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Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/Data/EntityMap')
-rw-r--r-- | users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs b/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs new file mode 100644 index 000000000000..5a73bd393848 --- /dev/null +++ b/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs @@ -0,0 +1,64 @@ +-------------------------------------------------------------------------------- +module Xanthous.Data.EntityMap.Graphics + ( visiblePositions + , visibleEntities + , linesOfSight + , canSee + ) where +-------------------------------------------------------------------------------- +import Xanthous.Prelude hiding (lines) +-------------------------------------------------------------------------------- +import Xanthous.Util (takeWhileInclusive) +import Xanthous.Data +import Xanthous.Data.Entities +import Xanthous.Data.EntityMap +import Xanthous.Game.State +import Xanthous.Util.Graphics (circle, line) +-------------------------------------------------------------------------------- + +-- | Returns a set of positions that are visible, when taking into account +-- 'blocksVision', from the given position, within the given radius. +visiblePositions + :: Entity e + => Position + -> Word -- ^ Vision radius + -> EntityMap e + -> Set Position +visiblePositions pos radius + = setFromList . positions . visibleEntities pos radius + +-- | Returns a list of individual lines of sight, each of which is a list of +-- entities at positions on that line of sight +linesOfSight + :: forall e. Entity e + => Position + -> Word + -> EntityMap e + -> [[(Position, Vector (EntityID, e))]] +linesOfSight (view _Position -> pos) visionRadius em + = entitiesOnLines + <&> takeWhileInclusive + (none (view blocksVision . entityAttributes . snd) . snd) + where + radius = circle pos $ fromIntegral visionRadius + lines = line pos <$> radius + entitiesOnLines :: [[(Position, Vector (EntityID, e))]] + entitiesOnLines = lines <&> map getPositionedAt + getPositionedAt :: (Int, Int) -> (Position, Vector (EntityID, e)) + getPositionedAt p = + let ppos = _Position # p + in (ppos, over _2 (view positioned) <$> atPositionWithIDs ppos em) + +-- | Given a point and a radius of vision, returns a list of all entities that +-- are *visible* (eg, not blocked by an entity that obscures vision) from that +-- point +visibleEntities :: Entity e => Position -> Word -> EntityMap e -> EntityMap e +visibleEntities pos visionRadius + = fromEIDsAndPositioned + . foldMap (\(p, es) -> over _2 (Positioned p) <$> es) + . fold + . linesOfSight pos visionRadius + +canSee :: Entity e => (e -> Bool) -> Position -> Word -> EntityMap e -> Bool +canSee match pos radius = any match . visibleEntities pos radius +-- ^ this might be optimizable |