From 0f2cf531f705d370321843e5ba9135b2ebdb5d19 Mon Sep 17 00:00:00 2001 From: Vincent Ambo Date: Sun, 17 May 2020 16:31:57 +0100 Subject: style(3p/nix): Reformat project in Google C++ style Reformatted with: fd . -e hh -e cc | xargs clang-format -i --- third_party/nix/src/libexpr/attr-set.cc | 56 +++++++++++++-------------------- 1 file changed, 22 insertions(+), 34 deletions(-) (limited to 'third_party/nix/src/libexpr/attr-set.cc') diff --git a/third_party/nix/src/libexpr/attr-set.cc b/third_party/nix/src/libexpr/attr-set.cc index 0785897d2513..cdca3953e653 100644 --- a/third_party/nix/src/libexpr/attr-set.cc +++ b/third_party/nix/src/libexpr/attr-set.cc @@ -1,52 +1,40 @@ #include "attr-set.hh" -#include "eval-inline.hh" - #include - +#include "eval-inline.hh" namespace nix { - /* Allocate a new array of attributes for an attribute set with a specific capacity. The space is implicitly reserved after the Bindings structure. */ -Bindings * EvalState::allocBindings(size_t capacity) -{ - if (capacity > std::numeric_limits::max()) - throw Error("attribute set of size %d is too big", capacity); - return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) Bindings((Bindings::size_t) capacity); +Bindings* EvalState::allocBindings(size_t capacity) { + if (capacity > std::numeric_limits::max()) + throw Error("attribute set of size %d is too big", capacity); + return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) + Bindings((Bindings::size_t)capacity); } - -void EvalState::mkAttrs(Value & v, size_t capacity) -{ - if (capacity == 0) { - v = vEmptySet; - return; - } - clearValue(v); - v.type = tAttrs; - v.attrs = allocBindings(capacity); - nrAttrsets++; - nrAttrsInAttrsets += capacity; +void EvalState::mkAttrs(Value& v, size_t capacity) { + if (capacity == 0) { + v = vEmptySet; + return; + } + clearValue(v); + v.type = tAttrs; + v.attrs = allocBindings(capacity); + nrAttrsets++; + nrAttrsInAttrsets += capacity; } - /* Create a new attribute named 'name' on an existing attribute set stored in 'vAttrs' and return the newly allocated Value which is associated with this attribute. */ -Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name) -{ - Value * v = allocValue(); - vAttrs.attrs->push_back(Attr(name, v)); - return v; +Value* EvalState::allocAttr(Value& vAttrs, const Symbol& name) { + Value* v = allocValue(); + vAttrs.attrs->push_back(Attr(name, v)); + return v; } +void Bindings::sort() { std::sort(begin(), end()); } -void Bindings::sort() -{ - std::sort(begin(), end()); -} - - -} +} // namespace nix -- cgit 1.4.1