{-# LANGUAGE RecordWildCards #-} {-# LANGUAGE UndecidableInstances #-} {-# LANGUAGE TemplateHaskell #-} {-# LANGUAGE GADTs #-} {-# LANGUAGE AllowAmbiguousTypes #-} -------------------------------------------------------------------------------- module Xanthous.Game.State ( GameState(..) , entities , revealedPositions , messageHistory , randomGen , promptState , characterEntityID , GamePromptState(..) -- * Messages , MessageHistory(..) , HasMessages(..) , HasTurn(..) , HasDisplayedTurn(..) , pushMessage , previousMessage , nextTurn -- * App monad , AppT(..) , AppM -- * Entities , Draw(..) , Brain(..) , Brainless(..) , brainVia , Entity(..) , SomeEntity(..) , downcastEntity , _SomeEntity , entityIs , DrawRawChar(..) , DrawRawCharPriority(..) , DrawCharacter(..) , DrawStyledCharacter(..) -- ** Field classes , HasChar(..) , HasStyle(..) -- * Debug State , DebugState(..) , debugState , allRevealed ) where -------------------------------------------------------------------------------- import Xanthous.Prelude -------------------------------------------------------------------------------- import Data.List.NonEmpty ( NonEmpty((:|))) import qualified Data.List.NonEmpty as NonEmpty import Data.Typeable import Data.Coerce import System.Random import Test.QuickCheck import Test.QuickCheck.Arbitrary.Generic import Control.Monad.State.Class import Control.Monad.State import Control.Monad.Random.Class import Brick (EventM, Widget, raw, str) import Data.Aeson (ToJSON(..), FromJSON(..), Value(Null)) import qualified Data.Aeson as JSON import Data.Aeson.Generic.DerivingVia import Data.Generics.Product.Fields import qualified Graphics.Vty.Attributes as Vty import qualified Graphics.Vty.Image as Vty import Control.Comonad -------------------------------------------------------------------------------- import Xanthous.Data import Xanthous.Data.EntityMap (EntityMap, EntityID) import Xanthous.Data.EntityChar import Xanthous.Orphans () import Xanthous.Game.Prompt import Xanthous.Resource -------------------------------------------------------------------------------- data MessageHistory = MessageHistory { _messages :: Map Word (NonEmpty Text) , _turn :: Word , _displayedTurn :: Maybe Word } deriving stock (Show, Eq, Generic) deriving anyclass (NFData, CoArbitrary, Function) deriving (ToJSON, FromJSON) via WithOptions '[ FieldLabelModifier '[Drop 1] ] MessageHistory makeFieldsNoPrefix ''MessageHistory instance Semigroup MessageHistory where (MessageHistory msgs₁ turn₁ dt₁) <> (MessageHistory msgs₂ turn₂ dt₂) = MessageHistory (msgs₁ <> msgs₂) (max turn₁ turn₂) $ case (dt₁, dt₂) of (_, Nothing) -> Nothing (Just t, _) -> Just t (Nothing, Just t) -> Just t instance Monoid MessageHistory where mempty = MessageHistory mempty 0 Nothing instance Arbitrary MessageHistory where arbitrary = genericArbitrary type instance Element MessageHistory = [Text] instance MonoFunctor MessageHistory where omap f mh@(MessageHistory _ t _) = mh & messages . at t %~ (NonEmpty.nonEmpty . f . toList =<<) instance MonoComonad MessageHistory where oextract (MessageHistory ms t dt) = maybe [] toList $ ms ^. at (fromMaybe t dt) oextend cok mh@(MessageHistory _ t dt) = mh & messages . at (fromMaybe t dt) .~ NonEmpty.nonEmpty (cok mh) pushMessage :: Text -> MessageHistory -> MessageHistory pushMessage msg mh@(MessageHistory _ turn' _) = mh & messages . at turn' %~ \case Nothing -> Just $ msg :| mempty Just msgs -> Just $ msg <| msgs & displayedTurn .~ Nothing nextTurn :: MessageHistory -> MessageHistory nextTurn = (turn +~ 1) . (displayedTurn .~ Nothing) previousMessage :: MessageHistory -> MessageHistory previousMessage mh = mh & displayedTurn .~ maximumOf (messages . ifolded . asIndex . filtered (< mh ^. turn)) mh -------------------------------------------------------------------------------- data GamePromptState m where NoPrompt :: GamePromptState m WaitingPrompt :: Text -> Prompt m -> GamePromptState m deriving stock (Show, Generic) deriving anyclass (NFData) -- | Non-injective! We never try to serialize waiting prompts, since: -- -- * they contain callback functions -- * we can't save the game when in a prompt anyway instance ToJSON (GamePromptState m) where toJSON _ = Null -- | Always expects Null instance FromJSON (GamePromptState m) where parseJSON Null = pure NoPrompt parseJSON _ = fail "Invalid GamePromptState; expected null" instance CoArbitrary (GamePromptState m) where coarbitrary NoPrompt = variant @Int 1 coarbitrary (WaitingPrompt txt _) = variant @Int 2 . coarbitrary txt instance Function (GamePromptState m) where function = functionMap onlyNoPrompt (const NoPrompt) where onlyNoPrompt NoPrompt = () onlyNoPrompt (WaitingPrompt _ _) = error "Can't handle prompts in Function!" -------------------------------------------------------------------------------- newtype AppT m a = AppT { unAppT :: StateT GameState m a } deriving ( Functor , Applicative , Monad , MonadState GameState ) via (StateT GameState m) type AppM = AppT (EventM Name) -------------------------------------------------------------------------------- class Draw a where drawWithNeighbors :: Neighbors (Vector SomeEntity) -> a -> Widget n drawWithNeighbors = const draw draw :: a -> Widget n draw = drawWithNeighbors $ pure mempty -- | higher priority gets drawn on top drawPriority :: a -> Word drawPriority = const minBound instance Draw a => Draw (Positioned a) where drawWithNeighbors ns (Positioned _ a) = drawWithNeighbors ns a draw (Positioned _ a) = draw a newtype DrawCharacter (char :: Symbol) (a :: Type) where DrawCharacter :: a -> DrawCharacter char a instance KnownSymbol char => Draw (DrawCharacter char a) where draw _ = str $ symbolVal @char Proxy data Color = Black | Red | Green | Yellow | Blue | Magenta | Cyan | White class KnownColor (color :: Color) where colorVal :: forall proxy. proxy color -> Vty.Color instance KnownColor 'Black where colorVal _ = Vty.black instance KnownColor 'Red where colorVal _ = Vty.red instance KnownColor 'Green where colorVal _ = Vty.green instance KnownColor 'Yellow where colorVal _ = Vty.yellow instance KnownColor 'Blue where colorVal _ = Vty.blue instance KnownColor 'Magenta where colorVal _ = Vty.magenta instance KnownColor 'Cyan where colorVal _ = Vty.cyan instance KnownColor 'White where colorVal _ = Vty.white newtype DrawStyledCharacter (fg :: Color) (bg :: Color) (char :: Symbol) (a :: Type) where DrawStyledCharacter :: a -> DrawStyledCharacter fg bg char a instance ( KnownColor fg , KnownColor bg , KnownSymbol char ) => Draw (DrawStyledCharacter fg bg char a) where draw _ = raw $ Vty.string attr $ symbolVal @char Proxy where attr = Vty.Attr { Vty.attrStyle = Vty.Default , Vty.attrForeColor = Vty.SetTo $ colorVal @fg Proxy , Vty.attrBackColor = Vty.SetTo $ colorVal @bg Proxy , Vty.attrURL = Vty.Default } instance Draw EntityChar where draw EntityChar{..} = raw $ Vty.string _style [_char] -------------------------------------------------------------------------------- newtype DrawRawChar (rawField :: Symbol) (a :: Type) = DrawRawChar a instance forall rawField a raw. ( HasField rawField a a raw raw , HasChar raw EntityChar ) => Draw (DrawRawChar rawField a) where draw (DrawRawChar e) = draw $ e ^. field @rawField . char newtype DrawRawCharPriority (rawField :: Symbol) (priority :: Nat) (a :: Type) = DrawRawCharPriority a instance forall rawField priority a raw. ( HasField rawField a a raw raw , KnownNat priority , HasChar raw EntityChar ) => Draw (DrawRawCharPriority rawField priority a) where draw (DrawRawCharPriority e) = draw $ e ^. field @rawField . char drawPriority = const . fromIntegral $ natVal @priority Proxy -------------------------------------------------------------------------------- class Brain a where step :: Ticks -> Positioned a -> AppM (Positioned a) newtype Brainless a = Brainless a instance Brain (Brainless a) where step = const pure -- | Workaround for the inability to use DerivingVia on Brain due to the lack of -- higher-order roles (specifically AppT not having its last type argument have -- role representational bc of StateT) brainVia :: forall brain entity. (Coercible entity brain, Brain brain) => (entity -> brain) -- ^ constructor, ignored -> (Ticks -> Positioned entity -> AppM (Positioned entity)) brainVia _ ticks = fmap coerce . step ticks . coerce @_ @(Positioned brain) -------------------------------------------------------------------------------- class ( Show a, Eq a, NFData a , ToJSON a, FromJSON a , Draw a, Brain a ) => Entity a where blocksVision :: a -> Bool description :: a -> Text entityChar :: a -> EntityChar data SomeEntity where SomeEntity :: forall a. (Entity a, Typeable a) => a -> SomeEntity instance Show SomeEntity where show (SomeEntity e) = "SomeEntity (" <> show e <> ")" instance Eq SomeEntity where (SomeEntity (a :: ea)) == (SomeEntity (b :: eb)) = case eqT @ea @eb of Just Refl -> a == b _ -> False instance NFData SomeEntity where rnf (SomeEntity ent) = ent `deepseq` () instance ToJSON SomeEntity where toJSON (SomeEntity ent) = entityToJSON ent where entityToJSON :: forall entity. (Entity entity, Typeable entity) => entity -> JSON.Value entityToJSON entity = JSON.object [ "type" JSON..= tshow (typeRep @_ @entity Proxy) , "data" JSON..= toJSON entity ] instance Draw SomeEntity where drawWithNeighbors ns (SomeEntity ent) = drawWithNeighbors ns ent drawPriority (SomeEntity ent) = drawPriority ent instance Brain SomeEntity where step ticks (Positioned pos (SomeEntity ent)) = fmap SomeEntity <$> step ticks (Positioned pos ent) downcastEntity :: forall (a :: Type). (Typeable a) => SomeEntity -> Maybe a downcastEntity (SomeEntity e) = cast e entityIs :: forall (a :: Type). (Typeable a) => SomeEntity -> Bool entityIs = isJust . downcastEntity @a _SomeEntity :: forall a. (Entity a, Typeable a) => Prism' SomeEntity a _SomeEntity = prism' SomeEntity downcastEntity -------------------------------------------------------------------------------- data DebugState = DebugState { _allRevealed :: !Bool } deriving stock (Show, Eq, Generic) deriving anyclass (NFData, CoArbitrary, Function) deriving (ToJSON, FromJSON) via WithOptions '[ FieldLabelModifier '[Drop 1] ] DebugState {-# ANN DebugState ("HLint: ignore Use newtype instead of data" :: String) #-} instance Arbitrary DebugState where arbitrary = genericArbitrary data GameState = GameState { _entities :: !(EntityMap SomeEntity) , _revealedPositions :: !(Set Position) , _characterEntityID :: !EntityID , _messageHistory :: !MessageHistory , _randomGen :: !StdGen , _promptState :: !(GamePromptState AppM) , _debugState :: DebugState } deriving stock (Show, Generic) deriving anyclass (NFData) deriving (ToJSON) via WithOptions '[ FieldLabelModifier '[Drop 1] ] GameState makeLenses ''GameState instance Eq GameState where (==) = (==) `on` \gs -> ( gs ^. entities , gs ^. revealedPositions , gs ^. characterEntityID , gs ^. messageHistory ) -------------------------------------------------------------------------------- instance MonadTrans AppT where lift = AppT . lift instance (Monad m) => MonadRandom (AppT m) where getRandomR rng = randomGen %%= randomR rng getRandom = randomGen %%= random getRandomRs rng = uses randomGen $ randomRs rng getRandoms = uses randomGen randoms instance (MonadIO m) => MonadIO (AppT m) where liftIO = lift . liftIO -------------------------------------------------------------------------------- makeLenses ''DebugState -------------------------------------------------------------------------------- -- saveGame :: GameState -> LByteString -- saveGame = Zlib.compress . JSON.encode -- loadGame :: LByteString -> Maybe GameState -- loadGame = JSON.decode . Zlib.decompress -- saved :: Prism' LByteString GameState -- saved = prism' saveGame loadGame