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authorGriffin Smith <root@gws.fyi>2019-10-13T16·37-0400
committerGriffin Smith <root@gws.fyi>2019-10-13T16·37-0400
commit8a4220df830adb6f1616ca02dd06902474fd25df (patch)
treeb78e5eea207e77ca82759bf05a26a77ae3729c09 /src/Xanthous/Entities/Raws/gormlak.yaml
parent8d36fb4af2f938d96c8d6c22ccc575d0a98d0d38 (diff)
Implement speed and ticks
Gormlaks now move 1/8th the speed of the character, which means we can
run away from them - yay!

Unfortunately this also introduces a bug where they'll eventually get
stuck and not do anything, so I'll be tackling that next.
Diffstat (limited to 'src/Xanthous/Entities/Raws/gormlak.yaml')
-rw-r--r--src/Xanthous/Entities/Raws/gormlak.yaml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Xanthous/Entities/Raws/gormlak.yaml b/src/Xanthous/Entities/Raws/gormlak.yaml
index 2441e7e7822e..9a9281c9a91a 100644
--- a/src/Xanthous/Entities/Raws/gormlak.yaml
+++ b/src/Xanthous/Entities/Raws/gormlak.yaml
@@ -8,5 +8,5 @@ Creature:
     style:
       foreground: red
   maxHitpoints: 5
-  speed: 120
+  speed: 125
   friendly: false