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authorGriffin Smith <grfn@gws.fyi>2021-11-21T14·54-0500
committergrfn <grfn@gws.fyi>2021-11-22T19·12+0000
commit95ee86225b7b858ae6c2438211e934ee4db66222 (patch)
tree3c594e16cc44dae7e4b67ac38ae481e3305d6962 /third_party/abseil_cpp/absl/meta/BUILD.bazel
parent3a01398672d50aa768f926776cb04ef6f5f6f75e (diff)
refactor(gs/xanthous): Break out inventory into a common module r/3081
Creatures are going to have an inventory too now in addition to
characters, so all the data types and lenses and stuff that define
inventory need to be broken out into a separate module so the Creature
entity can use them.

Change-Id: I83f1c70d316afaaf2e75901f9dc28f79fd2cd31f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3901
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Diffstat (limited to 'third_party/abseil_cpp/absl/meta/BUILD.bazel')
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