#ifndef __UTIL_H #define __UTIL_H #include #include #include #include #include using namespace std; using namespace boost; class Error : public exception { protected: string err; public: Error(const format & f); ~Error() throw () { }; const char * what() const throw () { return err.c_str(); } }; class SysError : public Error { public: SysError(const format & f); }; class UsageError : public Error { public: UsageError(const format & f) : Error(f) { }; }; typedef list Strings; /* The canonical system name, as returned by config.guess. */ extern string thisSystem; /* Return an absolutized path, resolving paths relative to the specified directory, or the current directory otherwise. */ string absPath(string path, string dir = ""); /* Return the directory part of the given path, i.e., everything before the final `/'. */ string dirOf(string path); /* Return the base name of the given path, i.e., everything following the final `/'. */ string baseNameOf(string path); /* Delete a path; i.e., in the case of a directory, it is deleted recursively. Don't use this at home, kids. */ void deletePath(string path); void debug(const format & f); #endif /* !__UTIL_H */