// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Each active thread has an ThreadIdentity that may represent the thread in // various level interfaces. ThreadIdentity objects are never deallocated. // When a thread terminates, its ThreadIdentity object may be reused for a // thread created later. #ifndef ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_ #define ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_ #ifndef _WIN32 #include <pthread.h> // Defines __GOOGLE_GRTE_VERSION__ (via glibc-specific features.h) when // supported. #include <unistd.h> #endif #include <atomic> #include <cstdint> #include "absl/base/config.h" #include "absl/base/internal/per_thread_tls.h" namespace absl { ABSL_NAMESPACE_BEGIN struct SynchLocksHeld; struct SynchWaitParams; namespace base_internal { class SpinLock; struct ThreadIdentity; // Used by the implementation of absl::Mutex and absl::CondVar. struct PerThreadSynch { // The internal representation of absl::Mutex and absl::CondVar rely // on the alignment of PerThreadSynch. Both store the address of the // PerThreadSynch in the high-order bits of their internal state, // which means the low kLowZeroBits of the address of PerThreadSynch // must be zero. static constexpr int kLowZeroBits = 8; static constexpr int kAlignment = 1 << kLowZeroBits; // Returns the associated ThreadIdentity. // This can be implemented as a cast because we guarantee // PerThreadSynch is the first element of ThreadIdentity. ThreadIdentity* thread_identity() { return reinterpret_cast<ThreadIdentity*>(this); } PerThreadSynch *next; // Circular waiter queue; initialized to 0. PerThreadSynch *skip; // If non-zero, all entries in Mutex queue // up to and including "skip" have same // condition as this, and will be woken later bool may_skip; // if false while on mutex queue, a mutex unlocker // is using this PerThreadSynch as a terminator. Its // skip field must not be filled in because the loop // might then skip over the terminator. // The wait parameters of the current wait. waitp is null if the // thread is not waiting. Transitions from null to non-null must // occur before the enqueue commit point (state = kQueued in // Enqueue() and CondVarEnqueue()). Transitions from non-null to // null must occur after the wait is finished (state = kAvailable in // Mutex::Block() and CondVar::WaitCommon()). This field may be // changed only by the thread that describes this PerThreadSynch. A // special case is Fer(), which calls Enqueue() on another thread, // but with an identical SynchWaitParams pointer, thus leaving the // pointer unchanged. SynchWaitParams *waitp; bool suppress_fatal_errors; // If true, try to proceed even in the face of // broken invariants. This is used within fatal // signal handlers to improve the chances of // debug logging information being output // successfully. intptr_t readers; // Number of readers in mutex. int priority; // Priority of thread (updated every so often). // When priority will next be read (cycles). int64_t next_priority_read_cycles; // State values: // kAvailable: This PerThreadSynch is available. // kQueued: This PerThreadSynch is unavailable, it's currently queued on a // Mutex or CondVar waistlist. // // Transitions from kQueued to kAvailable require a release // barrier. This is needed as a waiter may use "state" to // independently observe that it's no longer queued. // // Transitions from kAvailable to kQueued require no barrier, they // are externally ordered by the Mutex. enum State { kAvailable, kQueued }; std::atomic<State> state; bool maybe_unlocking; // Valid at head of Mutex waiter queue; // true if UnlockSlow could be searching // for a waiter to wake. Used for an optimization // in Enqueue(). true is always a valid value. // Can be reset to false when the unlocker or any // writer releases the lock, or a reader fully releases // the lock. It may not be set to false by a reader // that decrements the count to non-zero. // protected by mutex spinlock bool wake; // This thread is to be woken from a Mutex. // If "x" is on a waiter list for a mutex, "x->cond_waiter" is true iff the // waiter is waiting on the mutex as part of a CV Wait or Mutex Await. // // The value of "x->cond_waiter" is meaningless if "x" is not on a // Mutex waiter list. bool cond_waiter; // Locks held; used during deadlock detection. // Allocated in Synch_GetAllLocks() and freed in ReclaimThreadIdentity(). SynchLocksHeld *all_locks; }; struct ThreadIdentity { // Must be the first member. The Mutex implementation requires that // the PerThreadSynch object associated with each thread is // PerThreadSynch::kAlignment aligned. We provide this alignment on // ThreadIdentity itself. PerThreadSynch per_thread_synch; // Private: Reserved for absl::synchronization_internal::Waiter. struct WaiterState { char data[128]; } waiter_state; // Used by PerThreadSem::{Get,Set}ThreadBlockedCounter(). std::atomic<int>* blocked_count_ptr; // The following variables are mostly read/written just by the // thread itself. The only exception is that these are read by // a ticker thread as a hint. std::atomic<int> ticker; // Tick counter, incremented once per second. std::atomic<int> wait_start; // Ticker value when thread started waiting. std::atomic<bool> is_idle; // Has thread become idle yet? ThreadIdentity* next; }; // Returns the ThreadIdentity object representing the calling thread; guaranteed // to be unique for its lifetime. The returned object will remain valid for the // program's lifetime; although it may be re-assigned to a subsequent thread. // If one does not exist, return nullptr instead. // // Does not malloc(*), and is async-signal safe. // [*] Technically pthread_setspecific() does malloc on first use; however this // is handled internally within tcmalloc's initialization already. // // New ThreadIdentity objects can be constructed and associated with a thread // by calling GetOrCreateCurrentThreadIdentity() in per-thread-sem.h. ThreadIdentity* CurrentThreadIdentityIfPresent(); using ThreadIdentityReclaimerFunction = void (*)(void*); // Sets the current thread identity to the given value. 'reclaimer' is a // pointer to the global function for cleaning up instances on thread // destruction. void SetCurrentThreadIdentity(ThreadIdentity* identity, ThreadIdentityReclaimerFunction reclaimer); // Removes the currently associated ThreadIdentity from the running thread. // This must be called from inside the ThreadIdentityReclaimerFunction, and only // from that function. void ClearCurrentThreadIdentity(); // May be chosen at compile time via: -DABSL_FORCE_THREAD_IDENTITY_MODE=<mode // index> #ifdef ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC #error ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC cannot be direcly set #else #define ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC 0 #endif #ifdef ABSL_THREAD_IDENTITY_MODE_USE_TLS #error ABSL_THREAD_IDENTITY_MODE_USE_TLS cannot be direcly set #else #define ABSL_THREAD_IDENTITY_MODE_USE_TLS 1 #endif #ifdef ABSL_THREAD_IDENTITY_MODE_USE_CPP11 #error ABSL_THREAD_IDENTITY_MODE_USE_CPP11 cannot be direcly set #else #define ABSL_THREAD_IDENTITY_MODE_USE_CPP11 2 #endif #ifdef ABSL_THREAD_IDENTITY_MODE #error ABSL_THREAD_IDENTITY_MODE cannot be direcly set #elif defined(ABSL_FORCE_THREAD_IDENTITY_MODE) #define ABSL_THREAD_IDENTITY_MODE ABSL_FORCE_THREAD_IDENTITY_MODE #elif defined(_WIN32) && !defined(__MINGW32__) #define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_CPP11 #elif ABSL_PER_THREAD_TLS && defined(__GOOGLE_GRTE_VERSION__) && \ (__GOOGLE_GRTE_VERSION__ >= 20140228L) // Support for async-safe TLS was specifically added in GRTEv4. It's not // present in the upstream eglibc. // Note: Current default for production systems. #define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_TLS #else #define ABSL_THREAD_IDENTITY_MODE \ ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC #endif #if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \ ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11 #if ABSL_PER_THREAD_TLS ABSL_CONST_INIT extern ABSL_PER_THREAD_TLS_KEYWORD ThreadIdentity* thread_identity_ptr; #elif defined(ABSL_HAVE_THREAD_LOCAL) ABSL_CONST_INIT extern thread_local ThreadIdentity* thread_identity_ptr; #else #error Thread-local storage not detected on this platform #endif // thread_local variables cannot be in headers exposed by DLLs. However, it is // important for performance reasons in general that // `CurrentThreadIdentityIfPresent` be inlined. This is not possible across a // DLL boundary so, with DLLs, we opt to have the function not be inlined. Note // that `CurrentThreadIdentityIfPresent` is declared above so we can exclude // this entire inline definition when compiling as a DLL. #if !defined(ABSL_BUILD_DLL) && !defined(ABSL_CONSUME_DLL) inline ThreadIdentity* CurrentThreadIdentityIfPresent() { return thread_identity_ptr; } #endif #elif ABSL_THREAD_IDENTITY_MODE != \ ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC #error Unknown ABSL_THREAD_IDENTITY_MODE #endif } // namespace base_internal ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_