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This will save us some copies, because a clone will simply create an
additional pointer to the same data.
Change-Id: I017a5d6b4c85a861b5541ebad2858ad4fbf8e8fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8978
Reviewed-by: raitobezarius <tvl@lahfa.xyz>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
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useless conversion to the same type: `std::vec::Vec<u8>`
Change-Id: Idcb16679bb2a3350784965d8d9bbb593c760634e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8615
Tested-by: BuildkiteCI
Autosubmit: flokli <flokli@flokli.de>
Reviewed-by: tazjin <tazjin@tvl.su>
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This introduces a new struct, B3Digest, which internally holds a
Vec<u8>, but only allows construction with 32 bytes.
It also implements display, which will print the base64 representation.
This should reduce some boilerplate when parsing Vec<u8>.
Change-Id: Ia91aa40cb691916773abc8f93e6ed79a5fd34863
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8592
Reviewed-by: tazjin <tazjin@tvl.su>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
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