//! This module implements the scope-tracking logic of the Tvix //! compiler. //! //! Scoping in Nix is fairly complicated, there are features like //! mutually recursive bindings, `with`, upvalue capturing, builtin //! poisoning and so on that introduce a fair bit of complexity. //! //! Tvix attempts to do as much of the heavy lifting of this at //! compile time, and leave the runtime to mostly deal with known //! stack indices. To do this, the compiler simulates where locals //! will be at runtime using the data structures implemented here. use std::{ collections::{hash_map, HashMap}, ops::Index, }; use smol_str::SmolStr; use crate::opcode::{StackIdx, UpvalueIdx}; #[derive(Debug)] enum LocalName { /// Normally declared local with a statically known name. Ident(String), /// Phantom stack value (e.g. attribute set used for `with`) that /// must be accounted for to calculate correct stack offsets. Phantom, } /// Represents a single local already known to the compiler. #[derive(Debug)] pub struct Local { /// Identifier of this local. This is always a statically known /// value (Nix does not allow dynamic identifier names in locals), /// or a "phantom" value not accessible by users. name: LocalName, /// Source span at which this local was declared. pub span: codemap::Span, /// Scope depth of this local. pub depth: usize, /// Is this local initialised? pub initialised: bool, /// Is this local known to have been used at all? pub used: bool, /// Does this local need to be finalised after the enclosing scope /// is completely constructed? pub needs_finaliser: bool, } impl Local { /// Does this local live above the other given depth? pub fn above(&self, theirs: usize) -> bool { self.depth > theirs } /// Does the name of this local match the given string? pub fn has_name(&self, other: &str) -> bool { match &self.name { LocalName::Ident(name) => name == other, // Phantoms are *never* accessible by a name. LocalName::Phantom => false, } } /// Is this local intentionally ignored? (i.e. name starts with `_`) pub fn is_ignored(&self) -> bool { match &self.name { LocalName::Ident(name) => name.starts_with('_'), LocalName::Phantom => false, } } } /// Represents the current position of a local as resolved in a scope. pub enum LocalPosition { /// Local is not known in this scope. Unknown, /// Local is known at the given local index. Known(LocalIdx), /// Local is known, but is being accessed recursively within its /// own initialisation. Depending on context, this is either an /// error or forcing a closure/thunk. Recursive(LocalIdx), } /// Represents the different ways in which upvalues can be captured in /// closures or thunks. #[derive(Clone, Debug, PartialEq, Eq)] pub enum UpvalueKind { /// This upvalue captures a local from the stack. Local(LocalIdx), /// This upvalue captures an enclosing upvalue. Upvalue(UpvalueIdx), /// This upvalue captures a dynamically resolved value (i.e. /// `with`). /// /// It stores the identifier with which to perform a dynamic /// lookup, as well as the optional upvalue index in the enclosing /// function (if any). Dynamic { name: SmolStr, up: Option<UpvalueIdx>, }, } #[derive(Clone, Debug)] pub struct Upvalue { pub kind: UpvalueKind, pub node: rnix::ast::Ident, } /// Represents the index of a local in the scope's local array, which /// is subtly different from its `StackIdx` (which excludes /// uninitialised values in between). #[repr(transparent)] #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd)] pub struct LocalIdx(usize); /// Represents a scope known during compilation, which can be resolved /// directly to stack indices. #[derive(Debug, Default)] pub struct Scope { pub locals: Vec<Local>, pub upvalues: Vec<Upvalue>, /// How many scopes "deep" are these locals? pub scope_depth: usize, /// Current size of the `with`-stack at runtime. with_stack_size: usize, /// Users are allowed to override globally defined symbols like /// `true`, `false` or `null` in scopes. We call this "scope /// poisoning", as it requires runtime resolution of those tokens. /// /// To support this efficiently, the depth at which a poisoning /// occured is tracked here. poisoned_tokens: HashMap<&'static str, usize>, } impl Index<LocalIdx> for Scope { type Output = Local; fn index(&self, index: LocalIdx) -> &Self::Output { &self.locals[index.0] } } impl Scope { /// Mark a globally defined token as poisoned. pub fn poison(&mut self, name: &'static str, depth: usize) { match self.poisoned_tokens.entry(name) { hash_map::Entry::Occupied(_) => { /* do nothing, as the token is already poisoned at a * lower scope depth */ } hash_map::Entry::Vacant(entry) => { entry.insert(depth); } } } /// Inherit scope details from a parent scope (required for /// correctly nesting scopes in lambdas and thunks when special /// scope features like poisoning are present). pub fn inherit(&self) -> Self { Self { poisoned_tokens: self.poisoned_tokens.clone(), scope_depth: self.scope_depth, ..Default::default() } } /// Check whether a given token is poisoned. pub fn is_poisoned(&self, name: &str) -> bool { self.poisoned_tokens.contains_key(name) } /// "Unpoison" tokens that were poisoned at the current depth. /// Used when scopes are closed. fn unpoison(&mut self) { self.poisoned_tokens .retain(|_, poisoned_at| *poisoned_at != self.scope_depth); } /// Increase the `with`-stack size of this scope. pub fn push_with(&mut self) { self.with_stack_size += 1; } /// Decrease the `with`-stack size of this scope. pub fn pop_with(&mut self) { self.with_stack_size -= 1; } /// Does this scope currently require dynamic runtime resolution /// of identifiers that could not be found? pub fn has_with(&self) -> bool { self.with_stack_size > 0 } /// Resolve the stack index of a statically known local. pub fn resolve_local(&mut self, name: &str) -> LocalPosition { for (idx, local) in self.locals.iter_mut().enumerate().rev() { if local.has_name(name) { local.used = true; // This local is still being initialised, meaning that // we know its final runtime stack position, but it is // not yet on the stack. if !local.initialised { return LocalPosition::Recursive(LocalIdx(idx)); } return LocalPosition::Known(LocalIdx(idx)); } } LocalPosition::Unknown } /// Declare a local variable that occupies a stack slot and should /// be accounted for, but is not directly accessible by users /// (e.g. attribute sets used for `with`). pub fn declare_phantom(&mut self, span: codemap::Span) -> LocalIdx { let idx = self.locals.len(); self.locals.push(Local { name: LocalName::Phantom, span, depth: self.scope_depth, initialised: false, needs_finaliser: false, used: true, }); LocalIdx(idx) } /// Declare an uninitialised local variable. pub fn declare_local(&mut self, name: String, span: codemap::Span) -> LocalIdx { let idx = self.locals.len(); self.locals.push(Local { name: LocalName::Ident(name), span, depth: self.scope_depth, initialised: false, needs_finaliser: false, used: false, }); LocalIdx(idx) } /// Mark local as initialised after compiling its expression. pub fn mark_initialised(&mut self, idx: LocalIdx) { self.locals[idx.0].initialised = true; } /// Mark local as needing a finaliser. pub fn mark_needs_finaliser(&mut self, idx: LocalIdx) { self.locals[idx.0].needs_finaliser = true; } /// Compute the runtime stack index for a given local by /// accounting for uninitialised variables at scopes below this /// one. pub fn stack_index(&self, idx: LocalIdx) -> StackIdx { let uninitialised_count = self.locals[..(idx.0)] .iter() .filter(|l| !l.initialised && self[idx].above(l.depth)) .count(); StackIdx(idx.0 - uninitialised_count) } /// Decrease the scope depth and remove all locals still tracked /// for the current scope. /// /// Returns the count of locals that were dropped while marked as /// initialised (used by the compiler to determine whether to emit /// scope cleanup operations), as well as the spans of the /// definitions of unused locals (used by the compiler to emit /// unused binding warnings). pub fn end_scope(&mut self) -> (usize, Vec<codemap::Span>) { debug_assert!(self.scope_depth != 0, "can not end top scope"); // If this scope poisoned any builtins or special identifiers, // they need to be reset. self.unpoison(); let mut pops = 0; let mut unused_spans = vec![]; // TL;DR - iterate from the back while things belonging to the // ended scope still exist. while self.locals.last().unwrap().depth == self.scope_depth { if let Some(local) = self.locals.pop() { // pop the local from the stack if it was actually // initialised if local.initialised { pops += 1; } // analyse whether the local was accessed during its // lifetime, and emit a warning otherwise (unless the // user explicitly chose to ignore it by prefixing the // identifier with `_`) if !local.used && !local.is_ignored() { unused_spans.push(local.span); } } } (pops, unused_spans) } }