#pragma once #include #include #include "libutil/types.hh" class sqlite3; class sqlite3_stmt; namespace nix { /* RAII wrapper to close a SQLite database automatically. */ struct SQLite { sqlite3* db = 0; SQLite() {} SQLite(const Path& path); SQLite(const SQLite& from) = delete; SQLite& operator=(const SQLite& from) = delete; SQLite& operator=(SQLite&& from) { db = from.db; from.db = 0; return *this; } ~SQLite(); operator sqlite3*() { return db; } void exec(const std::string& stmt); }; /* RAII wrapper to create and destroy SQLite prepared statements. */ struct SQLiteStmt { sqlite3* db = 0; sqlite3_stmt* stmt = 0; std::string sql; SQLiteStmt() {} SQLiteStmt(sqlite3* db, const std::string& sql) { create(db, sql); } void create(sqlite3* db, const std::string& s); ~SQLiteStmt(); operator sqlite3_stmt*() { return stmt; } /* Helper for binding / executing statements. */ class Use { friend struct SQLiteStmt; private: SQLiteStmt& stmt; int curArg = 1; Use(SQLiteStmt& stmt); public: ~Use(); /* Bind the next parameter. */ Use& operator()(const std::string& value, bool notNull = true); Use& operator()(int64_t value, bool notNull = true); Use& bind(); // null int step(); /* Execute a statement that does not return rows. */ void exec(); /* For statements that return 0 or more rows. Returns true iff a row is available. */ bool next(); std::string getStr(int col); int64_t getInt(int col); bool isNull(int col); }; Use use() { return Use(*this); } }; /* RAII helper that ensures transactions are aborted unless explicitly committed. */ struct SQLiteTxn { bool active = false; sqlite3* db; SQLiteTxn(sqlite3* db); void commit(); ~SQLiteTxn(); }; MakeError(SQLiteError, Error); MakeError(SQLiteBusy, SQLiteError); [[noreturn]] void throwSQLiteError(sqlite3* db, const FormatOrString& fs); void handleSQLiteBusy(const SQLiteBusy& e); /* Convenience function for retrying a SQLite transaction when the database is busy. */ template T retrySQLite(std::function fun) { while (true) { try { return fun(); } catch (SQLiteBusy& e) { handleSQLiteBusy(e); } } } } // namespace nix