// Copyright 2018 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // https://code.google.com/p/cityhash/ // // This file provides a few functions for hashing strings. All of them are // high-quality functions in the sense that they pass standard tests such // as Austin Appleby's SMHasher. They are also fast. // // For 64-bit x86 code, on short strings, we don't know of anything faster than // CityHash64 that is of comparable quality. We believe our nearest competitor // is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash // tables and most other hashing (excluding cryptography). // // For 32-bit x86 code, we don't know of anything faster than CityHash32 that // is of comparable quality. We believe our nearest competitor is Murmur3A. // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.) // // Functions in the CityHash family are not suitable for cryptography. // // Please see CityHash's README file for more details on our performance // measurements and so on. // // WARNING: This code has been only lightly tested on big-endian platforms! // It is known to work well on little-endian platforms that have a small penalty // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs. // It should work on all 32-bit and 64-bit platforms that allow unaligned reads; // bug reports are welcome. // // By the way, for some hash functions, given strings a and b, the hash // of a+b is easily derived from the hashes of a and b. This property // doesn't hold for any hash functions in this file. #ifndef ABSL_HASH_INTERNAL_CITY_H_ #define ABSL_HASH_INTERNAL_CITY_H_ #include <stdint.h> #include <stdlib.h> // for size_t. #include <utility> #include "absl/base/config.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace hash_internal { typedef std::pair<uint64_t, uint64_t> uint128; inline uint64_t Uint128Low64(const uint128 &x) { return x.first; } inline uint64_t Uint128High64(const uint128 &x) { return x.second; } // Hash function for a byte array. uint64_t CityHash64(const char *s, size_t len); // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed); // Hash function for a byte array. For convenience, two seeds are also // hashed into the result. uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0, uint64_t seed1); // Hash function for a byte array. Most useful in 32-bit binaries. uint32_t CityHash32(const char *s, size_t len); // Hash 128 input bits down to 64 bits of output. // This is intended to be a reasonably good hash function. inline uint64_t Hash128to64(const uint128 &x) { // Murmur-inspired hashing. const uint64_t kMul = 0x9ddfea08eb382d69ULL; uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; a ^= (a >> 47); uint64_t b = (Uint128High64(x) ^ a) * kMul; b ^= (b >> 47); b *= kMul; return b; } } // namespace hash_internal ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_HASH_INTERNAL_CITY_H_