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Diffstat (limited to 'users/flokli/keyboards/dilemma/keymap.c')
-rw-r--r-- | users/flokli/keyboards/dilemma/keymap.c | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/users/flokli/keyboards/dilemma/keymap.c b/users/flokli/keyboards/dilemma/keymap.c new file mode 100644 index 000000000000..be921e5f1c5f --- /dev/null +++ b/users/flokli/keyboards/dilemma/keymap.c @@ -0,0 +1,209 @@ +/** + * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) + * Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +enum dilemma_keymap_layers { + LAYER_BASE = 0, + LAYER_FUNCTION, + LAYER_NAVIGATION, + LAYER_POINTER, + LAYER_NUMERAL, + LAYER_SYMBOLS, +}; + +// Automatically enable sniping-mode on the pointer layer. +// #define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_POINTER + +#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC) +#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB) +#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT) +#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC) +#define _L_PTR(KC) LT(LAYER_POINTER, KC) + +#ifndef POINTING_DEVICE_ENABLE +# define DRGSCRL KC_NO +# define DPI_MOD KC_NO +# define S_D_MOD KC_NO +# define SNIPING KC_NO +#endif // !POINTING_DEVICE_ENABLE + +// clang-format off +/** \brief QWERTY layout (3 rows, 10 columns). */ +#define LAYOUT_LAYER_BASE \ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \ + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ + CW_TOGG, TAB_FUN, SPC_NAV, ENT_SYM, BSP_NUM, KC_MUTE + +/** Convenience row shorthands. */ +#define _______________DEAD_HALF_ROW_______________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +#define ______________HOME_ROW_GACS_L______________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX +#define ______________HOME_ROW_GACS_R______________ XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI + +/* + * Layers used on the Dilemma. + * + * These layers started off heavily inspired by the Miryoku layout, but trimmed + * down and tailored for a stock experience that is meant to be fundation for + * further personalization. + * + * See https://github.com/manna-harbour/miryoku for the original layout. + */ + +/** + * \brief Function layer. + * + * Secondary right-hand layer has function keys mirroring the numerals on the + * primary layer with extras on the pinkie column, plus system keys on the inner + * column. App is on the tertiary thumb key and other thumb keys are duplicated + * from the base layer to enable auto-repeat. + */ +#define LAYOUT_LAYER_FUNCTION \ + _______________DEAD_HALF_ROW_______________, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12, \ + ______________HOME_ROW_GACS_L______________, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11, \ + _______________DEAD_HALF_ROW_______________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10, \ + XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + +/** \brief Mouse emulation and pointer functions. */ +#define LAYOUT_LAYER_POINTER \ + QK_BOOT, EE_CLR, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, EE_CLR, QK_BOOT, \ + ______________HOME_ROW_GACS_L______________, ______________HOME_ROW_GACS_R______________, \ + _______, DRGSCRL, SNIPING, KC_BTN3, XXXXXXX, XXXXXXX, KC_BTN3, SNIPING, DRGSCRL, _______, \ + KC_BTN3, KC_BTN2, KC_BTN1, KC_BTN1, KC_BTN2, KC_BTN3 + +/** + * \brief Navigation layer. + * + * Primary right-hand layer (left home thumb) is navigation and editing. Cursor + * keys are on the home position, line and page movement below, clipboard above, + * caps lock and insert on the inner column. Thumb keys are duplicated from the + * base layer to avoid having to layer change mid edit and to enable auto-repeat. + */ +#define LAYOUT_LAYER_NAVIGATION \ + _______________DEAD_HALF_ROW_______________, _______________DEAD_HALF_ROW_______________, \ + ______________HOME_ROW_GACS_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ + _______________DEAD_HALF_ROW_______________, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ + XXXXXXX, XXXXXXX, _______, KC_ENT, KC_BSPC, KC_DEL + +/** + * \brief Numeral layout. + * + * Primary left-hand layer (right home thumb) is numerals and symbols. Numerals + * are in the standard numpad locations with symbols in the remaining positions. + * `KC_DOT` is duplicated from the base layer. + */ +#define LAYOUT_LAYER_NUMERAL \ + KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, _______________DEAD_HALF_ROW_______________, \ + KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GACS_R______________, \ + KC_DOT, KC_1, KC_2, KC_3, KC_BSLS, _______________DEAD_HALF_ROW_______________, \ + KC_DOT, KC_MINS, KC_0, XXXXXXX, _______, XXXXXXX + +/** + * \brief Symbols layer. + * + * Secondary left-hand layer has shifted symbols in the same locations to reduce + * chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to + * `KC_RPRN`. + */ +#define LAYOUT_LAYER_SYMBOLS \ + KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, _______________DEAD_HALF_ROW_______________, \ + KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GACS_R______________, \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, _______________DEAD_HALF_ROW_______________, \ + KC_LPRN, KC_GRV, KC_UNDS, _______, XXXXXXX, XXXXXXX + +/** + * \brief Add Home Row mod to a layout. + * + * Expects a 10-key per row layout. Adds support for GACS (Gui, Alt, Ctl, Shift) + * home row. The layout passed in parameter must contain at least 20 keycodes. + * + * This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.: + * + * HOME_ROW_MOD_GACS(LAYER_ALPHAS_QWERTY) + */ +#define _HOME_ROW_MOD_GACS( \ + L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ + ...) \ + L00, L01, L02, L03, L04, \ + R05, R06, R07, R08, R09, \ + LGUI_T(L10), LALT_T(L11), LCTL_T(L12), LSFT_T(L13), L14, \ + R15, RSFT_T(R16), RCTL_T(R17), LALT_T(R18), RGUI_T(R19), \ + __VA_ARGS__ +#define HOME_ROW_MOD_GACS(...) _HOME_ROW_MOD_GACS(__VA_ARGS__) + +/** + * \brief Add pointer layer keys to a layout. + * + * Expects a 10-key per row layout. The layout passed in parameter must contain + * at least 30 keycodes. + * + * This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.: + * + * POINTER_MOD(LAYER_ALPHAS_QWERTY) + */ +#define _POINTER_MOD( \ + L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ + L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ + ...) \ + L00, L01, L02, L03, L04, \ + R05, R06, R07, R08, R09, \ + L10, L11, L12, L13, L14, \ + R15, R16, R17, R18, R19, \ + _L_PTR(L20), L21, L22, L23, L24, \ + R25, R26, R27, R28, _L_PTR(R29), \ + __VA_ARGS__ +#define POINTER_MOD(...) _POINTER_MOD(__VA_ARGS__) + +#define LAYOUT_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [LAYER_BASE] = LAYOUT_wrapper( + POINTER_MOD(HOME_ROW_MOD_GACS(LAYOUT_LAYER_BASE)) + ), + [LAYER_FUNCTION] = LAYOUT_wrapper(LAYOUT_LAYER_FUNCTION), + [LAYER_NAVIGATION] = LAYOUT_wrapper(LAYOUT_LAYER_NAVIGATION), + [LAYER_NUMERAL] = LAYOUT_wrapper(LAYOUT_LAYER_NUMERAL), + [LAYER_POINTER] = LAYOUT_wrapper(LAYOUT_LAYER_POINTER), + [LAYER_SYMBOLS] = LAYOUT_wrapper(LAYOUT_LAYER_SYMBOLS), +}; +// clang-format on + +#ifdef POINTING_DEVICE_ENABLE +# ifdef DILEMMA_AUTO_SNIPING_ON_LAYER +layer_state_t layer_state_set_user(layer_state_t state) { + dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER)); + return state; +} +# endif // DILEMMA_AUTO_SNIPING_ON_LAYER +#endif // POINTING_DEVICE_ENABLE + +#ifdef ENCODER_MAP_ENABLE +// clang-format off +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { + [LAYER_BASE] = {ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)}, + [LAYER_FUNCTION] = {ENCODER_CCW_CW(KC_DOWN, KC_UP), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)}, + [LAYER_NAVIGATION] = {ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLU, KC_VOLD)}, + [LAYER_POINTER] = {ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI)}, + [LAYER_NUMERAL] = {ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI)}, + [LAYER_SYMBOLS] = {ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_LEFT, KC_RGHT)}, +}; +// clang-format on +#endif // ENCODER_MAP_ENABLE |