addGuileLibPath () { if test -d "$1/share/guile/site/3.0" then export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site/3.0" export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/3.0" elif test -d "$1/share/guile/site" then export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site" export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site" fi } addEnvHooks "$hostOffset" addGuileLibPath