From 3a01398672d50aa768f926776cb04ef6f5f6f75e Mon Sep 17 00:00:00 2001 From: Griffin Smith Date: Sat, 20 Nov 2021 16:43:09 -0500 Subject: refactor(gs/xanthous): Define local field lens aliases in AI This slightly improves how the module reads imo Change-Id: Ib1efcbbd5392ece6b46461e8075162f03846d421 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3886 Tested-by: BuildkiteCI Reviewed-by: grfn --- users/grfn/xanthous/src/Xanthous/AI/Gormlak.hs | 21 +++++++++++++-------- 1 file changed, 13 insertions(+), 8 deletions(-) (limited to 'users/grfn/xanthous/src') diff --git a/users/grfn/xanthous/src/Xanthous/AI/Gormlak.hs b/users/grfn/xanthous/src/Xanthous/AI/Gormlak.hs index 629798da3c52..c75c6d9163ec 100644 --- a/users/grfn/xanthous/src/Xanthous/AI/Gormlak.hs +++ b/users/grfn/xanthous/src/Xanthous/AI/Gormlak.hs @@ -88,21 +88,21 @@ stepGormlak ticks pe@(Positioned pos creature) = do dest <- maybe (selectDestination pos creature) pure . mfilter (\(Destination p _) -> p /= pos) - $ creature ^. field @"_hippocampus" . destination + $ creature ^. hippocampus . destination let progress' = dest ^. destinationProgress - + creatureType ^. Raw.speed . invertedRate |*| ticks + + creature ^. creatureType . Raw.speed . invertedRate |*| ticks if progress' < 1 then pure $ pe' - & positioned . field @"_hippocampus" . destination + & positioned . hippocampus . destination ?~ (dest & destinationProgress .~ progress') else do let newPos = dest ^. destinationPosition remainingSpeed = progress' - 1 newDest <- selectDestination newPos creature <&> destinationProgress +~ remainingSpeed - let pe'' = pe' & positioned . field @"_hippocampus" . destination ?~ newDest + let pe'' = pe' & positioned . hippocampus . destination ?~ newDest collisionAt newPos >>= \case Nothing -> pure $ pe'' & position .~ newPos Just Stop -> pure pe'' @@ -111,10 +111,9 @@ stepGormlak ticks pe@(Positioned pos creature) = do when (any (entityIs @Character) ents) attackCharacter pure pe' where - creatureType = creature ^. field @"_creatureType" vision = visionRadius creature attackCharacter = do - attack <- choose $ creatureType ^. attacks + attack <- choose $ creature ^. creatureType . attacks attackDescription <- Messages.render (attack ^. Raw.description) $ object [] say ["combat", "creatureAttack"] @@ -123,13 +122,13 @@ stepGormlak ticks pe@(Positioned pos creature) = do ] character %= Character.damage (attack ^. Raw.damage) - yellAtCharacter = for_ (creature ^. field @"_creatureType" . language) + yellAtCharacter = for_ (creature ^. creatureType . language) $ \lang -> do utterance <- fmap (<> "!") . word $ getLanguage lang creatureSaysText pe utterance creatureGreeted :: Lens' entity Bool - creatureGreeted = field @"_hippocampus" . greetedCharacter + creatureGreeted = hippocampus . greetedCharacter -- | A creature sends some text @@ -166,6 +165,12 @@ instance (IsCreature entity) => Brain (GormlakBrain entity) where . fmap _unGormlakBrain entityCanMove = const True +hippocampus :: HasField "_hippocampus" s t a b => Lens s t a b +hippocampus = field @"_hippocampus" + +creatureType :: HasField "_creatureType" s t a b => Lens s t a b +creatureType = field @"_creatureType" + -------------------------------------------------------------------------------- -- instance Brain Creature where -- cgit 1.4.1