// Do not include. This is an implementation detail of base/mutex.h. // // Declares three classes: // // base::internal::MutexImpl - implementation helper for Mutex // base::internal::CondVarImpl - implementation helper for CondVar // base::internal::SynchronizationStorage<T> - implementation helper for // Mutex, CondVar #include <type_traits> #if defined(_WIN32) #include <condition_variable> #include <mutex> #else #include <pthread.h> #endif #include "absl/base/call_once.h" #include "absl/time/time.h" // Declare that Mutex::ReaderLock is actually Lock(). Intended primarily // for tests, and even then as a last resort. #ifdef ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE #error ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE cannot be directly set #else #define ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE 1 #endif // Declare that Mutex::EnableInvariantDebugging is not implemented. // Intended primarily for tests, and even then as a last resort. #ifdef ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED #error ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED cannot be directly set #else #define ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED 1 #endif namespace absl { ABSL_NAMESPACE_BEGIN class Condition; namespace synchronization_internal { class MutexImpl; // Do not use this implementation detail of CondVar. Provides most of the // implementation, but should not be placed directly in static storage // because it will not linker initialize properly. See // SynchronizationStorage<T> below for what we mean by linker // initialization. class CondVarImpl { public: CondVarImpl(); CondVarImpl(const CondVarImpl&) = delete; CondVarImpl& operator=(const CondVarImpl&) = delete; ~CondVarImpl(); void Signal(); void SignalAll(); void Wait(MutexImpl* mutex); bool WaitWithDeadline(MutexImpl* mutex, absl::Time deadline); private: #if defined(_WIN32) std::condition_variable_any std_cv_; #else pthread_cond_t pthread_cv_; #endif }; // Do not use this implementation detail of Mutex. Provides most of the // implementation, but should not be placed directly in static storage // because it will not linker initialize properly. See // SynchronizationStorage<T> below for what we mean by linker // initialization. class MutexImpl { public: MutexImpl(); MutexImpl(const MutexImpl&) = delete; MutexImpl& operator=(const MutexImpl&) = delete; ~MutexImpl(); void Lock(); bool TryLock(); void Unlock(); void Await(const Condition& cond); bool AwaitWithDeadline(const Condition& cond, absl::Time deadline); private: friend class CondVarImpl; #if defined(_WIN32) std::mutex std_mutex_; #else pthread_mutex_t pthread_mutex_; #endif // True if the underlying mutex is locked. If the destructor is entered // while locked_, the underlying mutex is unlocked. Mutex supports // destruction while locked, but the same is undefined behavior for both // pthread_mutex_t and std::mutex. bool locked_ = false; // Signaled before releasing the lock, in support of Await. CondVarImpl released_; }; // Do not use this implementation detail of CondVar and Mutex. A storage // space for T that supports a LinkerInitialized constructor. T must // have a default constructor, which is called by the first call to // get(). T's destructor is never called if the LinkerInitialized // constructor is called. // // Objects constructed with the default constructor are constructed and // destructed like any other object, and should never be allocated in // static storage. // // Objects constructed with the LinkerInitialized constructor should // always be in static storage. For such objects, calls to get() are always // valid, except from signal handlers. // // Note that this implementation relies on undefined language behavior that // are known to hold for the set of supported compilers. An analysis // follows. // // From the C++11 standard: // // [basic.life] says an object has non-trivial initialization if it is of // class type and it is initialized by a constructor other than a trivial // default constructor. (the LinkerInitialized constructor is // non-trivial) // // [basic.life] says the lifetime of an object with a non-trivial // constructor begins when the call to the constructor is complete. // // [basic.life] says the lifetime of an object with non-trivial destructor // ends when the call to the destructor begins. // // [basic.life] p5 specifies undefined behavior when accessing non-static // members of an instance outside its // lifetime. (SynchronizationStorage::get() access non-static members) // // So, LinkerInitialized object of SynchronizationStorage uses a // non-trivial constructor, which is called at some point during dynamic // initialization, and is therefore subject to order of dynamic // initialization bugs, where get() is called before the object's // constructor is, resulting in undefined behavior. // // Similarly, a LinkerInitialized SynchronizationStorage object has a // non-trivial destructor, and so its lifetime ends at some point during // destruction of objects with static storage duration [basic.start.term] // p4. There is a window where other exit code could call get() after this // occurs, resulting in undefined behavior. // // Combined, these statements imply that LinkerInitialized instances // of SynchronizationStorage<T> rely on undefined behavior. // // However, in practice, the implementation works on all supported // compilers. Specifically, we rely on: // // a) zero-initialization being sufficient to initialize // LinkerInitialized instances for the purposes of calling // get(), regardless of when the constructor is called. This is // because the is_dynamic_ boolean is correctly zero-initialized to // false. // // b) the LinkerInitialized constructor is a NOP, and immaterial to // even to concurrent calls to get(). // // c) the destructor being a NOP for LinkerInitialized objects // (guaranteed by a check for !is_dynamic_), and so any concurrent and // subsequent calls to get() functioning as if the destructor were not // called, by virtue of the instances' storage remaining valid after the // destructor runs. // // d) That a-c apply transitively when SynchronizationStorage<T> is the // only member of a class allocated in static storage. // // Nothing in the language standard guarantees that a-d hold. In practice, // these hold in all supported compilers. // // Future direction: // // Ideally, we would simply use std::mutex or a similar class, which when // allocated statically would support use immediately after static // initialization up until static storage is reclaimed (i.e. the properties // we require of all "linker initialized" instances). // // Regarding construction in static storage, std::mutex is required to // provide a constexpr default constructor [thread.mutex.class], which // ensures the instance's lifetime begins with static initialization // [basic.start.init], and so is immune to any problems caused by the order // of dynamic initialization. However, as of this writing Microsoft's // Visual Studio does not provide a constexpr constructor for std::mutex. // See // https://blogs.msdn.microsoft.com/vcblog/2015/06/02/constexpr-complete-for-vs-2015-rtm-c11-compiler-c17-stl/ // // Regarding destruction of instances in static storage, [basic.life] does // say an object ends when storage in which the occupies is released, in // the case of non-trivial destructor. However, std::mutex is not specified // to have a trivial destructor. // // So, we would need a class with a constexpr default constructor and a // trivial destructor. Today, we can achieve neither desired property using // std::mutex directly. template <typename T> class SynchronizationStorage { public: // Instances allocated on the heap or on the stack should use the default // constructor. SynchronizationStorage() : destruct_(true), once_() {} constexpr explicit SynchronizationStorage(absl::ConstInitType) : destruct_(false), once_(), space_{{0}} {} SynchronizationStorage(SynchronizationStorage&) = delete; SynchronizationStorage& operator=(SynchronizationStorage&) = delete; ~SynchronizationStorage() { if (destruct_) { get()->~T(); } } // Retrieve the object in storage. This is fast and thread safe, but does // incur the cost of absl::call_once(). T* get() { absl::call_once(once_, SynchronizationStorage::Construct, this); return reinterpret_cast<T*>(&space_); } private: static void Construct(SynchronizationStorage<T>* self) { new (&self->space_) T(); } // When true, T's destructor is run when this is destructed. const bool destruct_; absl::once_flag once_; // An aligned space for the T. alignas(T) unsigned char space_[sizeof(T)]; }; } // namespace synchronization_internal ABSL_NAMESPACE_END } // namespace absl