_UNDS, _______, XXXXXXX, XXXXXXX /** * \brief Function layer. * * Tertiary right-hand layer has function keys mirroring the numerals on the * primary layer with system keys on the inner column. App is on the tertiary * thumb key and other thumb keys are duplicated from the base layer to enable * auto-repeat. */ #define LAYOUT_LAYER_FUNCTION \ KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, _______________DEAD_HALF_ROW_______________, \ KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GACS_R______________, \ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, _______________DEAD_HALF_ROW_______________, \ KC_APP, KC_SPC, KC_TAB, XXXXXXX, XXXXXXX, _______ /** * \brief Add Home Row mod to a layout. * * Expects a 10-key per row layout. Adds support for GACS (Gui, Alt, Ctl, Shift) * home row. The layout passed in parameter must contain at least 20 keycodes. * * This is meant to be used with `LAYER_BASE` defined above, eg.: * * HOME_ROW_MOD_GACS(LAYER_BASE) */ #define _HOME_ROW_MOD_GACS( \ L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ ...) \ L00, L01, L02, L03, L04, \ R05, R06, R07, R08, R09, \ LGUI_T(L10), LALT_T(L11), LCTL_T(L12), LSFT_T(L13), RALT_T(L14), \ RALT_T(R15), RSFT_T(R16), RCTL_T(R17), LALT_T(R18), RGUI_T(R19), \ __VA_ARGS__ #define HOME_ROW_MOD_GACS(...) _HOME_ROW_MOD_GACS(__VA_ARGS__) #define LAYOUT_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [LAYER_BASE] = LAYOUT_wrapper( HOME_ROW_MOD_GACS(LAYOUT_LAYER_BASE) ), [LAYER_NAVIGATION] = LAYOUT_wrapper(LAYOUT_LAYER_NAVIGATION), [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE), [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA), [LAYER_NUMERAL] = LAYOUT_wrapper(LAYOUT_LAYER_NUMERAL), [LAYER_SYMBOLS] = LAYOUT_wrapper(LAYOUT_LAYER_SYMBOLS), [LAYER_FUNCTION] = LAYOUT_wrapper(LAYOUT_LAYER_FUNCTION), }; // clang-format on #ifdef POINTING_DEVICE_ENABLE # ifdef DILEMMA_AUTO_SNIPING_ON_LAYER layer_state_t layer_state_set_user(layer_state_t state) { dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER)); return state; } # endif // DILEMMA_AUTO_SNIPING_ON_LAYER #endif // POINTING_DEVICE_ENABLE #ifdef ENCODER_MAP_ENABLE // clang-format off const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { [LAYER_BASE] = {ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)}, [LAYER_NAVIGATION] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)}, [LAYER_MOUSE] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI)}, [LAYER_MEDIA] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)}, [LAYER_NUMERAL] = {ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI)}, [LAYER_SYMBOLS] = {ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)}, [LAYER_FUNCTION] = {ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)}, }; // clang-format on #endif // ENCODER_MAP_ENABLE