Google glog is a library that implements application-level logging. This library provides logging APIs based on C++-style streams and various helper macros. You can log a message by simply streaming things to LOG(<a particular severity level>), e.g.
#include <glog/logging.h> int main(int argc, char* argv[]) { // Initialize Google's logging library. google::InitGoogleLogging(argv[0]); // ... LOG(INFO) << "Found " << num_cookies << " cookies"; }
Google glog defines a series of macros that simplify many common logging
tasks. You can log messages by severity level, control logging
behavior from the command line, log based on conditionals, abort the
program when expected conditions are not met, introduce your own
verbose logging levels, and more. This document describes the
functionality supported by glog. Please note that this document
doesn't describe all features in this library, but the most useful
ones. If you want to find less common features, please check
header files under src/glog
directory.
You can specify one of the following severity levels (in
increasing order of severity): INFO
, WARNING
,
ERROR
, and FATAL
.
Logging a FATAL
message terminates the program (after the
message is logged).
Note that messages of a given severity are logged not only in the
logfile for that severity, but also in all logfiles of lower severity.
E.g., a message of severity FATAL
will be logged to the
logfiles of severity FATAL
, ERROR
,
WARNING
, and INFO
.
The DFATAL
severity logs a FATAL
error in
debug mode (i.e., there is no NDEBUG
macro defined), but
avoids halting the program in production by automatically reducing the
severity to ERROR
.
Unless otherwise specified, glog writes to the filename
"/tmp/<program name>.<hostname>.<user name>.log.<severity level>.<date>.<time>.<pid>"
(e.g., "/tmp/hello_world.example.com.hamaji.log.INFO.20080709-222411.10474").
By default, glog copies the log messages of severity level
ERROR
or FATAL
to standard error (stderr)
in addition to log files.
Several flags influence glog's output behavior.
If the Google
gflags library is installed on your machine, the
configure
script (see the INSTALL file in the package for
detail of this script) will automatically detect and use it,
allowing you to pass flags on the command line. For example, if you
want to turn the flag --logtostderr
on, you can start
your application with the following command line:
./your_application --logtostderr=1If the Google gflags library isn't installed, you set flags via environment variables, prefixing the flag name with "GLOG_", e.g.
GLOG_logtostderr=1 ./your_application
The following flags are most commonly used:
logtostderr
(bool
, default=false
)
true
by specifying
1
, true
, or yes
(case
insensitive).
Also, you can set binary flags to false
by specifying
0
, false
, or no
(again, case
insensitive).
stderrthreshold
(int
, default=2, which
is ERROR
)
INFO
, WARNING
, ERROR
, and
FATAL
are 0, 1, 2, and 3, respectively.
minloglevel
(int
, default=0, which
is INFO
)
INFO
, WARNING
,
ERROR
, and FATAL
are 0, 1, 2, and 3,
respectively.
log_dir
(string
, default="")
v
(int
, default=0)
VLOG(m)
messages for m
less or
equal the value of this flag. Overridable by --vmodule.
See the section about verbose logging for more
detail.
vmodule
(string
, default="")
gfs*
for all modules whose name
starts with "gfs"), matched against the filename base
(that is, name ignoring .cc/.h./-inl.h).
<log level> overrides any value given by --v.
See also the section about verbose logging.
There are some other flags defined in logging.cc. Please grep the source code for "DEFINE_" to see a complete list of all flags.
You can also modify flag values in your program by modifying global
variables FLAGS_*
. Most settings start working
immediately after you update FLAGS_*
. The exceptions are
the flags related to destination files. For example, you might want to
set FLAGS_log_dir
before
calling google::InitGoogleLogging
. Here is an example:
LOG(INFO) << "file"; // Most flags work immediately after updating values. FLAGS_logtostderr = 1; LOG(INFO) << "stderr"; FLAGS_logtostderr = 0; // This won't change the log destination. If you want to set this // value, you should do this before google::InitGoogleLogging . FLAGS_log_dir = "/some/log/directory"; LOG(INFO) << "the same file";
Sometimes, you may only want to log a message under certain conditions. You can use the following macros to perform conditional logging:
LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";The "Got lots of cookies" message is logged only when the variable
num_cookies
exceeds 10.
If a line of code is executed many times, it may be useful to only log
a message at certain intervals. This kind of logging is most useful
for informational messages.
LOG_EVERY_N(INFO, 10) << "Got the " << google::COUNTER << "th cookie";
The above line outputs a log messages on the 1st, 11th,
21st, ... times it is executed. Note that the special
google::COUNTER
value is used to identify which repetition is
happening.
You can combine conditional and occasional logging with the following macro.
LOG_IF_EVERY_N(INFO, (size > 1024), 10) << "Got the " << google::COUNTER << "th big cookie";
Instead of outputting a message every nth time, you can also limit the output to the first n occurrences:
LOG_FIRST_N(INFO, 20) << "Got the " << google::COUNTER << "th cookie";
Outputs log messages for the first 20 times it is executed. Again,
the google::COUNTER
identifier indicates which repetition is
happening.
Special "debug mode" logging macros only have an effect in debug mode and are compiled away to nothing for non-debug mode compiles. Use these macros to avoid slowing down your production application due to excessive logging.
DLOG(INFO) << "Found cookies"; DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; DLOG_EVERY_N(INFO, 10) << "Got the " << google::COUNTER << "th cookie";
It is a good practice to check expected conditions in your program
frequently to detect errors as early as possible. The
CHECK
macro provides the ability to abort the application
when a condition is not met, similar to the assert
macro
defined in the standard C library.
CHECK
aborts the application if a condition is not
true. Unlike assert
, it is *not* controlled by
NDEBUG
, so the check will be executed regardless of
compilation mode. Therefore, fp->Write(x)
in the
following example is always executed:
CHECK(fp->Write(x) == 4) << "Write failed!";
There are various helper macros for
equality/inequality checks - CHECK_EQ
,
CHECK_NE
, CHECK_LE
, CHECK_LT
,
CHECK_GE
, and CHECK_GT
.
They compare two values, and log a
FATAL
message including the two values when the result is
not as expected. The values must have operator<<(ostream,
...)
defined.
You may append to the error message like so:
CHECK_NE(1, 2) << ": The world must be ending!";
We are very careful to ensure that each argument is evaluated exactly once, and that anything which is legal to pass as a function argument is legal here. In particular, the arguments may be temporary expressions which will end up being destroyed at the end of the apparent statement, for example:
CHECK_EQ(string("abc")[1], 'b');
The compiler reports an error if one of the arguments is a pointer and the other is NULL. To work around this, simply static_cast NULL to the type of the desired pointer.
CHECK_EQ(some_ptr, static_cast<SomeType*>(NULL));
Better yet, use the CHECK_NOTNULL macro:
CHECK_NOTNULL(some_ptr); some_ptr->DoSomething();
Since this macro returns the given pointer, this is very useful in constructor initializer lists.
struct S { S(Something* ptr) : ptr_(CHECK_NOTNULL(ptr)) {} Something* ptr_; };
Note that you cannot use this macro as a C++ stream due to this
feature. Please use CHECK_EQ
described above to log a
custom message before aborting the application.
If you are comparing C strings (char *), a handy set of macros
performs case sensitive as well as case insensitive comparisons -
CHECK_STREQ
, CHECK_STRNE
,
CHECK_STRCASEEQ
, and CHECK_STRCASENE
. The
CASE versions are case-insensitive. You can safely pass NULL
pointers for this macro. They treat NULL
and any
non-NULL
string as not equal. Two NULL
s are
equal.
Note that both arguments may be temporary strings which are
destructed at the end of the current "full expression"
(e.g., CHECK_STREQ(Foo().c_str(), Bar().c_str())
where
Foo
and Bar
return C++'s
std::string
).
The CHECK_DOUBLE_EQ
macro checks the equality of two
floating point values, accepting a small error margin.
CHECK_NEAR
accepts a third floating point argument, which
specifies the acceptable error margin.
When you are chasing difficult bugs, thorough log messages are very
useful. However, you may want to ignore too verbose messages in usual
development. For such verbose logging, glog provides the
VLOG
macro, which allows you to define your own numeric
logging levels. The --v
command line option controls
which verbose messages are logged:
VLOG(1) << "I'm printed when you run the program with --v=1 or higher"; VLOG(2) << "I'm printed when you run the program with --v=2 or higher";
With VLOG
, the lower the verbose level, the more
likely messages are to be logged. For example, if
--v==1
, VLOG(1)
will log, but
VLOG(2)
will not log. This is opposite of the severity
level, where INFO
is 0, and ERROR
is 2.
--minloglevel
of 1 will log WARNING
and
above. Though you can specify any integers for both VLOG
macro and --v
flag, the common values for them are small
positive integers. For example, if you write VLOG(0)
,
you should specify --v=-1
or lower to silence it. This
is less useful since we may not want verbose logs by default in most
cases. The VLOG
macros always log at the
INFO
log level (when they log at all).
Verbose logging can be controlled from the command line on a per-module basis:
--vmodule=mapreduce=2,file=1,gfs*=3 --v=0
will:
The wildcarding functionality shown by (c) supports both '*' (matches 0 or more characters) and '?' (matches any single character) wildcards. Please also check the section about command line flags.
There's also VLOG_IS_ON(n)
"verbose level" condition
macro. This macro returns true when the --v
is equal or
greater than n
. To be used as
if (VLOG_IS_ON(2)) { // do some logging preparation and logging // that can't be accomplished with just VLOG(2) << ...; }
Verbose level condition macros VLOG_IF
,
VLOG_EVERY_N
and VLOG_IF_EVERY_N
behave
analogous to LOG_IF
, LOG_EVERY_N
,
LOF_IF_EVERY
, but accept a numeric verbosity level as
opposed to a severity level.
VLOG_IF(1, (size > 1024)) << "I'm printed when size is more than 1024 and when you run the " "program with --v=1 or more"; VLOG_EVERY_N(1, 10) << "I'm printed every 10th occurrence, and when you run the program " "with --v=1 or more. Present occurence is " << google::COUNTER; VLOG_IF_EVERY_N(1, (size > 1024), 10) << "I'm printed on every 10th occurence of case when size is more " " than 1024, when you run the program with --v=1 or more. "; "Present occurence is " << google::COUNTER;
The library provides a convenient signal handler that will dump useful information when the program crashes on certain signals such as SIGSEGV. The signal handler can be installed by google::InstallFailureSignalHandler(). The following is an example of output from the signal handler.
*** Aborted at 1225095260 (unix time) try "date -d @1225095260" if you are using GNU date *** *** SIGSEGV (@0x0) received by PID 17711 (TID 0x7f893090a6f0) from PID 0; stack trace: *** PC: @ 0x412eb1 TestWaitingLogSink::send() @ 0x7f892fb417d0 (unknown) @ 0x412eb1 TestWaitingLogSink::send() @ 0x7f89304f7f06 google::LogMessage::SendToLog() @ 0x7f89304f35af google::LogMessage::Flush() @ 0x7f89304f3739 google::LogMessage::~LogMessage() @ 0x408cf4 TestLogSinkWaitTillSent() @ 0x4115de main @ 0x7f892f7ef1c4 (unknown) @ 0x4046f9 (unknown)
By default, the signal handler writes the failure dump to the standard error. You can customize the destination by InstallFailureWriter().
The conditional logging macros provided by glog (e.g.,
CHECK
, LOG_IF
, VLOG
, ...) are
carefully implemented and don't execute the right hand side
expressions when the conditions are false. So, the following check
may not sacrifice the performance of your application.
CHECK(obj.ok) << obj.CreatePrettyFormattedStringButVerySlow();
FATAL
severity level messages or unsatisfied
CHECK
condition terminate your program. You can change
the behavior of the termination by
InstallFailureFunction
.
void YourFailureFunction() { // Reports something... exit(1); } int main(int argc, char* argv[]) { google::InstallFailureFunction(&YourFailureFunction); }
By default, glog tries to dump stacktrace and makes the program exit with status 1. The stacktrace is produced only when you run the program on an architecture for which glog supports stack tracing (as of September 2008, glog supports stack tracing for x86 and x86_64).
The header file <glog/raw_logging.h>
can be
used for thread-safe logging, which does not allocate any memory or
acquire any locks. Therefore, the macros defined in this
header file can be used by low-level memory allocation and
synchronization code.
Please check src/glog/raw_logging.h.in
for detail.
PLOG()
and PLOG_IF()
and
PCHECK()
behave exactly like their LOG*
and
CHECK
equivalents with the addition that they append a
description of the current state of errno to their output lines.
E.g.
PCHECK(write(1, NULL, 2) >= 0) << "Write NULL failed";
This check fails with the following error message.
F0825 185142 test.cc:22] Check failed: write(1, NULL, 2) >= 0 Write NULL failed: Bad address [14]
SYSLOG
, SYSLOG_IF
, and
SYSLOG_EVERY_N
macros are available.
These log to syslog in addition to the normal logs. Be aware that
logging to syslog can drastically impact performance, especially if
syslog is configured for remote logging! Make sure you understand the
implications of outputting to syslog before you use these macros. In
general, it's wise to use these macros sparingly.
Strings used in log messages can increase the size of your binary and present a privacy concern. You can therefore instruct glog to remove all strings which fall below a certain severity level by using the GOOGLE_STRIP_LOG macro:
If your application has code like this:
#define GOOGLE_STRIP_LOG 1 // this must go before the #include! #include <glog/logging.h>
The compiler will remove the log messages whose severities are less
than the specified integer value. Since
VLOG
logs at the severity level INFO
(numeric value 0
),
setting GOOGLE_STRIP_LOG
to 1 or greater removes
all log messages associated with VLOG
s as well as
INFO
log statements.
To enable the log cleaner:
google::EnableLogCleaner(3); // keep your logs for 3 daysAnd then Google glog will check if there are overdue logs whenever a flush is performed. In this example, any log file from your project whose last modified time is greater than 3 days will be unlink()ed.
This feature can be disabled at any time (if it has been enabled)
google::DisableLogCleaner();
Google glog defines a severity level ERROR
, which is
also defined in windows.h
. You can make glog not define
INFO
, WARNING
, ERROR
,
and FATAL
by defining
GLOG_NO_ABBREVIATED_SEVERITIES
before
including glog/logging.h
. Even with this macro, you can
still use the iostream like logging facilities:
#define GLOG_NO_ABBREVIATED_SEVERITIES #include <windows.h> #include <glog/logging.h> // ... LOG(ERROR) << "This should work"; LOG_IF(ERROR, x > y) << "This should be also OK";
However, you cannot
use INFO
, WARNING
, ERROR
,
and FATAL
anymore for functions defined
in glog/logging.h
.
#define GLOG_NO_ABBREVIATED_SEVERITIES #include <windows.h> #include <glog/logging.h> // ... // This won't work. // google::FlushLogFiles(google::ERROR); // Use this instead. google::FlushLogFiles(google::GLOG_ERROR);
If you don't need ERROR
defined
by windows.h
, there are a couple of more workarounds
which sometimes don't work:
WIN32_LEAN_AND_MEAN
or NOGDI
before you #include windows.h
.
ERROR
after you #include
windows.h
.
See this issue for more detail.