// // immer: immutable data structures for C++ // Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente // // This software is distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt // #pragma once #include <scm/detail/util.hpp> #include <cstdint> #include <type_traits> #include <utility> #include <libguile.h> namespace scm { namespace detail { template <typename T, typename Enable=void> struct convert; template <typename T> auto to_scm(T&& v) -> SCM_DECLTYPE_RETURN( convert<std::decay_t<T>>::to_scm(std::forward<T>(v))); template <typename T> auto to_cpp(SCM v) -> SCM_DECLTYPE_RETURN( convert<std::decay_t<T>>::to_cpp(v)); } // namespace detail } // namespace scm #define SCM_DECLARE_NUMERIC_TYPE(cpp_name__, scm_name__) \ namespace scm { \ namespace detail { \ template <> \ struct convert<cpp_name__> { \ static cpp_name__ to_cpp(SCM v) { return scm_to_ ## scm_name__(v); } \ static SCM to_scm(cpp_name__ v) { return scm_from_ ## scm_name__(v); } \ }; \ }} /* namespace scm::detail */ \ /**/ SCM_DECLARE_NUMERIC_TYPE(float, double); SCM_DECLARE_NUMERIC_TYPE(double, double); SCM_DECLARE_NUMERIC_TYPE(std::int8_t, int8); SCM_DECLARE_NUMERIC_TYPE(std::int16_t, int16); SCM_DECLARE_NUMERIC_TYPE(std::int32_t, int32); SCM_DECLARE_NUMERIC_TYPE(std::int64_t, int64); SCM_DECLARE_NUMERIC_TYPE(std::uint8_t, uint8); SCM_DECLARE_NUMERIC_TYPE(std::uint16_t, uint16); SCM_DECLARE_NUMERIC_TYPE(std::uint32_t, uint32); SCM_DECLARE_NUMERIC_TYPE(std::uint64_t, uint64);