From f00dd30cad191bf53729fdedf66d49e9b539e19e Mon Sep 17 00:00:00 2001 From: Griffin Smith Date: Fri, 18 Jun 2021 16:07:39 -0400 Subject: feat(xanthous): Fistfighting builds knuckle calluses 2000 ticks after the character damages their fists by hitting something, the character now develops calluses on their fists (scaled by *how* damaged they've become) that reduce the chance of them receiving additional damage from hitting things - up to a max of 5, which prevents *all* damage from fistfighting. This is all tracked in a new "Knuckles" struct in a new "Body" struct on the character datatype, which manages stepping itself forward as part of the Brain impl on the character. Change-Id: Ica269f16fb340fb25900d2c77fbad32f10c00be2 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3222 Reviewed-by: grfn Tested-by: BuildkiteCI --- users/grfn/xanthous/test/Spec.hs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'users/grfn/xanthous/test/Spec.hs') diff --git a/users/grfn/xanthous/test/Spec.hs b/users/grfn/xanthous/test/Spec.hs index 46e82c8c6c6b..85f49fd07c91 100644 --- a/users/grfn/xanthous/test/Spec.hs +++ b/users/grfn/xanthous/test/Spec.hs @@ -10,6 +10,7 @@ import qualified Xanthous.Data.MemoSpec import qualified Xanthous.Data.NestedMapSpec import qualified Xanthous.DataSpec import qualified Xanthous.Entities.RawsSpec +import qualified Xanthous.Entities.CharacterSpec import qualified Xanthous.GameSpec import qualified Xanthous.Game.StateSpec import qualified Xanthous.Generators.Level.UtilSpec @@ -36,6 +37,7 @@ test = testGroup "Xanthous" , Xanthous.Data.NestedMapSpec.test , Xanthous.DataSpec.test , Xanthous.Entities.RawsSpec.test + , Xanthous.Entities.CharacterSpec.test , Xanthous.GameSpec.test , Xanthous.Game.StateSpec.test , Xanthous.Generators.Level.UtilSpec.test -- cgit 1.4.1