Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-05-11 | Add a very basic, naive auto-move command | Griffin Smith | 1 | -11/+23 |
2020-02-17 | Don't run initEvent when loading the game | Griffin Smith | 1 | -3/+3 |
2019-12-30 | Add dungeon level generation | Griffin Smith | 1 | -6/+19 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 1 | -0/+19 |
2019-10-12 | Allow specifying seed on startup | Griffin Smith | 1 | -15/+49 |
2019-09-19 | Add items and inventory | Griffin Smith | 1 | -1/+1 |
2019-09-13 | Place the chacracter in the level at startup time | Griffin Smith | 1 | -11/+21 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 1 | -1/+1 |
2019-09-07 | Add cellular-automata cave generator | Griffin Smith | 1 | -4/+58 |
2019-09-02 | Link up messages to the overall game | Griffin Smith | 1 | -1/+1 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -1/+1 |
2019-08-25 | An @-sign in a box, in haskell | Griffin Smith | 1 | -0/+17 |