// // Copyright 2019 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ABSL_FLAGS_INTERNAL_FLAG_H_ #define ABSL_FLAGS_INTERNAL_FLAG_H_ #include <stddef.h> #include <stdint.h> #include <atomic> #include <cstring> #include <memory> #include <new> #include <string> #include <type_traits> #include <typeinfo> #include "absl/base/attributes.h" #include "absl/base/call_once.h" #include "absl/base/config.h" #include "absl/base/optimization.h" #include "absl/base/thread_annotations.h" #include "absl/flags/commandlineflag.h" #include "absl/flags/config.h" #include "absl/flags/internal/commandlineflag.h" #include "absl/flags/internal/registry.h" #include "absl/flags/marshalling.h" #include "absl/meta/type_traits.h" #include "absl/strings/string_view.h" #include "absl/synchronization/mutex.h" #include "absl/utility/utility.h" namespace absl { ABSL_NAMESPACE_BEGIN /////////////////////////////////////////////////////////////////////////////// // Forward declaration of absl::Flag<T> public API. namespace flags_internal { template <typename T> class Flag; } // namespace flags_internal #if defined(_MSC_VER) && !defined(__clang__) template <typename T> class Flag; #else template <typename T> using Flag = flags_internal::Flag<T>; #endif template <typename T> ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag); template <typename T> void SetFlag(absl::Flag<T>* flag, const T& v); template <typename T, typename V> void SetFlag(absl::Flag<T>* flag, const V& v); template <typename U> const CommandLineFlag& GetFlagReflectionHandle(const absl::Flag<U>& f); /////////////////////////////////////////////////////////////////////////////// // Flag value type operations, eg., parsing, copying, etc. are provided // by function specific to that type with a signature matching FlagOpFn. namespace flags_internal { enum class FlagOp { kAlloc, kDelete, kCopy, kCopyConstruct, kSizeof, kFastTypeId, kRuntimeTypeId, kParse, kUnparse, kValueOffset, }; using FlagOpFn = void* (*)(FlagOp, const void*, void*, void*); // Forward declaration for Flag value specific operations. template <typename T> void* FlagOps(FlagOp op, const void* v1, void* v2, void* v3); // Allocate aligned memory for a flag value. inline void* Alloc(FlagOpFn op) { return op(FlagOp::kAlloc, nullptr, nullptr, nullptr); } // Deletes memory interpreting obj as flag value type pointer. inline void Delete(FlagOpFn op, void* obj) { op(FlagOp::kDelete, nullptr, obj, nullptr); } // Copies src to dst interpreting as flag value type pointers. inline void Copy(FlagOpFn op, const void* src, void* dst) { op(FlagOp::kCopy, src, dst, nullptr); } // Construct a copy of flag value in a location pointed by dst // based on src - pointer to the flag's value. inline void CopyConstruct(FlagOpFn op, const void* src, void* dst) { op(FlagOp::kCopyConstruct, src, dst, nullptr); } // Makes a copy of flag value pointed by obj. inline void* Clone(FlagOpFn op, const void* obj) { void* res = flags_internal::Alloc(op); flags_internal::CopyConstruct(op, obj, res); return res; } // Returns true if parsing of input text is successfull. inline bool Parse(FlagOpFn op, absl::string_view text, void* dst, std::string* error) { return op(FlagOp::kParse, &text, dst, error) != nullptr; } // Returns string representing supplied value. inline std::string Unparse(FlagOpFn op, const void* val) { std::string result; op(FlagOp::kUnparse, val, &result, nullptr); return result; } // Returns size of flag value type. inline size_t Sizeof(FlagOpFn op) { // This sequence of casts reverses the sequence from // `flags_internal::FlagOps()` return static_cast<size_t>(reinterpret_cast<intptr_t>( op(FlagOp::kSizeof, nullptr, nullptr, nullptr))); } // Returns fast type id coresponding to the value type. inline FlagFastTypeId FastTypeId(FlagOpFn op) { return reinterpret_cast<FlagFastTypeId>( op(FlagOp::kFastTypeId, nullptr, nullptr, nullptr)); } // Returns fast type id coresponding to the value type. inline const std::type_info* RuntimeTypeId(FlagOpFn op) { return reinterpret_cast<const std::type_info*>( op(FlagOp::kRuntimeTypeId, nullptr, nullptr, nullptr)); } // Returns offset of the field value_ from the field impl_ inside of // absl::Flag<T> data. Given FlagImpl pointer p you can get the // location of the corresponding value as: // reinterpret_cast<char*>(p) + ValueOffset(). inline ptrdiff_t ValueOffset(FlagOpFn op) { // This sequence of casts reverses the sequence from // `flags_internal::FlagOps()` return static_cast<ptrdiff_t>(reinterpret_cast<intptr_t>( op(FlagOp::kValueOffset, nullptr, nullptr, nullptr))); } // Returns an address of RTTI's typeid(T). template <typename T> inline const std::type_info* GenRuntimeTypeId() { #if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI) return &typeid(T); #else return nullptr; #endif } /////////////////////////////////////////////////////////////////////////////// // Flag help auxiliary structs. // This is help argument for absl::Flag encapsulating the string literal pointer // or pointer to function generating it as well as enum descriminating two // cases. using HelpGenFunc = std::string (*)(); template <size_t N> struct FixedCharArray { char value[N]; template <size_t... I> static constexpr FixedCharArray<N> FromLiteralString( absl::string_view str, absl::index_sequence<I...>) { return (void)str, FixedCharArray<N>({{str[I]..., '\0'}}); } }; template <typename Gen, size_t N = Gen::Value().size()> constexpr FixedCharArray<N + 1> HelpStringAsArray(int) { return FixedCharArray<N + 1>::FromLiteralString( Gen::Value(), absl::make_index_sequence<N>{}); } template <typename Gen> constexpr std::false_type HelpStringAsArray(char) { return std::false_type{}; } union FlagHelpMsg { constexpr explicit FlagHelpMsg(const char* help_msg) : literal(help_msg) {} constexpr explicit FlagHelpMsg(HelpGenFunc help_gen) : gen_func(help_gen) {} const char* literal; HelpGenFunc gen_func; }; enum class FlagHelpKind : uint8_t { kLiteral = 0, kGenFunc = 1 }; struct FlagHelpArg { FlagHelpMsg source; FlagHelpKind kind; }; extern const char kStrippedFlagHelp[]; // These two HelpArg overloads allows us to select at compile time one of two // way to pass Help argument to absl::Flag. We'll be passing // AbslFlagHelpGenFor##name as Gen and integer 0 as a single argument to prefer // first overload if possible. If help message is evaluatable on constexpr // context We'll be able to make FixedCharArray out of it and we'll choose first // overload. In this case the help message expression is immediately evaluated // and is used to construct the absl::Flag. No additionl code is generated by // ABSL_FLAG Otherwise SFINAE kicks in and first overload is dropped from the // consideration, in which case the second overload will be used. The second // overload does not attempt to evaluate the help message expression // immediately and instead delays the evaluation by returing the function // pointer (&T::NonConst) genering the help message when necessary. This is // evaluatable in constexpr context, but the cost is an extra function being // generated in the ABSL_FLAG code. template <typename Gen, size_t N> constexpr FlagHelpArg HelpArg(const FixedCharArray<N>& value) { return {FlagHelpMsg(value.value), FlagHelpKind::kLiteral}; } template <typename Gen> constexpr FlagHelpArg HelpArg(std::false_type) { return {FlagHelpMsg(&Gen::NonConst), FlagHelpKind::kGenFunc}; } /////////////////////////////////////////////////////////////////////////////// // Flag default value auxiliary structs. // Signature for the function generating the initial flag value (usually // based on default value supplied in flag's definition) using FlagDfltGenFunc = void (*)(void*); union FlagDefaultSrc { constexpr explicit FlagDefaultSrc(FlagDfltGenFunc gen_func_arg) : gen_func(gen_func_arg) {} #define ABSL_FLAGS_INTERNAL_DFLT_FOR_TYPE(T, name) \ T name##_value; \ constexpr explicit FlagDefaultSrc(T value) : name##_value(value) {} // NOLINT ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(ABSL_FLAGS_INTERNAL_DFLT_FOR_TYPE) #undef ABSL_FLAGS_INTERNAL_DFLT_FOR_TYPE void* dynamic_value; FlagDfltGenFunc gen_func; }; enum class FlagDefaultKind : uint8_t { kDynamicValue = 0, kGenFunc = 1, kOneWord = 2 // for default values UP to one word in size }; struct FlagDefaultArg { FlagDefaultSrc source; FlagDefaultKind kind; }; // This struct and corresponding overload to InitDefaultValue are used to // facilitate usage of {} as default value in ABSL_FLAG macro. // TODO(rogeeff): Fix handling types with explicit constructors. struct EmptyBraces {}; template <typename T> constexpr T InitDefaultValue(T t) { return t; } template <typename T> constexpr T InitDefaultValue(EmptyBraces) { return T{}; } template <typename ValueT, typename GenT, typename std::enable_if<std::is_integral<ValueT>::value, int>::type = (GenT{}, 0)> constexpr FlagDefaultArg DefaultArg(int) { return {FlagDefaultSrc(GenT{}.value), FlagDefaultKind::kOneWord}; } template <typename ValueT, typename GenT> constexpr FlagDefaultArg DefaultArg(char) { return {FlagDefaultSrc(&GenT::Gen), FlagDefaultKind::kGenFunc}; } /////////////////////////////////////////////////////////////////////////////// // Flag current value auxiliary structs. constexpr int64_t UninitializedFlagValue() { return 0xababababababababll; } template <typename T> using FlagUseOneWordStorage = std::integral_constant< bool, absl::type_traits_internal::is_trivially_copyable<T>::value && (sizeof(T) <= 8)>; #if defined(ABSL_FLAGS_INTERNAL_ATOMIC_DOUBLE_WORD) // Clang does not always produce cmpxchg16b instruction when alignment of a 16 // bytes type is not 16. struct alignas(16) AlignedTwoWords { int64_t first; int64_t second; bool IsInitialized() const { return first != flags_internal::UninitializedFlagValue(); } }; template <typename T> using FlagUseTwoWordsStorage = std::integral_constant< bool, absl::type_traits_internal::is_trivially_copyable<T>::value && (sizeof(T) > 8) && (sizeof(T) <= 16)>; #else // This is actually unused and only here to avoid ifdefs in other palces. struct AlignedTwoWords { constexpr AlignedTwoWords() noexcept : dummy() {} constexpr AlignedTwoWords(int64_t, int64_t) noexcept : dummy() {} char dummy; bool IsInitialized() const { std::abort(); return true; } }; // This trait should be type dependent, otherwise SFINAE below will fail template <typename T> using FlagUseTwoWordsStorage = std::integral_constant<bool, sizeof(T) != sizeof(T)>; #endif template <typename T> using FlagUseBufferStorage = std::integral_constant<bool, !FlagUseOneWordStorage<T>::value && !FlagUseTwoWordsStorage<T>::value>; enum class FlagValueStorageKind : uint8_t { kAlignedBuffer = 0, kOneWordAtomic = 1, kTwoWordsAtomic = 2 }; template <typename T> static constexpr FlagValueStorageKind StorageKind() { return FlagUseBufferStorage<T>::value ? FlagValueStorageKind::kAlignedBuffer : FlagUseOneWordStorage<T>::value ? FlagValueStorageKind::kOneWordAtomic : FlagValueStorageKind::kTwoWordsAtomic; } struct FlagOneWordValue { constexpr FlagOneWordValue() : value(UninitializedFlagValue()) {} std::atomic<int64_t> value; }; struct FlagTwoWordsValue { constexpr FlagTwoWordsValue() : value(AlignedTwoWords{UninitializedFlagValue(), 0}) {} std::atomic<AlignedTwoWords> value; }; template <typename T, FlagValueStorageKind Kind = flags_internal::StorageKind<T>()> struct FlagValue; template <typename T> struct FlagValue<T, FlagValueStorageKind::kAlignedBuffer> { bool Get(T&) const { return false; } alignas(T) char value[sizeof(T)]; }; template <typename T> struct FlagValue<T, FlagValueStorageKind::kOneWordAtomic> : FlagOneWordValue { bool Get(T& dst) const { int64_t one_word_val = value.load(std::memory_order_acquire); if (ABSL_PREDICT_FALSE(one_word_val == UninitializedFlagValue())) { return false; } std::memcpy(&dst, static_cast<const void*>(&one_word_val), sizeof(T)); return true; } }; template <typename T> struct FlagValue<T, FlagValueStorageKind::kTwoWordsAtomic> : FlagTwoWordsValue { bool Get(T& dst) const { AlignedTwoWords two_words_val = value.load(std::memory_order_acquire); if (ABSL_PREDICT_FALSE(!two_words_val.IsInitialized())) { return false; } std::memcpy(&dst, static_cast<const void*>(&two_words_val), sizeof(T)); return true; } }; /////////////////////////////////////////////////////////////////////////////// // Flag callback auxiliary structs. // Signature for the mutation callback used by watched Flags // The callback is noexcept. // TODO(rogeeff): add noexcept after C++17 support is added. using FlagCallbackFunc = void (*)(); struct FlagCallback { FlagCallbackFunc func; absl::Mutex guard; // Guard for concurrent callback invocations. }; /////////////////////////////////////////////////////////////////////////////// // Flag implementation, which does not depend on flag value type. // The class encapsulates the Flag's data and access to it. struct DynValueDeleter { explicit DynValueDeleter(FlagOpFn op_arg = nullptr); void operator()(void* ptr) const; FlagOpFn op; }; class FlagState; class FlagImpl final : public CommandLineFlag { public: constexpr FlagImpl(const char* name, const char* filename, FlagOpFn op, FlagHelpArg help, FlagValueStorageKind value_kind, FlagDefaultArg default_arg) : name_(name), filename_(filename), op_(op), help_(help.source), help_source_kind_(static_cast<uint8_t>(help.kind)), value_storage_kind_(static_cast<uint8_t>(value_kind)), def_kind_(static_cast<uint8_t>(default_arg.kind)), modified_(false), on_command_line_(false), counter_(0), callback_(nullptr), default_value_(default_arg.source), data_guard_{} {} // Constant access methods void Read(void* dst) const override ABSL_LOCKS_EXCLUDED(*DataGuard()); // Mutating access methods void Write(const void* src) ABSL_LOCKS_EXCLUDED(*DataGuard()); // Interfaces to operate on callbacks. void SetCallback(const FlagCallbackFunc mutation_callback) ABSL_LOCKS_EXCLUDED(*DataGuard()); void InvokeCallback() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()); // Used in read/write operations to validate source/target has correct type. // For example if flag is declared as absl::Flag<int> FLAGS_foo, a call to // absl::GetFlag(FLAGS_foo) validates that the type of FLAGS_foo is indeed // int. To do that we pass the "assumed" type id (which is deduced from type // int) as an argument `type_id`, which is in turn is validated against the // type id stored in flag object by flag definition statement. void AssertValidType(FlagFastTypeId type_id, const std::type_info* (*gen_rtti)()) const; private: template <typename T> friend class Flag; friend class FlagState; // Ensures that `data_guard_` is initialized and returns it. absl::Mutex* DataGuard() const ABSL_LOCK_RETURNED((absl::Mutex*)&data_guard_); // Returns heap allocated value of type T initialized with default value. std::unique_ptr<void, DynValueDeleter> MakeInitValue() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()); // Flag initialization called via absl::call_once. void Init(); // Offset value access methods. One per storage kind. These methods to not // respect const correctness, so be very carefull using them. // This is a shared helper routine which encapsulates most of the magic. Since // it is only used inside the three routines below, which are defined in // flag.cc, we can define it in that file as well. template <typename StorageT> StorageT* OffsetValue() const; // This is an accessor for a value stored in an aligned buffer storage. // Returns a mutable pointer to the start of a buffer. void* AlignedBufferValue() const; // This is an accessor for a value stored as one word atomic. Returns a // mutable reference to an atomic value. std::atomic<int64_t>& OneWordValue() const; // This is an accessor for a value stored as two words atomic. Returns a // mutable reference to an atomic value. std::atomic<AlignedTwoWords>& TwoWordsValue() const; // Attempts to parse supplied `value` string. If parsing is successful, // returns new value. Otherwise returns nullptr. std::unique_ptr<void, DynValueDeleter> TryParse(absl::string_view value, std::string& err) const ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()); // Stores the flag value based on the pointer to the source. void StoreValue(const void* src) ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()); FlagHelpKind HelpSourceKind() const { return static_cast<FlagHelpKind>(help_source_kind_); } FlagValueStorageKind ValueStorageKind() const { return static_cast<FlagValueStorageKind>(value_storage_kind_); } FlagDefaultKind DefaultKind() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()) { return static_cast<FlagDefaultKind>(def_kind_); } // CommandLineFlag interface implementation absl::string_view Name() const override; std::string Filename() const override; std::string Help() const override; FlagFastTypeId TypeId() const override; bool IsSpecifiedOnCommandLine() const override ABSL_LOCKS_EXCLUDED(*DataGuard()); std::string DefaultValue() const override ABSL_LOCKS_EXCLUDED(*DataGuard()); std::string CurrentValue() const override ABSL_LOCKS_EXCLUDED(*DataGuard()); bool ValidateInputValue(absl::string_view value) const override ABSL_LOCKS_EXCLUDED(*DataGuard()); void CheckDefaultValueParsingRoundtrip() const override ABSL_LOCKS_EXCLUDED(*DataGuard()); // Interfaces to save and restore flags to/from persistent state. // Returns current flag state or nullptr if flag does not support // saving and restoring a state. std::unique_ptr<FlagStateInterface> SaveState() override ABSL_LOCKS_EXCLUDED(*DataGuard()); // Restores the flag state to the supplied state object. If there is // nothing to restore returns false. Otherwise returns true. bool RestoreState(const FlagState& flag_state) ABSL_LOCKS_EXCLUDED(*DataGuard()); bool ParseFrom(absl::string_view value, FlagSettingMode set_mode, ValueSource source, std::string& error) override ABSL_LOCKS_EXCLUDED(*DataGuard()); // Immutable flag's state. // Flags name passed to ABSL_FLAG as second arg. const char* const name_; // The file name where ABSL_FLAG resides. const char* const filename_; // Type-specific operations "vtable". const FlagOpFn op_; // Help message literal or function to generate it. const FlagHelpMsg help_; // Indicates if help message was supplied as literal or generator func. const uint8_t help_source_kind_ : 1; // Kind of storage this flag is using for the flag's value. const uint8_t value_storage_kind_ : 2; uint8_t : 0; // The bytes containing the const bitfields must not be // shared with bytes containing the mutable bitfields. // Mutable flag's state (guarded by `data_guard_`). // def_kind_ is not guard by DataGuard() since it is accessed in Init without // locks. uint8_t def_kind_ : 2; // Has this flag's value been modified? bool modified_ : 1 ABSL_GUARDED_BY(*DataGuard()); // Has this flag been specified on command line. bool on_command_line_ : 1 ABSL_GUARDED_BY(*DataGuard()); // Unique tag for absl::call_once call to initialize this flag. absl::once_flag init_control_; // Mutation counter int64_t counter_ ABSL_GUARDED_BY(*DataGuard()); // Optional flag's callback and absl::Mutex to guard the invocations. FlagCallback* callback_ ABSL_GUARDED_BY(*DataGuard()); // Either a pointer to the function generating the default value based on the // value specified in ABSL_FLAG or pointer to the dynamically set default // value via SetCommandLineOptionWithMode. def_kind_ is used to distinguish // these two cases. FlagDefaultSrc default_value_; // This is reserved space for an absl::Mutex to guard flag data. It will be // initialized in FlagImpl::Init via placement new. // We can't use "absl::Mutex data_guard_", since this class is not literal. // We do not want to use "absl::Mutex* data_guard_", since this would require // heap allocation during initialization, which is both slows program startup // and can fail. Using reserved space + placement new allows us to avoid both // problems. alignas(absl::Mutex) mutable char data_guard_[sizeof(absl::Mutex)]; }; /////////////////////////////////////////////////////////////////////////////// // The Flag object parameterized by the flag's value type. This class implements // flag reflection handle interface. template <typename T> class Flag { public: constexpr Flag(const char* name, const char* filename, FlagHelpArg help, const FlagDefaultArg default_arg) : impl_(name, filename, &FlagOps<T>, help, flags_internal::StorageKind<T>(), default_arg), value_() {} // CommandLineFlag interface absl::string_view Name() const { return impl_.Name(); } std::string Filename() const { return impl_.Filename(); } std::string Help() const { return impl_.Help(); } // Do not use. To be removed. bool IsSpecifiedOnCommandLine() const { return impl_.IsSpecifiedOnCommandLine(); } std::string DefaultValue() const { return impl_.DefaultValue(); } std::string CurrentValue() const { return impl_.CurrentValue(); } private: template <typename U, bool do_register> friend class FlagRegistrar; #if !defined(_MSC_VER) || defined(__clang__) template <typename U> friend U absl::GetFlag(const flags_internal::Flag<U>& flag); template <typename U> friend void absl::SetFlag(flags_internal::Flag<U>* flag, const U& v); template <typename U, typename V> friend void absl::SetFlag(flags_internal::Flag<U>* flag, const V& v); #else template <typename U> friend class absl::Flag; #endif T Get() const { // See implementation notes in CommandLineFlag::Get(). union U { T value; U() {} ~U() { value.~T(); } }; U u; #if !defined(NDEBUG) impl_.AssertValidType(base_internal::FastTypeId<T>(), &GenRuntimeTypeId<T>); #endif if (!value_.Get(u.value)) impl_.Read(&u.value); return std::move(u.value); } void Set(const T& v) { impl_.AssertValidType(base_internal::FastTypeId<T>(), &GenRuntimeTypeId<T>); impl_.Write(&v); } template <typename U> friend const CommandLineFlag& absl::GetFlagReflectionHandle( const absl::Flag<U>& f); // Access to the reflection. const CommandLineFlag& Reflect() const { return impl_; } // Flag's data // The implementation depends on value_ field to be placed exactly after the // impl_ field, so that impl_ can figure out the offset to the value and // access it. FlagImpl impl_; FlagValue<T> value_; }; /////////////////////////////////////////////////////////////////////////////// // Implementation of Flag value specific operations routine. template <typename T> void* FlagOps(FlagOp op, const void* v1, void* v2, void* v3) { switch (op) { case FlagOp::kAlloc: { std::allocator<T> alloc; return std::allocator_traits<std::allocator<T>>::allocate(alloc, 1); } case FlagOp::kDelete: { T* p = static_cast<T*>(v2); p->~T(); std::allocator<T> alloc; std::allocator_traits<std::allocator<T>>::deallocate(alloc, p, 1); return nullptr; } case FlagOp::kCopy: *static_cast<T*>(v2) = *static_cast<const T*>(v1); return nullptr; case FlagOp::kCopyConstruct: new (v2) T(*static_cast<const T*>(v1)); return nullptr; case FlagOp::kSizeof: return reinterpret_cast<void*>(static_cast<uintptr_t>(sizeof(T))); case FlagOp::kFastTypeId: return const_cast<void*>(base_internal::FastTypeId<T>()); case FlagOp::kRuntimeTypeId: return const_cast<std::type_info*>(GenRuntimeTypeId<T>()); case FlagOp::kParse: { // Initialize the temporary instance of type T based on current value in // destination (which is going to be flag's default value). T temp(*static_cast<T*>(v2)); if (!absl::ParseFlag<T>(*static_cast<const absl::string_view*>(v1), &temp, static_cast<std::string*>(v3))) { return nullptr; } *static_cast<T*>(v2) = std::move(temp); return v2; } case FlagOp::kUnparse: *static_cast<std::string*>(v2) = absl::UnparseFlag<T>(*static_cast<const T*>(v1)); return nullptr; case FlagOp::kValueOffset: { // Round sizeof(FlagImp) to a multiple of alignof(FlagValue<T>) to get the // offset of the data. ptrdiff_t round_to = alignof(FlagValue<T>); ptrdiff_t offset = (sizeof(FlagImpl) + round_to - 1) / round_to * round_to; return reinterpret_cast<void*>(offset); } } return nullptr; } /////////////////////////////////////////////////////////////////////////////// // This class facilitates Flag object registration and tail expression-based // flag definition, for example: // ABSL_FLAG(int, foo, 42, "Foo help").OnUpdate(NotifyFooWatcher); struct FlagRegistrarEmpty {}; template <typename T, bool do_register> class FlagRegistrar { public: explicit FlagRegistrar(Flag<T>& flag) : flag_(flag) { if (do_register) flags_internal::RegisterCommandLineFlag(flag_.impl_); } FlagRegistrar OnUpdate(FlagCallbackFunc cb) && { flag_.impl_.SetCallback(cb); return *this; } // Make the registrar "die" gracefully as an empty struct on a line where // registration happens. Registrar objects are intended to live only as // temporary. operator FlagRegistrarEmpty() const { return {}; } // NOLINT private: Flag<T>& flag_; // Flag being registered (not owned). }; } // namespace flags_internal ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_FLAGS_INTERNAL_FLAG_H_