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authorGriffin Smith <grfn@gws.fyi>2021-06-12T18·57-0400
committergrfn <grfn@gws.fyi>2021-06-13T01·24+0000
commit006e5231e526b3b1e9d06644bd1d2de9d5decb1e (patch)
treebf3c4d398b2231c2b1d7b2c98dc8a83f653c4998 /users/grfn/xanthous/src/Main.hs
parent6f238c1c9083afa303aba7a1317b8d91b1f02fd7 (diff)
refactor(xanthous): Generators -> Generators.Level r/2655
I'm going to start adding generators for things like text soon, so it
makes sense to specifically sequester level generators as their own
thing

Change-Id: I175025375204fab7d75eba67dd06dab9bd2939d3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3201
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Diffstat (limited to 'users/grfn/xanthous/src/Main.hs')
-rw-r--r--users/grfn/xanthous/src/Main.hs6
1 files changed, 3 insertions, 3 deletions
diff --git a/users/grfn/xanthous/src/Main.hs b/users/grfn/xanthous/src/Main.hs
index dcd31afff9c7..6d88405fd9e0 100644
--- a/users/grfn/xanthous/src/Main.hs
+++ b/users/grfn/xanthous/src/Main.hs
@@ -13,15 +13,15 @@ import           System.Exit (die)
 import qualified Xanthous.Game as Game
 import           Xanthous.Game.Env (GameEnv(..))
 import           Xanthous.App
-import           Xanthous.Generators
+import           Xanthous.Generators.Level
                  ( GeneratorInput
                  , parseGeneratorInput
                  , generateFromInput
                  , showCells
                  )
 import qualified Xanthous.Entities.Character as Character
-import           Xanthous.Generators.Util (regions)
-import           Xanthous.Generators.LevelContents
+import           Xanthous.Generators.Level.Util (regions)
+import           Xanthous.Generators.Level.LevelContents
 import           Xanthous.Data (Dimensions, Dimensions'(Dimensions))
 import           Data.Array.IArray ( amap )
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