{-# LANGUAGE UndecidableInstances #-} {-# OPTIONS_GHC -fno-warn-orphans #-} {-# LANGUAGE StandaloneDeriving #-} {-# LANGUAGE RecordWildCards #-} -------------------------------------------------------------------------------- module Xanthous.Game.Arbitrary where -------------------------------------------------------------------------------- import Xanthous.Prelude hiding (foldMap) -------------------------------------------------------------------------------- import Test.QuickCheck import System.Random import Data.Foldable (foldMap) -------------------------------------------------------------------------------- import Xanthous.Data.Levels import qualified Xanthous.Data.EntityMap as EntityMap import Xanthous.Entities.Entities () import Xanthous.Entities.Character import Xanthous.Game.State import Xanthous.Util.QuickCheck (GenericArbitrary(..)) -------------------------------------------------------------------------------- deriving via GenericArbitrary GameLevel instance Arbitrary GameLevel instance Arbitrary GameState where arbitrary = do chr <- arbitrary @Character _upStaircasePosition <- arbitrary _messageHistory <- arbitrary levs <- arbitrary @(Levels GameLevel) _levelRevealedPositions <- fmap setFromList . sublistOf . foldMap (EntityMap.positions . _levelEntities) $ levs let (_characterEntityID, _levelEntities) = EntityMap.insertAtReturningID _upStaircasePosition (SomeEntity chr) $ levs ^. current . levelEntities _levels = levs & current .~ GameLevel {..} _randomGen <- mkStdGen <$> arbitrary let _promptState = NoPrompt -- TODO _activePanel <- arbitrary _debugState <- arbitrary let _autocommand = NoAutocommand pure $ GameState {..} instance CoArbitrary GameLevel instance Function GameLevel instance CoArbitrary GameState instance Function GameState